Player Matchup

Bacchus
Bacchus
Ajkula17
Bacchus
Level 15
God Stats
0W - 2L
1,292 SR
Queue Stats
18W - 24L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
CannotBeUsed777
Nu Wa
Level 63
God Stats
2W - 1L
1,735 SR
Queue Stats
112W - 122L
1,448 Elo+
Party 2
Hachiman
Hachiman
Eggsudao69
Hachiman
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,238 Elo+
Party 1
Arachne
Arachne
shetysergio
Arachne
Level 68
God Stats
20W - 19L
1,487 SR
Queue Stats
44W - 68L
1,268 Elo+
Party 1
Ymir
Ymir
zCxii-_-
Ymir
Level 26
God Stats
3W - 6L
1,462 SR
Queue Stats
49W - 91L
1,272 Elo+
Party 1
Team Averages
Level 39
1,495 SR
1,336 Elo+

VS

Team Averages
Level 120
1,526 SR
1,455 Elo+
Arachne
Arachne
KQRF
Arachne
Level 59
God Stats
7W - 5L
1,555 SR
Queue Stats
143W - 159L
1,448 Elo+
Solo
Athena
Athena
METALMIKE
Athena
Level 156
God Stats
31W - 23L
1,595 SR
Queue Stats
96W - 107L
1,513 Elo+
Solo
Surtr
Surtr
NezukoAlvp
Surtr
Level 90
God Stats
7W - 5L
1,506 SR
Queue Stats
306W - 297L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
SurlierRanger4
Zhong Kui
Level 148
God Stats
7W - 4L
1,475 SR
Queue Stats
639W - 647L
1,375 Elo+
Solo
Chernobog
Chernobog
zack00700
Chernobog
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
302W - 279L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ajkula17
Bacchus
7
0 / 1 / 0
4,602
460
1,985
7,032
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 1
5,858
586
4,804
6,193
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Eggsudao69
Hachiman
7
0 / 6 / 0
4,565
457
2,567
7,714
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
shetysergio
Arachne
11
2 / 1 / 1
6,093
609
2,661
7,613
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
9
0 / 2 / 1
5,092
509
2,900
8,380
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KQRF
Arachne
12
5 / 2 / 2
6,596
660
7,064
7,781
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
METALMIKE
Athena
9
1 / 0 / 4
5,827
583
2,241
4,876
2,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
11
0 / 1 / 2
6,409
641
4,084
6,679
4,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
SurlierRanger4
Zhong Kui
10
5 / 0 / 2
5,932
593
8,296
6,083
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
zack00700
Chernobog
10
2 / 0 / 3
6,144
614
3,625
3,874
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ajkula17
Bacchus
0
1
0
0
L
1
3
1
0.5
L
Hachiman
Eggsudao69
Hachiman
0
6
0
0
W
Arachne
KQRF
Arachne
5
2
2
3
W
Athena
METALMIKE
Athena
1
0
4
3
W
Surtr
0
1
2
1
W
Zhong Kui
SurlierRanger4
Zhong Kui
5
0
2
6
L
Arachne
shetysergio
Arachne
2
1
1
2.5
L
Ymir
0
2
1
0.25
W
Chernobog
zack00700
Chernobog
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
25,310
36,932
Taken
29,293
18,758
Mitigated
17,033
6,581
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ajkula17
Bacchus
1,985
373
0
2,124
7,032
5,486
0
4,589
2,169
11,014
0
L
4,804
914
0
1,521
6,193
1,946
312
395
5,798
37,320
0
L
Hachiman
Eggsudao69
Hachiman
2,567
1,716
0
675
7,714
2,394
0
4,987
2,435
0
22,184
W
Arachne
KQRF
Arachne
7,064
5,374
0
2,294
7,781
3,340
0
1,857
5,730
0
41,724
W
Athena
METALMIKE
Athena
2,241
669
1,054
1,322
4,876
2,859
0
1,365
3,443
18,765
0
W
Surtr
4,084
2,299
0
3,670
6,679
4,605
0
2,854
3,777
264
43,342
W
Zhong Kui
SurlierRanger4
Zhong Kui
8,296
1,086
0
3,557
6,083
4,883
0
1,601
4,442
34,876
0
L
Arachne
shetysergio
Arachne
2,661
2,168
0
1,879
7,613
2,912
0
0
7,613
0
52,274
L
Ymir
2,900
884
0
382
8,380
6,020
0
79
8,301
27,891
0
W
Chernobog
zack00700
Chernobog
3,625
2,064
0
1,742
3,874
1,346
672
1,504
2,212
0
41,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,210
Gold Earned
30,908
237
Minions Killed
283
0
Camps Cleared
0
987,780
Distance Traveled
955,018
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,602
460
8
1
0
199,364
0
L
Nu Wa
5,858
586
65
7
0
168,953
0
L
Hachiman
4,565
457
41
4
0
172,120
0
W
Arachne
6,596
660
68
7
0
230,309
1
W
Athena
5,827
583
20
2
0
219,072
3
W
Surtr
6,409
641
62
6
0
153,840
3
W
Zhong Kui
5,932
593
59
6
0
160,632
3
L
Arachne
6,093
609
90
9
0
257,481
0
L
Ymir
5,092
509
33
3
0
189,862
0
W
Chernobog
6,144
614
74
7
0
191,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role