Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
InfraredUK
Horus
Level 219
God Stats
0W - 1L
1,555 SR
Queue Stats
163W - 57L
1,895 Elo+
Party 1
Kuzenbo
Kuzenbo
ShibaUK
Kuzenbo
Level 184
God Stats
0W - 1L
1,778 SR
Queue Stats
323W - 122L
1,915 Elo+
Party 1
Ullr
Ullr
Tallentoss
Ullr
Level 217
God Stats
0W - 2L
1,808 SR
Queue Stats
113W - 19L
1,982 Elo+
Party 1
Da Ji
Da Ji
iHawqe
Da Ji
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 27L
1,910 Elo+
Party 1
Team Averages
Level 189
1,628 SR
1,841 Elo+

VS

Team Averages
Level 138
1,478 SR
1,562 Elo+
Rama
Rama
 
Rama
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Badman2702
Chang'e
Level 156
God Stats
1W - 0L
1,282 SR
Queue Stats
187W - 192L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chrispekt
Morgan Le Fay
Level 158
God Stats
5W - 3L
1,797 SR
Queue Stats
167W - 106L
1,684 Elo+
Party 2
Artemis
Artemis
IndigoShadow
Artemis
Level 159
God Stats
1W - 1L
1,312 SR
Queue Stats
89W - 83L
1,526 Elo+
Solo
Hercules
Hercules
hivemin
Hercules
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 186L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 4 / 7
8,658
722
11,180
16,747
8,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
13
0 / 4 / 10
7,920
660
5,519
15,294
16,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
ShibaUK
Kuzenbo
16
3 / 3 / 7
8,528
711
11,578
12,191
13,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 4 / 3
8,867
739
15,296
13,642
7,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
iHawqe
Da Ji
13
2 / 6 / 10
7,826
652
7,396
17,801
20,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 4 / 10
9,952
829
15,550
14,334
6,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Badman2702
Chang'e
13
0 / 4 / 10
8,341
695
8,367
14,543
9,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
Chrispekt
Morgan Le Fay
18
4 / 1 / 14
10,576
881
21,111
8,459
4,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
IndigoShadow
Artemis
17
5 / 3 / 9
10,354
863
13,265
11,898
5,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
hivemin
Hercules
17
6 / 2 / 13
10,926
911
10,248
20,566
27,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
14
Kills
21
21
Deaths
14
37
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
4
7
1.88
W
Rama
 
Rama
6
4
10
2.75
W
Chang'e
Badman2702
Chang'e
0
4
10
1.25
W
Morgan Le Fay
Chrispekt
Morgan Le Fay
4
1
14
11
W
Artemis
IndigoShadow
Artemis
5
3
9
3.17
L
Horus
0
4
10
1.25
L
Kuzenbo
ShibaUK
Kuzenbo
3
3
7
2.17
L
5
4
3
1.63
W
Hercules
hivemin
Hercules
6
2
13
6.25
L
Da Ji
iHawqe
Da Ji
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,969
Damage
68,541
75,675
Taken
69,800
66,754
Mitigated
54,843
21,621
Healing
34,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,180
6,387
864
5,677
16,747
8,475
50
7,201
9,546
0
25,078
W
Rama
 
Rama
15,550
11,661
0
3,097
14,334
6,929
4,007
2,823
11,462
0
31,174
W
Chang'e
Badman2702
Chang'e
8,367
264
13,261
5,315
14,543
9,648
239
1,256
13,287
15,398
0
W
Morgan Le Fay
Chrispekt
Morgan Le Fay
21,111
1,391
503
1,659
8,459
4,831
414
1,955
6,504
41,121
0
W
Artemis
IndigoShadow
Artemis
13,265
6,086
874
828
11,898
5,730
3,313
2,053
9,804
0
42,474
L
Horus
5,519
1,206
2,840
3,728
15,294
16,873
0
4,941
10,353
0
6,561
L
Kuzenbo
ShibaUK
Kuzenbo
11,578
2,421
987
1,171
12,191
13,151
12
5,210
6,981
22,104
0
L
15,296
5,207
802
2,649
13,642
7,283
0
5,923
7,719
0
34,991
W
Hercules
hivemin
Hercules
10,248
2,948
1,045
8,343
20,566
27,705
133
3,491
16,702
0
15,588
L
Da Ji
iHawqe
Da Ji
7,396
1,054
669
2,234
17,801
20,972
0
6,203
11,598
0
10,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,799
Gold Earned
50,149
97
Minions Killed
170
0
Camps Cleared
0
1,047,313
Distance Traveled
1,105,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,658
722
22
2
0
186,761
0
W
Rama
9,952
829
36
3
0
197,791
0
W
Chang'e
8,341
695
27
2
0
206,990
0
W
Morgan Le Fay
10,576
881
32
3
0
260,249
0
W
Artemis
10,354
863
65
5
0
197,552
0
L
Horus
7,920
660
1
0
0
234,571
0
L
Kuzenbo
8,528
711
29
2
0
234,853
0
L
Ullr
8,867
739
37
3
0
202,343
0
W
Hercules
10,926
911
10
1
0
242,533
0
L
Da Ji
7,826
652
8
1
0
188,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role