Player Matchup

Tyr
Tyr
Sindrahs
Tyr
Level 159
God Stats
4W - 2L
1,665 SR
Queue Stats
330W - 212L
1,752 Elo+
Party 2
Bastet
Bastet
UmbrellaCorpUBCS
Bastet
Level 27
God Stats
2W - 0L
1,651 SR
Queue Stats
6W - 3L
1,562 Elo+
Party 2
Chronos
Chronos
xXRnGx2ELITEXx
Chronos
Level 155
God Stats
6W - 5L
1,585 SR
Queue Stats
27W - 27L
1,455 Elo+
Party 2
Team Averages
Level 114
1,634 SR
1,590 Elo+

VS

Team Averages
Level 39
1,443 SR
1,332 Elo+
Geb
Geb
JacksonJimmer
Geb
Level 25
God Stats
0W - 3L
1,252 SR
Queue Stats
13W - 21L
1,328 Elo+
Party 1
Ao Kuang
Ao Kuang
TributaryRex
Ao Kuang
Level 53
God Stats
0W - 4L
1,343 SR
Queue Stats
16W - 21L
1,380 Elo+
Party 1
Loki
Loki
emiliomarin666
Loki
Level 39
God Stats
2W - 1L
1,734 SR
Queue Stats
21W - 34L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 10
9,188
919
8,835
10,669
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 1 / 11
9,268
927
13,153
6,387
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 7
8,932
893
5,731
5,653
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,573
657
1,326
10,835
7,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
TributaryRex
Ao Kuang
9
1 / 5 / 1
7,046
705
2,546
10,232
3,469
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 6 / 2
7,545
755
3,728
9,630
2,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
2
3
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
6
2
10
5.5
L
Ao Kuang
TributaryRex
Ao Kuang
1
5
1
0.3
W
6
1
11
11.5
L
1
6
2
0.33
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,719
Damage
7,600
22,709
Taken
30,697
12,430
Mitigated
13,188
8,512
Healing
269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,326
380
0
0
10,835
7,173
0
3,673
6,980
5,396
0
W
8,835
727
0
4,570
10,669
8,242
194
1,968
8,701
0
20,919
L
Ao Kuang
TributaryRex
Ao Kuang
2,546
498
0
254
10,232
3,469
0
1,099
8,892
8,112
0
W
13,153
3,200
0
1,985
6,387
2,214
755
1,412
4,975
0
30,080
L
3,728
395
0
15
9,630
2,546
0
1,043
8,383
0
17,422
W
5,731
2,050
0
1,957
5,653
1,974
2,069
850
4,803
44,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
21,164
113
Minions Killed
38
0
Camps Cleared
0
591,087
Distance Traveled
474,818
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,573
657
5
1
0
140,603
0
W
Tyr
9,188
919
22
2
0
205,691
0
L
Ao Kuang
7,046
705
11
1
0
172,795
2
W
Bastet
9,268
927
23
2
0
197,936
0
L
Loki
7,545
755
22
2
0
161,420
0
W
Chronos
8,932
893
68
7
0
187,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role