Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DpLclock05
Charybdis
Level 154
God Stats
1W - 3L
1,381 SR
Queue Stats
374W - 323L
1,564 Elo+
Party 1
Agni
Agni
ElOnePieceExiste
Agni
Level 146
God Stats
4W - 7L
1,569 SR
Queue Stats
47W - 51L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
GenuineSlime
Gilgamesh
Level 152
God Stats
14W - 10L
1,652 SR
Queue Stats
751W - 741L
1,483 Elo+
Solo
Bastet
Bastet
Nabs2112
Bastet
Level 143
God Stats
8W - 7L
1,662 SR
Queue Stats
385W - 350L
1,531 Elo+
Party 1
Team Averages
Level 150
1,553 SR
1,492 Elo+

VS

Team Averages
Level 119
1,500 SR
1,534 Elo+
Horus
Horus
Kasyrra
Horus
Level 138
God Stats
46W - 30L
1,585 SR
Queue Stats
339W - 331L
1,532 Elo+
Party 2
Janus
Janus
Trew_MOAB
Janus
Level 140
God Stats
3W - 11L
1,370 SR
Queue Stats
86W - 93L
1,475 Elo+
Party 3
Sol
Sol
XPeruvianBloodX
Sol
Level 157
God Stats
32W - 26L
1,505 SR
Queue Stats
325W - 315L
1,535 Elo+
Party 2
Arachne
Arachne
assaut_102
Arachne
Level 95
God Stats
3W - 1L
1,542 SR
Queue Stats
79W - 68L
1,517 Elo+
Party 3
Ix Chel
Ix Chel
crimdus
Ix Chel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 0
5,968
597
3,828
7,239
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DpLclock05
Charybdis
10
1 / 1 / 2
5,838
584
5,928
7,132
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
5,804
580
1,276
6,088
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GenuineSlime
Gilgamesh
1
0 / 0 / 0
3,549
355
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Nabs2112
Bastet
8
2 / 4 / 1
5,393
539
6,505
10,145
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kasyrra
Horus
9
1 / 1 / 4
5,950
595
3,662
8,571
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Trew_MOAB
Janus
12
2 / 0 / 1
7,108
711
3,980
5,376
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 2
6,934
693
1,453
3,763
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
assaut_102
Arachne
11
3 / 1 / 1
6,037
604
2,940
8,658
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
crimdus
Ix Chel
9
2 / 1 / 3
5,455
546
4,957
7,424
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
9
9
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Charybdis
DpLclock05
Charybdis
1
1
2
2
L
0
1
0
0
L
Gilgamesh
GenuineSlime
Gilgamesh
0
0
0
0
W
Horus
Kasyrra
Horus
1
1
4
3
L
Bastet
Nabs2112
Bastet
2
4
1
0.63
W
Janus
Trew_MOAB
Janus
2
0
1
2.5
W
1
0
2
2
W
Arachne
assaut_102
Arachne
3
1
1
3.5
W
Ix Chel
crimdus
Ix Chel
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,537
Damage
16,992
30,604
Taken
33,792
10,757
Mitigated
14,559
8,473
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,828
336
0
1,657
7,239
3,418
0
3,980
3,259
39,278
0
L
Charybdis
DpLclock05
Charybdis
5,928
3,404
0
3,139
7,132
2,137
0
2,064
5,028
0
42,661
L
1,276
136
0
1,347
6,088
1,811
0
1,074
4,988
45,452
0
L
Gilgamesh
GenuineSlime
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Kasyrra
Horus
3,662
1,415
400
3,447
8,571
6,196
176
38
8,533
0
17,435
L
Bastet
Nabs2112
Bastet
6,505
1,502
0
2,330
10,145
3,391
0
3,150
6,939
0
27,935
W
Janus
Trew_MOAB
Janus
3,980
126
0
1,000
5,376
2,027
357
2,690
2,567
52,013
0
W
1,453
318
0
2,494
3,763
1,151
2,875
684
3,079
58,572
0
W
Arachne
assaut_102
Arachne
2,940
1,894
0
2,185
8,658
3,128
0
1,193
7,431
0
39,560
W
Ix Chel
crimdus
Ix Chel
4,957
703
262
2,974
7,424
2,057
0
346
7,078
32,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
31,484
295
Minions Killed
354
0
Camps Cleared
0
817,358
Distance Traveled
1,126,491
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,968
597
90
9
0
173,099
0
L
Charybdis
5,838
584
75
8
0
198,680
2
L
Agni
5,804
580
94
9
0
196,421
0
L
Gilgamesh
3,549
355
0
0
0
9,558
0
W
Horus
5,950
595
24
2
0
217,173
0
L
Bastet
5,393
539
36
4
0
239,600
0
W
Janus
7,108
711
99
10
0
216,008
1
W
Sol
6,934
693
122
12
0
200,898
0
W
Arachne
6,037
604
65
7
0
261,761
4
W
Ix Chel
5,455
546
44
4
0
230,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role