Player Matchup

Cupid
Cupid
Collinrod21
Cupid
Level 28
God Stats
0W - 1L
1,289 SR
Queue Stats
14W - 23L
1,378 Elo+
Solo
Kukulkan
Kukulkan
JohnnyChimp
Kukulkan
Level 109
God Stats
0W - 1L
1,657 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
ThatGrinch
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,470 Elo+
Party 2
Cerberus
Cerberus
ghostvjsp
Cerberus
Level 89
God Stats
0W - 1L
1,685 SR
Queue Stats
40W - 55L
1,392 Elo+
Solo
Anubis
Anubis
xXILUVblacksXx
Anubis
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 61
1,526 SR
1,433 Elo+

VS

Team Averages
Level 116
1,696 SR
1,480 Elo+
Janus
Janus
Bush oGx
Janus
Level 147
God Stats
3W - 7L
1,500 SR
Queue Stats
201W - 209L
1,553 Elo+
Party 1
Artemis
Artemis
ChunkyDino420
Artemis
Level 119
God Stats
19W - 14L
1,635 SR
Queue Stats
128W - 134L
1,471 Elo+
Solo
Hercules
Hercules
Dudewassup
Hercules
Level 67
God Stats
6W - 1L
1,903 SR
Queue Stats
61W - 68L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
julian3394
Hun Batz
Level 126
God Stats
3W - 2L
1,879 SR
Queue Stats
137W - 94L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
kiiloo
Gilgamesh
Level 121
God Stats
22W - 17L
1,565 SR
Queue Stats
299W - 331L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,084
847
3,233
7,429
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
JohnnyChimp
Kukulkan
10
0 / 2 / 0
4,949
825
3,675
5,348
1,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ThatGrinch
Cthulhu
10
1 / 1 / 2
4,915
819
2,892
4,496
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
ghostvjsp
Cerberus
10
2 / 2 / 1
5,285
881
3,740
6,359
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 0
2,695
449
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bush oGx
Janus
11
1 / 1 / 3
5,302
884
5,485
3,469
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
10
0 / 1 / 4
4,936
823
2,829
4,526
1,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Dudewassup
Hercules
10
3 / 1 / 3
5,428
905
2,534
4,841
2,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
julian3394
Hun Batz
12
2 / 0 / 1
5,738
956
3,879
4,185
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
kiiloo
Gilgamesh
11
2 / 1 / 2
5,501
917
4,033
5,091
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
8
8
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
Bush oGx
Janus
1
1
3
2.5
W
Artemis
0
1
4
2
L
1
3
3
0.83
W
Hercules
Dudewassup
Hercules
3
1
3
4.5
L
Kukulkan
JohnnyChimp
Kukulkan
0
2
0
0
L
Cthulhu
ThatGrinch
Cthulhu
1
1
2
2
L
Cerberus
ghostvjsp
Cerberus
2
2
1
1.25
W
Hun Batz
julian3394
Hun Batz
2
0
1
2.5
W
Gilgamesh
kiiloo
Gilgamesh
2
1
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,540
Damage
18,760
23,632
Taken
22,112
10,647
Mitigated
10,822
3,842
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bush oGx
Janus
5,485
415
0
504
3,469
1,193
319
1,164
2,222
18,098
0
W
Artemis
2,829
1,096
0
1,078
4,526
1,760
755
2,323
2,159
0
8,518
L
3,233
1,906
559
1,711
7,429
2,491
170
1,581
5,477
0
11,437
W
Hercules
Dudewassup
Hercules
2,534
797
0
924
4,841
2,817
74
3,046
1,684
0
5,959
L
Kukulkan
JohnnyChimp
Kukulkan
3,675
140
0
512
5,348
1,920
0
1,740
3,256
16,933
0
L
Cthulhu
ThatGrinch
Cthulhu
2,892
373
198
232
4,496
2,889
0
542
3,648
8,143
0
L
Cerberus
ghostvjsp
Cerberus
3,740
580
0
630
6,359
3,347
200
1,070
5,139
7,781
0
W
Hun Batz
julian3394
Hun Batz
3,879
1,046
0
626
4,185
1,624
200
1,375
2,731
0
21,816
W
Gilgamesh
kiiloo
Gilgamesh
4,033
782
0
709
5,091
3,428
180
1,931
3,009
0
13,660
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
26,905
77
Minions Killed
131
0
Camps Cleared
0
504,457
Distance Traveled
688,119
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,302
884
34
6
0
150,085
0
W
Artemis
4,936
823
14
2
0
96,070
0
L
Cupid
5,084
847
16
3
0
136,423
0
W
Hercules
5,428
905
14
2
0
146,372
2
L
Kukulkan
4,949
825
34
6
0
125,336
0
L
Cthulhu
4,915
819
18
3
0
119,882
0
L
Cerberus
5,285
881
9
2
0
122,816
0
W
Hun Batz
5,738
956
47
8
0
139,653
0
W
Gilgamesh
5,501
917
22
4
0
155,939
0
L
Anubis
2,695
449
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role