Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Blackveon
Loki
Level 107
God Stats
2W - 7L
1,500 SR
Queue Stats
231W - 240L
1,482 Elo+
Party 1
Achilles
Achilles
Burbherry
Achilles
Level 25
God Stats
5W - 4L
1,533 SR
Queue Stats
78W - 80L
1,355 Elo+
Party 1
Ra
Ra
Crazyalienjason
Ra
Level 48
God Stats
11W - 4L
1,529 SR
Queue Stats
235W - 247L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
Yujioko
Danzaburou
Level 66
God Stats
10W - 9L
1,564 SR
Queue Stats
255W - 272L
1,462 Elo+
Party 3
Team Averages
Level 72
1,525 SR
1,452 Elo+

VS

Team Averages
Level 94
1,527 SR
1,463 Elo+
Bacchus
Bacchus
Dankblade4269
Bacchus
Level 107
God Stats
17W - 12L
1,528 SR
Queue Stats
222W - 230L
1,392 Elo+
Party 2
Yu Huang
Yu Huang
KINGKEMRIEN
Yu Huang
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 162L
1,467 Elo+
Solo
Thanatos
Thanatos
SoulPatrol420
Thanatos
Level 40
God Stats
20W - 39L
1,456 SR
Queue Stats
87W - 102L
1,442 Elo+
Party 2
Bellona
Bellona
TheArchRavenger
Bellona
Level 141
God Stats
2W - 1L
1,513 SR
Queue Stats
59W - 57L
1,476 Elo+
Solo
Arachne
Arachne
vyene
Arachne
Level 69
God Stats
23W - 14L
1,636 SR
Queue Stats
112W - 105L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
6 / 4 / 2
8,073
577
10,217
15,084
12,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
14
2 / 4 / 5
7,826
559
7,137
13,491
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Burbherry
Achilles
12
1 / 4 / 2
7,563
540
6,965
14,959
15,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 7 / 1
7,891
564
5,010
10,873
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Yujioko
Danzaburou
12
4 / 6 / 4
7,421
530
7,690
13,304
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
4 / 5 / 7
7,465
533
8,092
10,386
9,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
KINGKEMRIEN
Yu Huang
14
6 / 3 / 5
8,790
628
10,050
9,561
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SoulPatrol420
Thanatos
14
2 / 3 / 2
8,323
595
6,759
11,936
7,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 2 / 11
8,330
595
11,142
12,744
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
vyene
Arachne
14
10 / 3 / 3
8,742
624
10,222
13,511
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
16
Kills
24
25
Deaths
16
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
6
4
2
1.75
L
Loki
2
4
5
1.13
L
Achilles
Burbherry
Achilles
1
4
2
0.5
L
3
7
1
0.5
W
Bacchus
4
5
7
1.5
W
Yu Huang
KINGKEMRIEN
Yu Huang
6
3
5
2.83
W
Thanatos
SoulPatrol420
Thanatos
2
3
2
1
W
2
2
11
3.75
L
Danzaburou
Yujioko
Danzaburou
4
6
4
1
W
Arachne
vyene
Arachne
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,019
Damage
46,265
67,711
Taken
58,138
42,385
Mitigated
34,585
18,207
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
10,217
1,613
0
5,780
15,084
12,477
896
4,566
10,125
52,648
0
L
Loki
7,137
2,025
0
6,336
13,491
5,176
0
2,739
10,672
0
60,796
L
Achilles
Burbherry
Achilles
6,965
2,065
0
2,048
14,959
15,466
0
0
14,959
0
43,339
L
5,010
669
91
1,659
10,873
3,830
0
6,418
4,406
48,172
0
W
Bacchus
8,092
1,184
361
812
10,386
9,645
314
3,495
6,891
22,826
0
W
Yu Huang
KINGKEMRIEN
Yu Huang
10,050
931
0
800
9,561
3,793
720
4,135
5,082
59,862
0
W
Thanatos
SoulPatrol420
Thanatos
6,759
1,433
0
8,937
11,936
7,607
428
0
11,936
0
51,982
W
11,142
5,412
0
4,326
12,744
8,301
755
3,186
9,558
0
58,849
L
Danzaburou
Yujioko
Danzaburou
7,690
2,961
0
2,293
13,304
5,436
536
3,561
9,407
0
33,049
W
Arachne
vyene
Arachne
10,222
7,302
0
3,145
13,511
5,239
43
3,957
9,444
0
41,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
41,650
395
Minions Killed
369
0
Camps Cleared
0
1,358,986
Distance Traveled
1,416,528
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,073
577
86
6
0
262,739
0
L
Loki
7,826
559
99
7
0
291,692
4
L
Achilles
7,563
540
66
5
0
270,524
2
L
Ra
7,891
564
95
7
0
271,660
0
W
Bacchus
7,465
533
34
2
0
279,597
0
W
Yu Huang
8,790
628
94
7
0
269,509
0
W
Thanatos
8,323
595
90
6
0
254,323
1
W
Bellona
8,330
595
99
7
0
327,803
0
L
Danzaburou
7,421
530
49
4
0
262,371
0
W
Arachne
8,742
624
52
4
0
285,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role