Player Matchup

Sobek
Sobek
ToxicVpx
Sobek
Level 28
God Stats
2W - 6L
1,433 SR
Queue Stats
20W - 57L
1,248 Elo+
Party 1
Arachne
Arachne
hoquei28
Arachne
Level 68
God Stats
2W - 11L
1,504 SR
Queue Stats
84W - 125L
1,459 Elo+
Party 1
Sol
Sol
japerezca
Sol
Level 134
God Stats
3W - 5L
1,389 SR
Queue Stats
125W - 148L
1,438 Elo+
Party 1
Janus
Janus
riheitor7
Janus
Level 26
God Stats
0W - 1L
1,306 SR
Queue Stats
15W - 35L
1,322 Elo+
Party 1
Achilles
Achilles
subarin-Chan
Achilles
Level 22
God Stats
4W - 5L
1,343 SR
Queue Stats
10W - 17L
1,321 Elo+
Party 1
Team Averages
Level 56
1,395 SR
1,357 Elo+

VS

Team Averages
Level 94
1,379 SR
1,434 Elo+
Poseidon
Poseidon
Eapov
Poseidon
Level 66
God Stats
6W - 7L
1,438 SR
Queue Stats
135W - 136L
1,454 Elo+
Party 2
Freya
Freya
Harlantirr
Freya
Level 93
God Stats
3W - 1L
1,555 SR
Queue Stats
337W - 336L
1,404 Elo+
Solo
Achilles
Achilles
OakleyMF
Achilles
Level 63
God Stats
10W - 11L
1,091 SR
Queue Stats
110W - 108L
1,411 Elo+
Party 2
Discordia
Discordia
Shadow798152
Discordia
Level 143
God Stats
13W - 12L
1,488 SR
Queue Stats
175W - 158L
1,478 Elo+
Party 2
Chaac
Chaac
funkypigeon321
Chaac
Level 105
God Stats
1W - 1L
1,320 SR
Queue Stats
19W - 26L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ToxicVpx
Sobek
1
0 / 0 / 0
2,610
435
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
hoquei28
Arachne
1
0 / 0 / 0
2,610
435
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 1 / 0
3,717
620
4,399
4,943
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
riheitor7
Janus
4
0 / 5 / 1
2,995
499
1,367
4,369
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
subarin-Chan
Achilles
3
0 / 2 / 1
2,986
498
1,359
4,427
2,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Eapov
Poseidon
8
4 / 0 / 1
4,906
818
1,331
2,819
686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
6
0 / 0 / 2
3,996
666
945
3,228
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
OakleyMF
Achilles
7
2 / 0 / 0
4,160
693
1,413
2,858
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Shadow798152
Discordia
6
1 / 1 / 3
4,173
696
1,677
2,428
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 1 / 0
3,945
658
3,247
7,231
2,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Eapov
Poseidon
4
0
1
4.5
W
Freya
0
0
2
1
W
Achilles
OakleyMF
Achilles
2
0
0
2
W
Discordia
Shadow798152
Discordia
1
1
3
2.5
L
Sobek
ToxicVpx
Sobek
0
0
0
0
W
1
1
0
1
L
Arachne
hoquei28
Arachne
0
0
0
0
L
2
1
0
2
L
Janus
riheitor7
Janus
0
5
1
0.1
L
Achilles
subarin-Chan
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,125
Damage
8,613
13,739
Taken
18,564
4,937
Mitigated
6,312
2,864
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Eapov
Poseidon
1,331
416
0
983
2,819
686
0
436
2,325
27,048
0
W
Freya
945
456
0
1,726
3,228
1,014
465
1,118
2,033
21,363
0
W
Achilles
OakleyMF
Achilles
1,413
306
0
1,306
2,858
1,141
0
243
2,407
0
15,216
W
Discordia
Shadow798152
Discordia
1,677
0
0
500
2,428
654
183
530
1,858
20,654
0
L
Sobek
ToxicVpx
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
3,247
488
653
3,003
7,231
2,817
23
3,257
3,939
0
9,960
L
Arachne
hoquei28
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
4,399
1,732
0
2,674
4,943
1,404
0
1,303
3,640
18,499
0
L
Janus
riheitor7
Janus
1,367
417
0
0
4,369
1,274
0
2,018
2,351
6,093
0
L
Achilles
subarin-Chan
Achilles
1,359
359
0
190
4,427
2,259
0
632
3,795
0
5,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,918
Gold Earned
21,180
41
Minions Killed
151
0
Camps Cleared
0
412,480
Distance Traveled
592,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,906
818
35
6
0
135,352
0
W
Freya
3,996
666
51
9
0
110,723
0
W
Achilles
4,160
693
17
3
0
100,853
0
W
Discordia
4,173
696
41
7
0
115,618
0
L
Sobek
2,610
435
0
0
0
97
0
W
Chaac
3,945
658
7
1
0
130,109
0
L
Arachne
2,610
435
0
0
0
15,124
0
L
Sol
3,717
620
26
4
0
119,828
0
L
Janus
2,995
499
10
2
0
139,630
0
L
Achilles
2,986
498
5
1
0
137,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role