Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Crimz3n
Neith
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 50L
1,553 Elo+
Solo
Surtr
Surtr
DINOSAUR4848
Surtr
Level 75
God Stats
2W - 1L
1,643 SR
Queue Stats
56W - 73L
1,394 Elo+
Solo
Ymir
Ymir
PiraRekts
Ymir
Level 106
God Stats
309W - 298L
1,495 SR
Queue Stats
312W - 299L
1,467 Elo+
Solo
Fenrir
Fenrir
flyingpenguin66
Fenrir
Level 179
God Stats
8W - 10L
1,544 SR
Queue Stats
67W - 101L
1,474 Elo+
Party 2
Team Averages
Level 134
1,536 SR
1,478 Elo+

VS

Team Averages
Level 97
1,519 SR
1,545 Elo+
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BroGottaBigDeck
Yemoja
Level 64
God Stats
7W - 6L
1,595 SR
Queue Stats
26W - 20L
1,617 Elo+
Party 1
Erlang Shen
Erlang Shen
Generaltellya
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 1 / 6
6,638
664
9,577
4,336
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Crimz3n
Neith
12
4 / 0 / 4
6,926
693
6,309
3,935
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 0
5,885
589
5,158
10,745
5,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
9
1 / 1 / 8
5,825
583
2,669
8,682
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 4
6,775
678
6,329
8,302
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 4 / 0
5,659
566
2,522
6,733
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
10
2 / 4 / 0
5,626
563
4,865
11,572
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
 
Cupid
9
0 / 0 / 1
5,054
505
1,953
3,957
1,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 5 / 2
5,091
509
3,195
10,086
6,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Generaltellya
Erlang Shen
11
2 / 1 / 1
6,472
647
7,211
12,360
10,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
5
5
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
6
7
L
Janus
 
Janus
1
4
0
0.25
L
Ne Zha
 
Ne Zha
2
4
0
0.5
L
Cupid
 
Cupid
0
0
1
0.5
L
0
5
2
0.2
W
Neith
Crimz3n
Neith
4
0
4
6
W
0
3
0
0
L
Erlang Shen
Generaltellya
Erlang Shen
2
1
1
2.5
W
Ymir
1
1
8
5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,042
Damage
19,746
36,000
Taken
44,708
17,408
Mitigated
24,794
12,694
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,577
1,960
0
1,250
4,336
1,429
770
1,554
2,730
40,893
0
L
Janus
 
Janus
2,522
244
0
640
6,733
2,231
0
3,116
3,617
35,999
0
L
Ne Zha
 
Ne Zha
4,865
1,389
0
1,116
11,572
4,355
0
1,833
9,739
0
36,708
L
Cupid
 
Cupid
1,953
857
0
1,176
3,957
1,203
0
527
3,430
0
23,648
L
3,195
459
1,189
1,541
10,086
6,417
0
5,387
4,699
13,337
0
W
Neith
Crimz3n
Neith
6,309
1,826
0
971
3,935
1,603
669
765
3,144
0
53,801
W
5,158
2,823
0
3,407
10,745
5,984
0
0
10,745
315
39,961
L
Erlang Shen
Generaltellya
Erlang Shen
7,211
4,440
0
6,110
12,360
10,588
0
1,542
10,818
0
47,327
W
Ymir
2,669
615
53
2,913
8,682
4,995
0
2,093
6,515
18,862
0
W
6,329
1,851
0
4,100
8,302
3,397
0
1,089
7,149
0
40,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
27,902
325
Minions Killed
276
0
Camps Cleared
0
1,029,769
Distance Traveled
1,059,347
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,638
664
70
7
0
197,135
0
L
Janus
5,659
566
70
7
0
218,778
0
L
Ne Zha
5,626
563
65
7
0
235,591
0
L
Cupid
5,054
505
51
5
0
202,023
4
L
Yemoja
5,091
509
9
1
0
202,825
2
W
Neith
6,926
693
101
10
0
195,787
1
W
Surtr
5,885
589
67
7
0
182,345
0
L
Erlang Shen
6,472
647
81
8
0
200,130
0
W
Ymir
5,825
583
21
2
0
221,226
0
W
Fenrir
6,775
678
66
7
0
233,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role