Player Matchup

Arachne
Arachne
DarkSkygge
Arachne
Level 103
God Stats
7W - 2L
1,948 SR
Queue Stats
83W - 47L
1,565 Elo+
Party 1
Agni
Agni
MussoPanini
Agni
Level 28
God Stats
6W - 1L
1,700 SR
Queue Stats
33W - 18L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
WD1857
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,158 Elo+
Party 1
Team Averages
Level 53
1,716 SR
1,429 Elo+

VS

Team Averages
Level 93
1,551 SR
1,552 Elo+
Erlang Shen
Erlang Shen
AhBooty
Erlang Shen
Level 84
God Stats
3W - 1L
1,752 SR
Queue Stats
11W - 11L
1,674 Elo+
Party 2
Izanami
Izanami
UpstairsSage6
Izanami
Level 108
God Stats
9W - 12L
1,410 SR
Queue Stats
62W - 72L
1,429 Elo+
Solo
Ah Puch
Ah Puch
Zeroprodigys
Ah Puch
Level 86
God Stats
2W - 3L
1,491 SR
Queue Stats
35W - 40L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkSkygge
Arachne
15
11 / 1 / 1
11,840
846
15,748
17,859
9,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 4 / 8
10,554
754
17,005
10,113
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
WD1857
Sylvanus
14
0 / 0 / 13
10,175
727
3,748
11,817
12,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AhBooty
Erlang Shen
11
0 / 4 / 4
8,982
642
7,854
14,140
11,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
13
3 / 8 / 1
10,937
781
7,782
14,476
5,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Zeroprodigys
Ah Puch
12
2 / 3 / 3
9,860
704
13,714
11,809
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
5
5
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AhBooty
Erlang Shen
0
4
4
0.5
W
Arachne
DarkSkygge
Arachne
11
1
1
11.5
W
4
4
8
2
L
Izanami
3
8
1
0.44
W
Sylvanus
WD1857
Sylvanus
0
0
13
6.5
L
Ah Puch
Zeroprodigys
Ah Puch
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
29,350
39,789
Taken
40,425
26,424
Mitigated
25,911
16,044
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AhBooty
Erlang Shen
7,854
2,275
0
2,507
14,140
11,739
498
7,557
6,583
0
20,571
W
Arachne
DarkSkygge
Arachne
15,748
10,823
0
7,993
17,859
9,456
1,425
4,066
13,316
0
47,091
W
17,005
773
0
552
10,113
4,214
382
4,858
4,928
49,514
0
L
Izanami
7,782
5,404
0
786
14,476
5,728
859
5,096
9,380
0
48,436
W
Sylvanus
WD1857
Sylvanus
3,748
1,271
2,376
5,123
11,817
12,754
315
5,648
5,880
20,589
0
L
Ah Puch
Zeroprodigys
Ah Puch
13,714
250
70
2,659
11,809
8,444
114
8,540
3,269
44,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
29,779
169
Minions Killed
190
0
Camps Cleared
0
734,615
Distance Traveled
701,519
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,982
642
25
2
0
262,966
0
W
Arachne
11,840
846
42
3
0
255,914
0
W
Agni
10,554
754
89
6
0
230,322
0
L
Izanami
10,937
781
103
7
0
195,075
2
W
Sylvanus
10,175
727
38
3
0
248,379
2
L
Ah Puch
9,860
704
62
4
0
243,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role