Player Matchup

Odin
Odin
Platinum V
 
Odin
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Bellhoop
The Morrigan
Platinum V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 83L
1,707 MMR
Party 2
Cthulhu
Cthulhu
Gold III
Light_Exe_
Cthulhu
Gold III
Level 170
God Stats
12W - 4L
1,804 SR
Queue Stats
226W - 230L
1,602 MMR
Solo
Mercury
Mercury
Gold II
Sil3ntAs5a5s1n
Mercury
Gold II
Level 102
God Stats
1W - 4L
1,195 SR
Queue Stats
54W - 57L
1,555 MMR
Party 2
Chernobog
Chernobog
Gold I
reaperthe2nd
Chernobog
Gold I
Level 87
God Stats
3W - 1L
1,923 SR
Queue Stats
197W - 186L
1,636 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,585 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,445 SR
1,626 MMR
Nemesis
Nemesis
Gold I
BanMeAgainPls
Nemesis
Gold I
Level 69
God Stats
3W - 4L
1,486 SR
Queue Stats
69W - 63L
1,533 MMR
Party 1
Neith
Neith
Gold II
Justo145
Neith
Gold II
Level 124
God Stats
6W - 5L
1,570 SR
Queue Stats
215W - 220L
1,649 MMR
Solo
Osiris
Osiris
Gold I
Precyse
Osiris
Gold I
Level 62
God Stats
1W - 2L
1,258 SR
Queue Stats
75W - 75L
1,641 MMR
Solo
Ra
Ra
Platinum IV
RobinJHood
Ra
Platinum IV
Level 159
God Stats
8W - 10L
1,236 SR
Queue Stats
399W - 369L
1,641 MMR
Solo
Maui
Maui
Gold V
SpinToWln
Maui
Gold V
Level 85
God Stats
15W - 10L
1,677 SR
Queue Stats
26W - 25L
1,665 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 1 / 1
4,754
475
1,537
8,048
5,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
Bellhoop
The Morrigan
9
0 / 3 / 0
5,014
501
3,814
5,956
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Light_Exe_
Cthulhu
9
1 / 0 / 0
5,404
540
2,228
3,483
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 11 / 1
3,935
394
1,129
11,096
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
reaperthe2nd
Chernobog
9
0 / 1 / 0
5,151
515
2,836
5,319
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThanatosRaijinHadesAo Kuang

VS

Bans
AthenaMartichorasBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 1 / 3
6,178
618
4,949
7,870
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Justo145
Neith
9
2 / 0 / 0
5,685
569
3,002
4,375
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Precyse
Osiris
11
10 / 1 / 0
7,225
723
12,705
8,775
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 2
6,483
648
3,315
7,499
2,801
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
8
1 / 0 / 1
5,475
548
875
5,224
3,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
16
16
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
1
0.5
W
Nemesis
1
1
3
2.5
L
The Morrigan
Bellhoop
The Morrigan
0
3
0
0
W
Neith
Justo145
Neith
2
0
0
2
L
Cthulhu
Light_Exe_
Cthulhu
1
0
0
1
W
Osiris
Precyse
Osiris
10
1
0
10
W
2
1
2
3
L
0
11
1
0.05
W
Maui
1
0
1
1.5
L
Chernobog
reaperthe2nd
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,544
Damage
24,846
33,902
Taken
33,743
14,961
Mitigated
18,578
7,435
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,537
342
0
2,213
8,048
5,459
0
0
8,048
533
25,831
W
Nemesis
4,949
3,230
0
762
7,870
2,769
0
361
7,509
0
48,821
L
The Morrigan
Bellhoop
The Morrigan
3,814
1,127
0
1,715
5,956
2,118
0
2,148
3,739
40,613
1,124
W
Neith
Justo145
Neith
3,002
1,010
0
1,178
4,375
1,516
670
1,064
3,311
0
44,670
L
Cthulhu
Light_Exe_
Cthulhu
2,228
180
0
1,482
3,483
2,357
0
1,000
2,483
17,614
0
W
Osiris
Precyse
Osiris
12,705
5,730
0
4,229
8,775
7,834
444
159
8,616
0
49,415
W
3,315
1,098
240
3,959
7,499
2,801
413
2,562
4,937
53,083
0
L
1,129
442
0
160
11,096
3,194
0
386
10,710
0
6,108
W
Maui
875
542
0
1,698
5,224
3,658
120
931
4,293
11,696
0
L
Chernobog
reaperthe2nd
Chernobog
2,836
2,092
0
1,865
5,319
1,833
0
656
4,663
0
36,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,258
Gold Earned
31,046
224
Minions Killed
325
0
Camps Cleared
0
909,975
Distance Traveled
1,028,515
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,754
475
52
5
0
171,580
0
W
Nemesis
6,178
618
80
8
0
267,346
0
L
The Morrigan
5,014
501
72
7
0
178,480
0
W
Neith
5,685
569
66
7
0
186,283
0
L
Cthulhu
5,404
540
15
2
0
162,290
0
W
Osiris
7,225
723
67
7
0
161,270
0
W
Ra
6,483
648
93
9
0
194,043
2
L
Mercury
3,935
394
7
1
0
205,444
0
W
Maui
5,475
548
19
2
0
219,573
6
L
Chernobog
5,151
515
78
8
0
192,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role