Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
OwlWithMustache
Eset
Level 88
God Stats
38W - 25L
1,532 SR
Queue Stats
101W - 96L
1,517 Elo+
Party 1
Mulan
Mulan
RebornDude
Mulan
Level 123
God Stats
5W - 5L
1,595 SR
Queue Stats
80W - 86L
1,405 Elo+
Solo
Hel
Hel
SiKHostil
Hel
Level 120
God Stats
5W - 1L
1,815 SR
Queue Stats
126W - 110L
1,602 Elo+
Party 1
Zhong Kui
Zhong Kui
SuperDrSalvador
Zhong Kui
Level 87
God Stats
47W - 33L
1,552 SR
Queue Stats
88W - 89L
1,415 Elo+
Solo
Team Averages
Level 93
1,599 SR
1,488 Elo+

VS

Team Averages
Level 88
1,541 SR
1,473 Elo+
Awilix
Awilix
Ape Fulano
Awilix
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,511 Elo+
Solo
Martichoras
Martichoras
Bennymaruu
Martichoras
Level 90
God Stats
0W - 1L
1,552 SR
Queue Stats
78W - 82L
1,507 Elo+
Solo
Janus
Janus
Salchis11
Janus
Level 69
God Stats
25W - 27L
1,628 SR
Queue Stats
402W - 368L
1,491 Elo+
Party 2
Anubis
Anubis
St0rmStr1de
Anubis
Level 65
God Stats
104W - 120L
1,526 SR
Queue Stats
214W - 237L
1,477 Elo+
Solo
Bacchus
Bacchus
eliezer517
Bacchus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 92L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 3 / 10
7,017
540
3,987
13,273
10,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
7 / 1 / 1
8,344
642
9,498
10,308
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
15
6 / 0 / 1
9,616
740
7,832
9,926
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 6
7,791
599
5,376
6,790
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
SuperDrSalvador
Zhong Kui
15
4 / 0 / 1
9,010
693
3,653
9,704
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ape Fulano
Awilix
9
1 / 3 / 1
5,534
426
2,122
8,653
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Bennymaruu
Martichoras
9
1 / 5 / 0
5,791
445
2,683
10,094
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
Salchis11
Janus
11
4 / 7 / 1
6,856
527
11,349
9,840
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
10
0 / 3 / 0
5,971
459
4,892
6,048
2,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
eliezer517
Bacchus
6
0 / 1 / 1
5,128
394
2,525
8,484
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
6
6
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
3
10
1.67
L
Awilix
Ape Fulano
Awilix
1
3
1
0.5
L
Martichoras
Bennymaruu
Martichoras
1
5
0
0.2
W
7
1
1
7.5
W
Mulan
6
0
1
6.5
L
Janus
Salchis11
Janus
4
7
1
0.64
W
2
2
6
2.5
L
Anubis
0
3
0
0
W
Zhong Kui
SuperDrSalvador
Zhong Kui
4
0
1
4.5
L
Bacchus
eliezer517
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
23,571
50,001
Taken
43,119
27,882
Mitigated
19,044
23,962
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,987
2,056
40
3,139
13,273
10,138
50
5,767
7,136
0
10,771
L
Awilix
Ape Fulano
Awilix
2,122
922
0
1,165
8,653
3,125
0
3,846
4,807
0
32,075
L
Martichoras
Bennymaruu
Martichoras
2,683
948
0
1,728
10,094
3,937
0
4,292
5,802
0
30,850
W
9,498
1,005
914
1,143
10,308
3,680
512
3,864
6,222
63,025
0
W
Mulan
7,832
1,098
0
4,514
9,926
4,507
1,232
5,142
4,702
0
61,065
L
Janus
Salchis11
Janus
11,349
379
0
970
9,840
3,646
0
5,599
4,241
47,653
0
W
5,376
578
3,191
3,261
6,790
2,303
217
2,858
3,764
53,951
0
L
Anubis
4,892
229
0
2,853
6,048
2,625
0
215
5,833
42,089
0
W
Zhong Kui
SuperDrSalvador
Zhong Kui
3,653
779
0
7,760
9,704
7,254
1,909
662
9,042
83,259
0
L
Bacchus
eliezer517
Bacchus
2,525
496
0
2,952
8,484
5,711
0
4,575
3,909
9,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
29,280
431
Minions Killed
266
0
Camps Cleared
0
1,334,195
Distance Traveled
1,149,155
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,017
540
13
1
0
285,953
1
L
Awilix
5,534
426
49
4
0
229,402
3
L
Martichoras
5,791
445
52
4
0
219,214
0
W
Eset
8,344
642
84
6
0
281,738
2
W
Mulan
9,616
740
103
8
0
252,085
0
L
Janus
6,856
527
83
6
0
240,651
3
W
Hel
7,791
599
90
7
0
277,176
0
L
Anubis
5,971
459
69
5
0
254,697
3
W
Zhong Kui
9,010
693
141
11
0
237,243
4
L
Bacchus
5,128
394
13
1
0
205,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role