Player Matchup

Ra
Ra
BaronKunJa
Ra
Level 49
God Stats
0W - 4L
1,586 SR
Queue Stats
11W - 27L
1,100 Elo+
Party 1
Hachiman
Hachiman
BogSvihBogova
Hachiman
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Bakasura
Bakasura
MrArs26
Bakasura
Level 30
God Stats
0W - 4L
1,162 SR
Queue Stats
0W - 7L
1,033 Elo+
Solo
King Arthur
King Arthur
lagaBABAJAGA
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,100 Elo+
Party 1
Merlin
Merlin
stefiUno
Merlin
Level 17
God Stats
3W - 5L
1,050 SR
Queue Stats
10W - 20L
1,100 Elo+
Party 1
Team Averages
Level 25
1,360 SR
1,167 Elo+

VS

Team Averages
Level 79
1,439 SR
1,420 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
T_H_E_B_E_A_R_D
Ymir
Level 60
God Stats
11W - 18L
1,364 SR
Queue Stats
170W - 184L
1,421 Elo+
Solo
Surtr
Surtr
Tupsu135
Surtr
Level 124
God Stats
2W - 1L
1,326 SR
Queue Stats
113W - 114L
1,418 Elo+
Solo
Bakasura
Bakasura
Zspeed_EU
Bakasura
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,356 Elo+
Solo
Danzaburou
Danzaburou
jpegvillain
Danzaburou
Level 101
God Stats
84W - 76L
1,507 SR
Queue Stats
191W - 191L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,871
562
7,336
7,297
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
BogSvihBogova
Hachiman
9
0 / 8 / 0
5,931
424
5,476
11,791
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
MrArs26
Bakasura
9
0 / 3 / 2
5,726
409
3,856
9,187
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
lagaBABAJAGA
King Arthur
10
1 / 4 / 0
6,354
454
4,877
13,089
12,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
stefiUno
Merlin
8
1 / 6 / 1
5,747
411
3,943
8,559
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 1 / 2
8,431
602
9,140
9,283
4,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 5
7,955
568
2,597
7,543
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Tupsu135
Surtr
13
5 / 1 / 0
8,216
587
8,683
12,756
8,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Zspeed_EU
Bakasura
13
2 / 2 / 4
7,685
549
3,502
12,279
5,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
jpegvillain
Danzaburou
14
10 / 2 / 4
9,887
706
9,667
8,093
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
23
23
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
2
4
L
3
2
0
1.5
L
Hachiman
BogSvihBogova
Hachiman
0
8
0
0
L
Bakasura
MrArs26
Bakasura
0
3
2
0.33
W
3
0
5
5.5
W
Surtr
Tupsu135
Surtr
5
1
0
5
W
Bakasura
Zspeed_EU
Bakasura
2
2
4
2
W
Danzaburou
jpegvillain
Danzaburou
10
2
4
6
L
King Arthur
lagaBABAJAGA
King Arthur
1
4
0
0.25
L
Merlin
stefiUno
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,488
Damage
33,589
49,923
Taken
49,954
23,744
Mitigated
27,618
5,266
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,140
395
0
6,507
9,283
4,507
220
3,556
5,516
71,960
0
L
7,336
532
144
1,438
7,297
2,048
0
5,232
2,055
53,933
0
L
Hachiman
BogSvihBogova
Hachiman
5,476
3,936
0
1,384
11,791
3,876
0
3,100
8,671
0
28,367
L
Bakasura
MrArs26
Bakasura
3,856
2,386
0
1,140
9,187
2,887
0
1,498
7,509
0
29,472
W
2,597
475
0
1,197
7,543
6,113
316
2,929
4,614
16,112
0
W
Surtr
Tupsu135
Surtr
8,683
3,991
0
4,224
12,756
8,397
398
1,196
11,386
450
49,313
W
Bakasura
Zspeed_EU
Bakasura
3,502
2,729
0
6,104
12,279
5,130
310
783
11,346
0
43,686
W
Danzaburou
jpegvillain
Danzaburou
9,667
3,708
0
1,780
8,093
3,471
2,883
2,815
5,278
0
67,800
L
King Arthur
lagaBABAJAGA
King Arthur
4,877
1,010
0
0
13,089
12,378
148
189
12,853
0
36,306
L
Merlin
stefiUno
Merlin
3,943
460
0
1,160
8,559
2,555
0
1,933
6,596
25,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
42,174
314
Minions Killed
376
0
Camps Cleared
0
1,304,925
Distance Traveled
1,298,959
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,431
602
110
8
0
242,286
0
L
Ra
7,871
562
114
8
0
300,253
0
L
Hachiman
5,931
424
50
4
0
225,090
0
L
Bakasura
5,726
409
50
4
0
241,077
0
W
Ymir
7,955
568
17
1
0
273,040
2
W
Surtr
8,216
587
59
4
0
251,126
0
W
Bakasura
7,685
549
79
6
0
280,238
0
W
Danzaburou
9,887
706
111
8
0
252,269
1
L
King Arthur
6,354
454
54
4
0
286,702
0
L
Merlin
5,747
411
46
3
0
251,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role