Player Matchup

Discordia
Discordia
EmperorSecurra
Discordia
Level 108
God Stats
8W - 11L
1,445 SR
Queue Stats
71W - 75L
1,436 Elo+
Solo
Susano
Susano
GaunterHarel
Susano
Level 166
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 139L
1,700 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImpactDestroyer
Morgan Le Fay
Level 159
God Stats
5W - 0L
1,675 SR
Queue Stats
149W - 86L
1,826 Elo+
Party 1
Scylla
Scylla
NanoAlximik
Scylla
Level 121
God Stats
34W - 30L
1,514 SR
Queue Stats
57W - 51L
1,505 Elo+
Solo
Charon
Charon
Tiz-2000
Charon
Level 124
God Stats
3W - 0L
1,760 SR
Queue Stats
3W - 1L
1,715 Elo+
Solo
Team Averages
Level 136
1,579 SR
1,636 Elo+

VS

Team Averages
Level 129
1,526 SR
1,505 Elo+
Tyr
Tyr
 
Tyr
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ElectricZap21
Thor
Level 31
God Stats
7W - 4L
1,500 SR
Queue Stats
69W - 71L
1,523 Elo+
Solo
Izanami
Izanami
EmirCarpetGaming
Izanami
Level 123
God Stats
14W - 11L
1,518 SR
Queue Stats
193W - 220L
1,467 Elo+
Solo
Hel
Hel
Midokitsu
Hel
Level 145
God Stats
25W - 26L
1,611 SR
Queue Stats
399W - 311L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EmperorSecurra
Discordia
14
3 / 1 / 8
8,535
1,219
7,489
5,540
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
15
9 / 2 / 8
9,997
1,428
16,128
8,989
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
ImpactDestroyer
Morgan Le Fay
15
8 / 1 / 11
10,238
1,463
21,049
8,754
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
14
1 / 0 / 9
8,361
1,194
6,566
4,981
1,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
Tiz-2000
Charon
14
0 / 1 / 13
8,751
1,250
2,528
6,630
6,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

329

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 3 / 0
9,307
1,330
6,875
15,839
12,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
 
Zeus
13
0 / 4 / 2
7,807
1,115
6,113
8,577
2,448
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 2
7,250
1,036
4,450
9,086
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 5 / 4
7,840
1,120
8,425
13,631
4,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 2
8,209
1,173
6,284
10,561
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
21
Kills
5
5
Deaths
21
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
3
0
1.33
L
Zeus
 
Zeus
0
4
2
0.25
L
0
6
2
0.17
L
0
5
4
0.4
W
Discordia
EmperorSecurra
Discordia
3
1
8
7
W
Susano
9
2
8
6.5
W
Morgan Le Fay
ImpactDestroyer
Morgan Le Fay
8
1
11
13.5
L
1
3
2
0.67
W
Scylla
1
0
9
5.5
W
Charon
Tiz-2000
Charon
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,760
Damage
32,147
34,894
Taken
57,694
18,862
Mitigated
26,533
3,967
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,875
186
0
1,169
15,839
12,974
0
9,973
5,090
0
17,601
L
Zeus
 
Zeus
6,113
224
0
0
8,577
2,448
0
5,043
3,384
22,634
0
L
4,450
646
0
250
9,086
2,998
0
5,268
3,668
0
7,335
L
8,425
5,406
0
704
13,631
4,123
0
8,002
5,329
0
23,189
W
Discordia
EmperorSecurra
Discordia
7,489
291
0
204
5,540
2,350
0
1,506
3,884
19,358
0
W
Susano
16,128
3,948
0
640
8,989
4,209
0
2,019
6,970
0
28,103
W
Morgan Le Fay
ImpactDestroyer
Morgan Le Fay
21,049
1,176
0
682
8,754
4,150
0
5,330
3,124
33,191
0
L
6,284
174
3,058
3,281
10,561
3,990
0
8,138
2,123
21,284
0
W
Scylla
6,566
679
0
193
4,981
1,669
0
1,714
2,667
18,375
0
W
Charon
Tiz-2000
Charon
2,528
434
1,257
991
6,630
6,484
0
1,228
5,252
5,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,882
Gold Earned
40,413
131
Minions Killed
155
6
Camps Cleared
6
784,649
Distance Traveled
738,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,307
1,330
33
5
0
188,921
0
L
Zeus
7,807
1,115
48
7
1
156,453
0
L
Thor
7,250
1,036
4
1
0
96,978
0
L
Izanami
7,840
1,120
26
4
1
136,233
0
W
Discordia
8,535
1,219
31
4
0
162,504
0
W
Susano
9,997
1,428
35
5
4
160,793
0
W
Morgan Le Fay
10,238
1,463
25
4
1
167,498
0
L
Hel
8,209
1,173
44
6
4
160,039
0
W
Scylla
8,361
1,194
30
4
1
168,335
0
W
Charon
8,751
1,250
10
1
0
125,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role