Player Matchup

Nemesis
Nemesis
AkeTesla
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,185 Elo+
Solo
Odin
Odin
Kobrah76
Odin
Level 48
God Stats
9W - 9L
1,552 SR
Queue Stats
206W - 209L
1,378 Elo+
Party 1
Ra
Ra
muaadeigotbanned
Ra
Level 22
God Stats
3W - 7L
1,562 SR
Queue Stats
30W - 35L
1,350 Elo+
Party 1
Team Averages
Level 35
1,538 SR
1,304 Elo+

VS

Team Averages
Level 97
1,555 SR
1,427 Elo+
Xing Tian
Xing Tian
Entropicaful
Xing Tian
Level 133
God Stats
3W - 1L
1,726 SR
Queue Stats
70W - 70L
1,419 Elo+
Solo
Vulcan
Vulcan
Kukushka123
Vulcan
Level 90
God Stats
9W - 2L
1,437 SR
Queue Stats
69W - 21L
1,666 Elo+
Solo
Cernunnos
Cernunnos
NivekGp
Cernunnos
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkeTesla
Nemesis
14
2 / 6 / 1
11,459
716
4,422
15,065
6,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
13
1 / 4 / 2
10,498
656
7,281
16,922
16,719
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
0 / 8 / 1
10,502
656
6,336
13,722
4,373
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Entropicaful
Xing Tian
18
3 / 0 / 13
13,189
824
11,244
15,548
21,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
18
15 / 3 / 2
14,537
909
26,553
10,224
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
NivekGp
Cernunnos
3
0 / 0 / 0
8,641
540
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
18
18
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AkeTesla
Nemesis
2
6
1
0.42
W
Xing Tian
Entropicaful
Xing Tian
3
0
13
9.5
L
Odin
1
4
2
0.5
W
Vulcan
15
3
2
5.33
W
Cernunnos
NivekGp
Cernunnos
0
0
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,039
Damage
37,797
45,709
Taken
25,772
27,269
Mitigated
26,923
4,320
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AkeTesla
Nemesis
4,422
1,080
0
1,511
15,065
6,177
0
11,219
3,846
0
40,637
W
Xing Tian
Entropicaful
Xing Tian
11,244
725
254
2,460
15,548
21,278
595
4,045
11,392
35,298
862
L
Odin
7,281
482
0
500
16,922
16,719
0
13,991
2,931
0
28,800
W
Vulcan
26,553
9,031
0
818
10,224
5,645
1,867
2,090
8,044
89,153
0
W
Cernunnos
NivekGp
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
6,336
502
1,042
1,267
13,722
4,373
0
12,880
842
44,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
36,367
174
Minions Killed
145
0
Camps Cleared
0
787,851
Distance Traveled
595,317
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,459
716
55
3
0
279,411
0
W
Xing Tian
13,189
824
43
3
0
282,395
1
L
Odin
10,498
656
34
2
0
273,417
0
W
Vulcan
14,537
909
102
6
0
312,922
0
W
Cernunnos
8,641
540
0
0
0
0
0
L
Ra
10,502
656
85
5
0
235,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role