Player Matchup

Hercules
Hercules
Jezda96
Hercules
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
M3rad1simi0_XllX
Ah Puch
Level 106
God Stats
3W - 4L
1,279 SR
Queue Stats
80W - 88L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Srbinlol
Ah Muzen Cab
Level 127
God Stats
2W - 2L
1,482 SR
Queue Stats
7W - 13L
1,458 Elo+
Party 1
Team Averages
Level 125
1,420 SR
1,454 Elo+

VS

Team Averages
Level 118
1,646 SR
1,580 Elo+
Anhur
Anhur
ATHOR2000
Anhur
Level 120
God Stats
18W - 13L
1,643 SR
Queue Stats
152W - 146L
1,560 Elo+
Solo
Ra
Ra
XNickdu972X
Ra
Level 148
God Stats
1W - 1L
1,796 SR
Queue Stats
23W - 18L
1,561 Elo+
Party 2
Sobek
Sobek
cr97231
Sobek
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jezda96
Hercules
15
5 / 1 / 11
11,837
789
10,695
17,472
20,961
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 12
11,722
781
11,552
6,966
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Srbinlol
Ah Muzen Cab
14
8 / 2 / 6
12,151
810
12,889
12,515
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ATHOR2000
Anhur
13
2 / 3 / 2
10,578
705
16,162
15,188
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 6 / 3
10,192
679
9,739
10,846
4,749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
cr97231
Sobek
12
1 / 7 / 2
10,207
680
4,044
16,002
8,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
4
4
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
ATHOR2000
Anhur
2
3
2
1
W
Hercules
Jezda96
Hercules
5
1
11
10.5
W
3
1
12
9
W
Ah Muzen Cab
Srbinlol
Ah Muzen Cab
8
2
6
5.5
L
1
6
3
0.42
L
Sobek
cr97231
Sobek
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,136
Damage
29,945
36,953
Taken
42,036
27,945
Mitigated
21,548
15,125
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ATHOR2000
Anhur
16,162
7,445
0
1,456
15,188
7,882
0
4,003
11,185
3
51,575
W
Hercules
Jezda96
Hercules
10,695
1,757
0
9,593
17,472
20,961
408
7,613
8,951
1,536
16,375
W
11,552
343
0
3,025
6,966
2,344
882
2,892
3,994
57,277
0
W
Ah Muzen Cab
Srbinlol
Ah Muzen Cab
12,889
5,261
0
2,507
12,515
4,640
1,208
3,742
8,522
0
59,401
L
9,739
340
1,430
1,909
10,846
4,749
0
3,450
7,396
50,084
0
L
Sobek
cr97231
Sobek
4,044
94
278
2,099
16,002
8,917
0
5,666
10,336
16,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,710
Gold Earned
30,977
158
Minions Killed
169
0
Camps Cleared
0
854,640
Distance Traveled
802,967
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,578
705
86
6
0
266,932
0
W
Hercules
11,837
789
14
1
0
310,942
3
W
Ah Puch
11,722
781
66
4
0
263,553
0
W
Ah Muzen Cab
12,151
810
78
5
0
280,145
1
L
Ra
10,192
679
63
4
0
276,841
0
L
Sobek
10,207
680
20
1
0
259,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role