Player Matchup

Lancelot
Lancelot
NemesisvsMedusa
Lancelot
Level 85
God Stats
25W - 9L
1,661 SR
Queue Stats
391W - 404L
1,496 Elo+
Party 1
Fenrir
Fenrir
XeL_Wubsy
Fenrir
Level 65
God Stats
24W - 34L
1,486 SR
Queue Stats
454W - 452L
1,515 Elo+
Party 1
Anubis
Anubis
baty57
Anubis
Level 108
God Stats
24W - 10L
1,685 SR
Queue Stats
542W - 566L
1,488 Elo+
Party 1
Team Averages
Level 86
1,611 SR
1,500 Elo+

VS

Team Averages
Level 101
1,691 SR
1,474 Elo+
Ullr
Ullr
Malphazen
Ullr
Level 85
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo
Tyr
Tyr
QuietBunny40012
Tyr
Level 101
God Stats
1W - 1L
1,724 SR
Queue Stats
120W - 117L
1,490 Elo+
Solo
Kukulkan
Kukulkan
k4sh95
Kukulkan
Level 117
God Stats
0W - 1L
1,862 SR
Queue Stats
54W - 56L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
6 / 0 / 8
11,120
855
8,568
8,663
4,251
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
XeL_Wubsy
Fenrir
14
5 / 0 / 8
10,599
815
6,784
11,192
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
baty57
Anubis
15
5 / 1 / 10
11,495
884
15,815
9,846
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 5 / 0
8,289
638
2,882
10,666
2,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 7 / 0
8,278
637
5,139
17,365
16,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
k4sh95
Kukulkan
11
0 / 4 / 1
8,413
647
11,041
6,767
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
16
Kills
1
1
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
5
0
0
W
Lancelot
6
0
8
10
L
1
7
0
0.14
W
Fenrir
XeL_Wubsy
Fenrir
5
0
8
9
W
Anubis
baty57
Anubis
5
1
10
10
L
Kukulkan
k4sh95
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
19,062
29,701
Taken
34,798
20,470
Mitigated
20,810
10,964
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,882
1,035
0
312
10,666
2,647
0
6,276
4,267
0
18,891
W
Lancelot
8,568
961
0
1,824
8,663
4,251
927
3,023
5,640
0
38,618
L
5,139
493
0
2,730
17,365
16,197
0
5,627
11,110
0
13,581
W
Fenrir
XeL_Wubsy
Fenrir
6,784
1,231
0
2,939
11,192
10,669
750
5,153
6,039
0
15,844
W
Anubis
baty57
Anubis
15,815
369
0
6,201
9,846
5,550
856
3,727
6,119
80,646
0
L
Kukulkan
k4sh95
Kukulkan
11,041
547
0
500
6,767
1,966
0
4,213
2,507
47,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,214
Gold Earned
24,980
165
Minions Killed
95
0
Camps Cleared
0
793,812
Distance Traveled
610,844
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,289
638
34
3
0
184,117
0
W
Lancelot
11,120
855
42
3
0
303,131
5
L
Tyr
8,278
637
11
1
0
209,758
0
W
Fenrir
10,599
815
9
1
0
263,060
0
W
Anubis
11,495
884
114
9
0
227,621
0
L
Kukulkan
8,413
647
50
4
0
216,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role