Player Matchup

Eset
Eset
BrokenInHalf
Eset
Level 124
God Stats
3W - 2L
1,767 SR
Queue Stats
261W - 226L
1,543 Elo+
Solo
Ix Chel
Ix Chel
PotentialHades
Ix Chel
Level 119
God Stats
10W - 11L
1,567 SR
Queue Stats
236W - 208L
1,473 Elo+
Party 3
Ganesha
Ganesha
R4UL19
Ganesha
Level 108
God Stats
1W - 2L
1,297 SR
Queue Stats
231W - 219L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
coso01
Sylvanus
Level 155
God Stats
4W - 1L
1,456 SR
Queue Stats
77W - 82L
1,475 Elo+
Party 1
Apollo
Apollo
juniorldc
Apollo
Level 142
God Stats
4W - 4L
1,596 SR
Queue Stats
296W - 260L
1,594 Elo+
Party 1
Team Averages
Level 130
1,537 SR
1,511 Elo+

VS

Team Averages
Level 98
1,653 SR
1,489 Elo+
Sylvanus
Sylvanus
DockingHail666
Sylvanus
Level 87
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 10L
1,345 Elo+
Party 2
Hel
Hel
GreenxxBeans
Hel
Level 129
God Stats
9W - 12L
1,530 SR
Queue Stats
578W - 506L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Heyimkio
Jing Wei
Level 63
God Stats
3W - 2L
1,852 SR
Queue Stats
6W - 7L
1,444 Elo+
Party 2
Ne Zha
Ne Zha
Lordphantom04
Ne Zha
Level 66
God Stats
13W - 7L
1,592 SR
Queue Stats
99W - 89L
1,531 Elo+
Solo
Vamana
Vamana
foolish657
Vamana
Level 145
God Stats
6W - 6L
1,573 SR
Queue Stats
337W - 330L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,626
575
8,555
10,814
7,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 6
8,315
554
9,564
9,492
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
R4UL19
Ganesha
13
0 / 2 / 6
6,950
463
3,671
12,985
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
coso01
Sylvanus
15
2 / 0 / 6
9,337
622
6,832
8,989
10,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
juniorldc
Apollo
16
6 / 0 / 4
9,975
665
16,031
12,111
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 2 / 3
6,856
457
3,590
14,123
12,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 2 / 3
8,352
557
11,088
11,214
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Heyimkio
Jing Wei
12
0 / 3 / 1
6,672
445
3,647
10,420
3,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 4 / 1
7,607
507
10,958
16,728
7,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vamana
foolish657
Vamana
12
0 / 3 / 1
7,431
495
3,231
10,586
6,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
14
Kills
5
5
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Sylvanus
0
2
3
0.75
L
2
2
3
1.75
L
Jing Wei
Heyimkio
Jing Wei
0
3
1
0.17
L
3
4
1
0.88
W
2
2
6
2.5
W
Ganesha
R4UL19
Ganesha
0
2
6
1.5
W
Sylvanus
coso01
Sylvanus
2
0
6
5
L
Vamana
foolish657
Vamana
0
3
1
0.17
W
Apollo
juniorldc
Apollo
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,653
Damage
32,514
54,391
Taken
63,071
33,886
Mitigated
35,964
23,662
Healing
22,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,555
1,279
2,889
2,935
10,814
7,849
320
3,360
7,454
30,554
0
L
Sylvanus
3,590
1,572
3,855
5,106
14,123
12,395
0
4,599
9,424
18,742
0
L
11,088
170
1,441
5,758
11,214
5,553
0
7,200
3,734
73,753
0
L
Jing Wei
Heyimkio
Jing Wei
3,647
3,188
0
1,550
10,420
3,822
682
1,866
8,554
0
53,286
L
10,958
2,484
0
3,068
16,728
7,684
0
8,272
8,261
0
74,680
W
9,564
1,015
1,425
3,896
9,492
3,408
102
4,033
5,459
66,146
0
W
Ganesha
R4UL19
Ganesha
3,671
107
0
2,242
12,985
6,457
0
3,190
9,795
38,992
0
W
Sylvanus
coso01
Sylvanus
6,832
1,862
1,058
3,657
8,989
10,836
483
848
8,141
51,348
15,268
L
Vamana
foolish657
Vamana
3,231
833
0
2,076
10,586
6,510
0
5,742
4,772
0
58,031
W
Apollo
juniorldc
Apollo
16,031
11,746
0
5,560
12,111
5,336
1,291
3,307
8,804
0
91,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
36,918
462
Minions Killed
489
0
Camps Cleared
0
1,439,668
Distance Traveled
1,470,873
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,626
575
35
2
0
325,353
0
L
Sylvanus
6,856
457
23
2
0
262,961
4
L
Hel
8,352
557
146
10
0
326,495
0
L
Jing Wei
6,672
445
109
7
0
291,586
0
L
Ne Zha
7,607
507
93
6
0
335,016
0
W
Ix Chel
8,315
554
132
9
0
296,564
0
W
Ganesha
6,950
463
32
2
0
308,629
0
W
Sylvanus
9,337
622
118
8
0
233,850
6
L
Vamana
7,431
495
118
8
0
254,815
0
W
Apollo
9,975
665
145
10
0
275,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role