Player Matchup

Mulan
Mulan
BiblePunch
Mulan
Level 33
God Stats
2W - 3L
1,204 SR
Queue Stats
57W - 52L
1,590 Elo+
Solo
Cerberus
Cerberus
CuChulainCool
Cerberus
Level 37
God Stats
2W - 9L
1,490 SR
Queue Stats
50W - 59L
1,409 Elo+
Solo
Charon
Charon
Dethfrmabov
Charon
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,648 Elo+
Party 2
Ix Chel
Ix Chel
FrostedPheonix
Ix Chel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
vipesu
Danzaburou
Level 25
God Stats
5W - 2L
1,965 SR
Queue Stats
9W - 7L
1,596 Elo+
Party 2
Team Averages
Level 36
1,532 SR
1,560 Elo+

VS

Team Averages
Level 53
1,503 SR
1,491 Elo+
Susano
Susano
Brandiito
Susano
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,495 Elo+
Party 1
Eset
Eset
HonouredOak
Eset
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
211W - 190L
1,459 Elo+
Party 3
Raijin
Raijin
VicesFresh
Raijin
Level 28
God Stats
4W - 1L
1,658 SR
Queue Stats
46W - 31L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
WhosF8
Sun Wukong
Level 8
God Stats
2W - 1L
1,508 SR
Queue Stats
5W - 4L
1,524 Elo+
Party 1
Hachiman
Hachiman
mrobi14
Hachiman
Level 27
God Stats
4W - 2L
1,349 SR
Queue Stats
99W - 99L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
6
0 / 0 / 0
3,748
625
0
4,446
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
CuChulainCool
Cerberus
8
1 / 1 / 0
4,176
696
2,480
4,974
4,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
5
1 / 2 / 2
4,148
691
2,529
5,359
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

1
0 / 0 / 0
1,156
193
0
0
0
Danzaburou
vipesu
Danzaburou
6
2 / 2 / 1
4,015
669
2,810
4,418
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Brandiito
Susano
6
2 / 1 / 0
3,964
661
1,349
3,075
861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 1
4,185
698
2,453
4,707
1,744
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
VicesFresh
Raijin
7
0 / 0 / 0
4,229
705
0
1,536
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
WhosF8
Sun Wukong
8
1 / 0 / 0
4,492
749
2,208
4,589
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
mrobi14
Hachiman
7
1 / 1 / 3
4,098
683
3,070
2,604
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
0
0
0
W
Susano
Brandiito
Susano
2
1
0
2
L
Cerberus
CuChulainCool
Cerberus
1
1
0
1
L
Charon
1
2
2
1
L
0
0
0
0
W
1
2
1
0.75
W
Raijin
VicesFresh
Raijin
0
0
0
0
W
Sun Wukong
WhosF8
Sun Wukong
1
0
0
1
W
Hachiman
mrobi14
Hachiman
1
1
3
2.5
L
Danzaburou
vipesu
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,819
Damage
9,080
19,197
Taken
16,511
10,231
Mitigated
6,002
8,411
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
0
0
0
3,163
4,446
1,550
0
0
4,446
0
18,662
W
Susano
Brandiito
Susano
1,349
564
0
512
3,075
861
0
584
2,491
0
13,137
L
Cerberus
CuChulainCool
Cerberus
2,480
273
0
1,856
4,974
4,446
0
0
4,974
23,477
0
L
Charon
2,529
443
0
1,560
5,359
2,800
0
1,176
4,183
9,715
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,453
356
89
2,163
4,707
1,744
0
1,285
3,422
14,161
0
W
Raijin
VicesFresh
Raijin
0
0
0
774
1,536
349
488
0
1,536
22,580
0
W
Sun Wukong
WhosF8
Sun Wukong
2,208
767
0
1,195
4,589
2,218
0
2,094
2,495
0
23,383
W
Hachiman
mrobi14
Hachiman
3,070
1,670
0
676
2,604
830
0
1,046
1,558
0
19,763
L
Danzaburou
vipesu
Danzaburou
2,810
1,162
0
1,832
4,418
1,435
0
1,277
3,141
0
13,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,243
Gold Earned
20,968
149
Minions Killed
174
0
Camps Cleared
0
426,144
Distance Traveled
570,204
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,748
625
47
8
0
93,500
1
W
Susano
3,964
661
18
3
0
102,947
0
L
Cerberus
4,176
696
63
11
0
126,011
0
L
Charon
4,148
691
13
2
0
100,952
2
L
Ix Chel
1,156
193
0
0
0
0
0
W
Eset
4,185
698
17
3
0
125,164
1
W
Raijin
4,229
705
52
9
0
113,049
0
W
Sun Wukong
4,492
749
48
8
0
116,708
0
W
Hachiman
4,098
683
39
7
0
112,336
0
L
Danzaburou
4,015
669
26
4
0
105,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role