Player Matchup

Ah Puch
Ah Puch
TheNameIsGad
Ah Puch
Level 116
God Stats
2W - 2L
1,492 SR
Queue Stats
232W - 210L
1,562 Elo+
Solo
Artemis
Artemis
The_White_Lash93
Artemis
Level 143
God Stats
117W - 144L
1,448 SR
Queue Stats
395W - 545L
1,414 Elo+
Party 2
Khepri
Khepri
mody_ezz
Khepri
Level 149
God Stats
11W - 25L
1,359 SR
Queue Stats
385W - 564L
1,393 Elo+
Party 2
Hades
Hades
scottyrand1994
Hades
Level 49
God Stats
16W - 9L
1,629 SR
Queue Stats
65W - 83L
1,405 Elo+
Solo
Susano
Susano
sherif_tarek96
Susano
Level 106
God Stats
4W - 10L
1,346 SR
Queue Stats
276W - 387L
1,438 Elo+
Party 2
Team Averages
Level 113
1,455 SR
1,442 Elo+

VS

Team Averages
Level 59
1,487 SR
1,357 Elo+
Kukulkan
Kukulkan
InvinvibleKaren
Kukulkan
Level 66
God Stats
1W - 1L
1,174 SR
Queue Stats
6W - 13L
1,127 Elo+
Party 1
Arachne
Arachne
KQRF
Arachne
Level 60
God Stats
7W - 5L
1,597 SR
Queue Stats
143W - 159L
1,455 Elo+
Solo
Nemesis
Nemesis
elusiivefps
Nemesis
Level 57
God Stats
102W - 96L
1,574 SR
Queue Stats
129W - 123L
1,522 Elo+
Solo
Horus
Horus
sammieaurelia
Horus
Level 87
God Stats
65W - 34L
1,591 SR
Queue Stats
86W - 59L
1,507 Elo+
Party 1
Neith
Neith
wagnerforce
Neith
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
11W - 16L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TheNameIsGad
Ah Puch
18
5 / 4 / 2
11,023
580
12,916
13,786
6,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 6
8,743
460
14,252
15,009
7,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
mody_ezz
Khepri
14
1 / 2 / 6
8,175
430
4,179
11,507
13,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 0
8,314
438
7,013
12,229
5,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 6 / 4
9,395
494
8,596
17,564
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 2 / 3
9,623
506
7,408
9,159
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
KQRF
Arachne
18
11 / 4 / 2
11,594
610
19,706
19,981
10,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
elusiivefps
Nemesis
18
3 / 2 / 4
10,990
578
13,853
17,109
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 4
9,288
489
5,405
16,716
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 4 / 4
9,220
485
6,473
11,019
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
14
Kills
18
18
Deaths
14
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
2
3
0.75
W
Arachne
KQRF
Arachne
11
4
2
3
L
Ah Puch
TheNameIsGad
Ah Puch
5
4
2
1.5
L
2
3
6
1.67
W
Nemesis
elusiivefps
Nemesis
3
2
4
2.5
L
Khepri
mody_ezz
Khepri
1
2
6
2
W
2
2
4
2
L
1
3
0
0.33
L
5
6
4
1.17
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
52,845
70,095
Taken
73,984
40,402
Mitigated
42,768
20,686
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,408
573
0
1,882
9,159
3,561
1,962
4,121
4,860
72,359
0
W
Arachne
KQRF
Arachne
19,706
13,475
0
5,577
19,981
10,312
1,766
7,095
12,646
0
98,259
L
Ah Puch
TheNameIsGad
Ah Puch
12,916
941
0
2,903
13,786
6,336
278
5,074
8,712
92,811
0
L
14,252
6,485
0
5,560
15,009
7,534
779
168
14,685
0
62,691
W
Nemesis
elusiivefps
Nemesis
13,853
7,563
0
6,040
17,109
11,091
255
7,306
9,756
0
87,975
L
Khepri
mody_ezz
Khepri
4,179
339
0
2,158
11,507
13,382
48
379
11,072
33,672
0
W
5,405
2,152
546
6,243
16,716
13,493
46
3,897
12,742
0
23,983
L
7,013
1,338
0
5,205
12,229
5,471
0
0
11,625
47,346
0
L
8,596
1,893
0
4,860
17,564
7,679
0
1,787
15,668
0
65,285
W
6,473
1,659
0
2,019
11,019
4,311
3,184
1,147
9,872
0
52,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,650
Gold Earned
50,715
473
Minions Killed
516
0
Camps Cleared
0
1,536,559
Distance Traveled
1,809,044
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,623
506
158
8
0
348,381
0
W
Arachne
11,594
610
112
6
0
375,414
0
L
Ah Puch
11,023
580
157
8
0
338,428
4
L
Artemis
8,743
460
99
5
0
297,067
0
W
Nemesis
10,990
578
133
7
0
371,473
5
L
Khepri
8,175
430
36
2
0
292,435
6
W
Horus
9,288
489
23
1
0
394,508
2
L
Hades
8,314
438
83
4
0
201,175
0
L
Susano
9,395
494
98
5
0
407,454
3
W
Neith
9,220
485
90
5
0
319,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role