Player Matchup

Ganesha
Ganesha
Platinum I
GrumpyGimpy
Ganesha
Platinum I
Level 157
God Stats
12W - 4L
1,715 SR
Queue Stats
253W - 241L
1,941 MMR
Solo
Awilix
Awilix
Platinum II
NeithsButtCheeks
Awilix
Platinum II
Level 159
God Stats
6W - 6L
1,519 SR
Queue Stats
251W - 239L
1,995 MMR
Solo
Bakasura
Bakasura
Diamond V
Will1s
Bakasura
Diamond V
Level 146
God Stats
13W - 8L
1,757 SR
Queue Stats
104W - 85L
1,973 MMR
Party 2
Ix Chel
Ix Chel
Diamond IV
frostfirejay
Ix Chel
Diamond IV
Level 157
God Stats
7W - 7L
1,677 SR
Queue Stats
209W - 189L
1,994 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
kingplum12
Danzaburou
Platinum I
Level 151
God Stats
30W - 27L
1,718 SR
Queue Stats
231W - 230L
1,963 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,677 SR
1,973 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,680 SR
1,973 MMR
Thanatos
Thanatos
Diamond V
JungleDiffed
Thanatos
Diamond V
Level 145
God Stats
95W - 73L
1,679 SR
Queue Stats
368W - 339L
2,039 MMR
Solo
Artemis
Artemis
Platinum II
MemoGaymer99
Artemis
Platinum II
Level 142
God Stats
6W - 3L
1,597 SR
Queue Stats
144W - 137L
2,020 MMR
Solo
Ne Zha
Ne Zha
Diamond III
MrMarcusAurelius
Ne Zha
Diamond III
Level 152
God Stats
8W - 4L
1,805 SR
Queue Stats
262W - 230L
1,971 MMR
Party 1
Bacchus
Bacchus
Platinum I
TwoInchCoQQ
Bacchus
Platinum I
Level 69
God Stats
7W - 7L
1,694 SR
Queue Stats
379W - 376L
1,837 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
fxrco
Nu Wa
Diamond IV
Level 127
God Stats
3W - 2L
1,627 SR
Queue Stats
287W - 275L
1,999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GrumpyGimpy
Ganesha
19
0 / 2 / 22
13,636
593
10,052
31,613
36,460
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 3 / 14
13,582
591
9,122
20,116
9,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Will1s
Bakasura
20
9 / 4 / 4
16,818
731
18,719
19,796
11,881
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
frostfirejay
Ix Chel
20
7 / 3 / 12
15,033
654
22,571
13,117
6,345
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
kingplum12
Danzaburou
19
6 / 4 / 3
14,870
647
11,206
14,844
6,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ChernobogAo KuangThothArachne

VS

Bans
PeleHe BoAresDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JungleDiffed
Thanatos
19
10 / 7 / 5
12,320
536
14,556
27,683
10,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
MemoGaymer99
Artemis
16
4 / 2 / 1
11,014
479
12,299
13,372
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 9 / 4
10,335
449
7,756
22,562
23,539
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
TwoInchCoQQ
Bacchus
17
0 / 4 / 5
11,053
481
8,641
24,229
29,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
fxrco
Nu Wa
18
1 / 3 / 7
11,098
483
19,291
12,354
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
25
Kills
16
16
Deaths
25
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GrumpyGimpy
Ganesha
0
2
22
5.5
L
Thanatos
JungleDiffed
Thanatos
10
7
5
1.79
L
Artemis
MemoGaymer99
Artemis
4
2
1
2.25
L
1
9
4
0.33
W
3
3
14
3.33
L
Bacchus
TwoInchCoQQ
Bacchus
0
4
5
0.63
W
Bakasura
Will1s
Bakasura
9
4
4
2.75
W
Ix Chel
frostfirejay
Ix Chel
7
3
12
4.33
L
Nu Wa
fxrco
Nu Wa
1
3
7
1.5
W
Danzaburou
kingplum12
Danzaburou
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,670
Damage
62,543
99,486
Taken
100,200
71,160
Mitigated
73,487
33,576
Healing
31,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GrumpyGimpy
Ganesha
10,052
719
3,739
8,104
31,613
36,460
1,924
7,491
23,960
35,604
1,001
L
Thanatos
JungleDiffed
Thanatos
14,556
6,240
0
16,142
27,683
10,122
0
10,084
16,943
0
105,608
L
Artemis
MemoGaymer99
Artemis
12,299
5,852
0
4,416
13,372
5,976
0
3,359
9,735
0
87,426
L
7,756
1,116
0
3,104
22,562
23,539
0
8,803
13,437
0
45,406
W
9,122
3,350
0
4,781
20,116
9,567
1,837
6,319
13,715
0
136,289
L
Bacchus
TwoInchCoQQ
Bacchus
8,641
672
0
5,753
24,229
29,636
0
5,611
16,332
75,664
648
W
Bakasura
Will1s
Bakasura
18,719
12,792
0
6,744
19,796
11,881
1,412
8,181
11,121
0
139,704
W
Ix Chel
frostfirejay
Ix Chel
22,571
2,684
4,850
3,365
13,117
6,345
2,406
5,555
7,534
147,925
0
L
Nu Wa
fxrco
Nu Wa
19,291
4,082
0
2,276
12,354
4,214
244
5,844
6,066
105,355
0
W
Danzaburou
kingplum12
Danzaburou
11,206
4,674
0
1,993
14,844
6,907
5,418
2,516
12,314
0
106,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,939
Gold Earned
55,820
798
Minions Killed
655
0
Camps Cleared
0
2,403,122
Distance Traveled
2,106,260
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,636
593
1
0
0
490,584
8
L
Thanatos
12,320
536
128
6
0
472,129
0
L
Artemis
11,014
479
143
6
0
351,510
7
L
Ne Zha
10,335
449
50
2
0
440,590
1
W
Awilix
13,582
591
173
8
0
525,918
5
L
Bacchus
11,053
481
157
7
0
416,537
2
W
Bakasura
16,818
731
229
10
0
506,034
0
W
Ix Chel
15,033
654
219
10
0
478,183
4
L
Nu Wa
11,098
483
177
8
0
425,494
5
W
Danzaburou
14,870
647
176
8
0
402,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role