Player Matchup

Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold I
LostMythologies
Amaterasu
Gold I
Level 158
God Stats
8W - 4L
1,708 SR
Queue Stats
197W - 195L
1,655 MMR
Solo
Ravana
Ravana
Gold II
PapaKoils
Ravana
Gold II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,674 MMR
Party 1
Hachiman
Hachiman
Gold I
WatchYaBaby
Hachiman
Gold I
Level 159
God Stats
3W - 6L
1,434 SR
Queue Stats
350W - 357L
1,651 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
lmTheDuke
Ratatoskr
Platinum V
Level 91
God Stats
8W - 5L
1,910 SR
Queue Stats
295W - 289L
1,647 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,610 SR
1,625 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,587 SR
1,627 MMR
Yu Huang
Yu Huang
Platinum IV
 
Yu Huang
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
Aknter
Erlang Shen
Gold III
Level 66
God Stats
19W - 14L
1,724 SR
Queue Stats
35W - 35L
1,626 MMR
Party 2
Chernobog
Chernobog
Gold I
Benjitas
Chernobog
Gold I
Level 117
God Stats
9W - 9L
1,562 SR
Queue Stats
853W - 850L
1,681 MMR
Solo
Sobek
Sobek
Gold II
DaMoFoe
Sobek
Gold II
Level 202
God Stats
2W - 2L
1,563 SR
Queue Stats
117W - 132L
1,646 MMR
Solo
Thor
Thor
Platinum V
Drαx
Thor
Platinum V
Level 190
God Stats
20W - 16L
1,585 SR
Queue Stats
272W - 265L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 4 / 0
7,293
486
9,614
9,319
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
LostMythologies
Amaterasu
14
1 / 4 / 1
8,627
575
9,414
17,654
13,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ravana
PapaKoils
Ravana
11
2 / 4 / 0
7,095
473
7,662
10,900
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
WatchYaBaby
Hachiman
10
0 / 4 / 1
6,527
435
4,983
12,574
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
lmTheDuke
Ratatoskr
10
0 / 5 / 1
6,482
432
5,058
13,733
7,939
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AgniKaliJanus

VS

Bans
RaijinAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
4 / 0 / 8
8,580
572
10,938
8,032
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Aknter
Erlang Shen
15
4 / 1 / 7
9,118
608
10,447
15,771
12,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
Benjitas
Chernobog
16
7 / 0 / 7
10,275
685
14,552
9,881
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
DaMoFoe
Sobek
12
2 / 1 / 7
7,877
525
5,271
14,862
12,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
Drαx
Thor
15
4 / 1 / 4
9,363
624
8,187
13,023
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
21
21
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
0
0
W
Yu Huang
 
Yu Huang
4
0
8
8
W
Erlang Shen
Aknter
Erlang Shen
4
1
7
7.5
W
Chernobog
Benjitas
Chernobog
7
0
7
10.5
W
Sobek
DaMoFoe
Sobek
2
1
7
5.5
W
Thor
Drαx
Thor
4
1
4
6
L
Amaterasu
LostMythologies
Amaterasu
1
4
1
0.38
L
Ravana
PapaKoils
Ravana
2
4
0
0.5
L
Hachiman
WatchYaBaby
Hachiman
0
4
1
0.13
L
Ratatoskr
lmTheDuke
Ratatoskr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,731
Damage
49,395
64,180
Taken
61,569
33,266
Mitigated
40,238
17,143
Healing
22,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,614
1,394
0
1,049
9,319
3,418
0
4,611
4,448
72,327
0
W
Yu Huang
 
Yu Huang
10,938
676
75
1,792
8,032
3,488
49
4,021
4,011
63,250
0
W
Erlang Shen
Aknter
Erlang Shen
10,447
6,691
0
5,439
15,771
12,819
0
2,190
13,581
0
76,257
W
Chernobog
Benjitas
Chernobog
14,552
10,031
0
3,933
9,881
4,269
1,174
594
9,287
0
105,011
W
Sobek
DaMoFoe
Sobek
5,271
619
1,930
5,701
14,862
12,574
0
3,420
11,442
18,798
0
W
Thor
Drαx
Thor
8,187
1,849
0
3,411
13,023
7,088
0
0
13,023
102
69,004
L
Amaterasu
LostMythologies
Amaterasu
9,414
4,507
0
9,327
17,654
13,401
837
491
17,148
0
71,185
L
Ravana
PapaKoils
Ravana
7,662
2,580
0
1,271
10,900
4,519
0
3,250
7,481
0
54,628
L
Hachiman
WatchYaBaby
Hachiman
4,983
2,438
0
3,710
12,574
3,989
0
2,716
9,818
0
45,936
L
Ratatoskr
lmTheDuke
Ratatoskr
5,058
1,076
0
1,786
13,733
7,939
0
4,591
9,002
0
19,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
45,213
409
Minions Killed
501
0
Camps Cleared
0
1,466,758
Distance Traveled
1,564,488
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,293
486
121
8
0
280,876
0
W
Yu Huang
8,580
572
115
8
0
314,327
3
W
Erlang Shen
9,118
608
97
6
0
351,231
0
W
Chernobog
10,275
685
152
10
0
273,143
4
W
Sobek
7,877
525
20
1
0
324,241
6
W
Thor
9,363
624
117
8
0
301,546
4
L
Amaterasu
8,627
575
113
8
0
304,249
0
L
Ravana
7,095
473
73
5
0
319,422
0
L
Hachiman
6,527
435
73
5
0
231,994
0
L
Ratatoskr
6,482
432
29
2
0
330,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role