Player Matchup

Pele
Pele
BestPlayerJvzinn
Pele
Level 50
God Stats
5W - 7L
1,401 SR
Queue Stats
58W - 66L
1,406 Elo+
Party 1
Bellona
Bellona
CHElRAC0LA
Bellona
Level 65
God Stats
113W - 85L
1,513 SR
Queue Stats
357W - 358L
1,493 Elo+
Party 1
Janus
Janus
Derick9955
Janus
Level 31
God Stats
0W - 4L
1,173 SR
Queue Stats
39W - 46L
1,333 Elo+
Party 1
Izanami
Izanami
MilanoFort
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,256 Elo+
Party 1
Yu Huang
Yu Huang
YARC0
Yu Huang
Level 155
God Stats
14W - 6L
1,798 SR
Queue Stats
446W - 462L
1,510 Elo+
Solo
Team Averages
Level 66
1,477 SR
1,400 Elo+

VS

Team Averages
Level 97
1,599 SR
1,482 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Itadori_Reis
Pele
Level 114
God Stats
4W - 0L
1,906 SR
Queue Stats
340W - 332L
1,571 Elo+
Solo
Xbalanque
Xbalanque
Jhou007
Xbalanque
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 178L
1,405 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PES4DEL08535
Cu Chulainn
Level 69
God Stats
78W - 57L
1,589 SR
Queue Stats
317W - 344L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,079
506
6,515
12,448
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
CHElRAC0LA
Bellona
4
0 / 3 / 0
4,509
322
1,317
4,730
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
12
1 / 5 / 1
7,048
503
5,081
8,707
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MilanoFort
Izanami
10
0 / 4 / 1
5,953
425
2,375
8,911
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
YARC0
Yu Huang
10
1 / 1 / 0
6,509
465
6,862
7,376
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 2 / 1
8,610
615
8,481
8,084
3,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
 
Sylvanus
10
1 / 0 / 2
7,066
505
2,031
4,127
3,059
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 1 / 4
9,077
648
6,516
8,895
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Jhou007
Xbalanque
13
4 / 2 / 1
8,142
582
9,248
10,967
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
PES4DEL08535
Cu Chulainn
13
0 / 0 / 3
7,625
545
4,312
8,181
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
17
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
1
4.25
W
Sylvanus
 
Sylvanus
1
0
2
2
L
3
4
1
0.88
L
Bellona
CHElRAC0LA
Bellona
0
3
0
0
L
Janus
1
5
1
0.3
W
4
1
4
6
W
Xbalanque
Jhou007
Xbalanque
4
2
1
2.25
L
Izanami
MilanoFort
Izanami
0
4
1
0.13
W
Cu Chulainn
PES4DEL08535
Cu Chulainn
0
0
3
1.5
L
Yu Huang
YARC0
Yu Huang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,150
Damage
30,588
42,172
Taken
40,254
15,220
Mitigated
17,657
6,242
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,481
276
72
2,701
8,084
3,847
0
3,208
4,536
56,297
0
W
Sylvanus
 
Sylvanus
2,031
840
218
1,711
4,127
3,059
0
820
3,201
28,573
0
L
6,515
2,020
0
1,086
12,448
3,722
0
3,338
9,110
0
45,254
L
Bellona
CHElRAC0LA
Bellona
1,317
435
0
875
4,730
2,575
0
1,495
3,235
0
9,551
L
Janus
5,081
322
0
1,519
8,707
1,982
0
2,502
6,205
41,792
0
W
6,516
1,665
0
2,374
8,895
3,449
0
1,211
7,588
0
90,645
W
Xbalanque
Jhou007
Xbalanque
9,248
5,953
0
5,122
10,967
3,714
1,390
977
9,902
0
60,782
L
Izanami
MilanoFort
Izanami
2,375
1,774
0
868
8,911
2,430
0
1,654
7,257
0
31,830
W
Cu Chulainn
PES4DEL08535
Cu Chulainn
4,312
528
0
1,981
8,181
3,588
889
4,279
3,428
0
51,696
L
Yu Huang
YARC0
Yu Huang
6,862
366
0
1,894
7,376
4,511
0
1,523
5,853
34,508
344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
40,520
282
Minions Killed
464
0
Camps Cleared
0
1,106,071
Distance Traveled
1,395,692
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,610
615
96
7
0
241,058
4
W
Sylvanus
7,066
505
39
3
0
272,543
5
L
Pele
7,079
506
70
5
0
283,995
0
L
Bellona
4,509
322
15
1
0
89,283
2
L
Janus
7,048
503
85
6
0
262,875
1
W
Pele
9,077
648
140
10
0
321,767
0
W
Xbalanque
8,142
582
101
7
0
251,106
0
L
Izanami
5,953
425
52
4
0
260,106
0
W
Cu Chulainn
7,625
545
88
6
0
309,218
0
L
Yu Huang
6,509
465
60
4
0
209,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role