Player Matchup

Anubis
Anubis
ChristmasButter
Anubis
Level 129
God Stats
17W - 10L
1,573 SR
Queue Stats
290W - 242L
1,555 Elo+
Party 1
Geb
Geb
HeckYouMan
Geb
Level 127
God Stats
8W - 3L
1,661 SR
Queue Stats
243W - 213L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
TipToeTrex
Ix Chel
Level 128
God Stats
21W - 16L
1,543 SR
Queue Stats
435W - 371L
1,543 Elo+
Party 1
Chiron
Chiron
superiorbits
Chiron
Level 16
God Stats
27W - 16L
1,611 SR
Queue Stats
27W - 16L
1,606 Elo+
Party 3
King Arthur
King Arthur
xlTaurus
King Arthur
Level 155
God Stats
14W - 5L
1,739 SR
Queue Stats
316W - 227L
1,610 Elo+
Party 3
Team Averages
Level 111
1,625 SR
1,571 Elo+

VS

Team Averages
Level 142
1,520 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BadGirlKimK
Mulan
Level 160
God Stats
4W - 5L
1,449 SR
Queue Stats
179W - 168L
1,528 Elo+
Solo
Susano
Susano
LightSpecter
Susano
Level 136
God Stats
10W - 14L
1,479 SR
Queue Stats
326W - 274L
1,555 Elo+
Party 2
Thanatos
Thanatos
SoulAnarchist
Thanatos
Level 99
God Stats
48W - 33L
1,671 SR
Queue Stats
158W - 145L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,007
701
6,099
6,881
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 3
5,963
596
2,608
6,392
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
TipToeTrex
Ix Chel
10
3 / 1 / 4
6,319
632
4,834
4,741
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
8
0 / 3 / 0
5,025
503
2,741
6,344
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
xlTaurus
King Arthur
11
1 / 1 / 0
6,189
619
6,273
8,276
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 2 / 0
6,247
625
4,429
6,071
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
 
Hercules
9
1 / 2 / 3
5,657
566
3,672
8,337
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 0
6,071
607
5,252
9,915
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
11
1 / 1 / 0
5,678
568
2,556
5,296
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SoulAnarchist
Thanatos
6
0 / 4 / 0
4,367
437
1,221
5,832
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
7
7
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
0
1.5
L
Hercules
 
Hercules
1
2
3
1.25
L
2
2
0
1
W
5
1
2
6
W
2
1
3
3.5
L
Susano
1
1
0
1
L
Thanatos
SoulAnarchist
Thanatos
0
4
0
0
W
Ix Chel
TipToeTrex
Ix Chel
3
1
4
5
W
Chiron
0
3
0
0
W
King Arthur
xlTaurus
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,555
Damage
17,130
32,634
Taken
35,451
17,672
Mitigated
17,677
11,314
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,429
2,285
0
2,611
6,071
1,906
696
3,891
1,968
42,645
2,342
L
Hercules
 
Hercules
3,672
1,337
0
1,894
8,337
4,398
0
4,146
4,123
0
15,223
L
5,252
1,011
0
2,957
9,915
8,047
0
1,066
8,849
0
38,436
W
6,099
502
0
4,059
6,881
3,205
0
92
6,789
65,235
0
W
2,608
380
0
2,282
6,392
4,618
0
1,061
5,331
21,803
0
L
Susano
2,556
220
0
500
5,296
1,791
0
1,159
4,059
0
38,720
L
Thanatos
SoulAnarchist
Thanatos
1,221
354
0
3,028
5,832
1,535
0
2,875
2,911
0
14,079
W
Ix Chel
TipToeTrex
Ix Chel
4,834
792
848
1,972
4,741
1,558
0
1,215
3,526
41,237
0
W
Chiron
2,741
1,623
101
1,052
6,344
2,089
0
2,061
4,283
0
29,822
W
King Arthur
xlTaurus
King Arthur
6,273
1,434
0
1,000
8,276
6,202
0
0
8,276
0
43,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,503
Gold Earned
28,020
342
Minions Killed
289
0
Camps Cleared
0
1,012,831
Distance Traveled
973,813
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,247
625
84
8
0
197,645
3
L
Hercules
5,657
566
24
2
0
225,433
5
L
Mulan
6,071
607
77
8
0
192,593
0
W
Anubis
7,007
701
101
10
0
210,266
0
W
Geb
5,963
596
32
3
0
212,320
0
L
Susano
5,678
568
74
7
0
227,581
0
L
Thanatos
4,367
437
30
3
0
130,561
0
W
Ix Chel
6,319
632
78
8
0
199,188
0
W
Chiron
5,025
503
59
6
0
190,385
0
W
King Arthur
6,189
619
72
7
0
200,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role