Player Matchup

Thoth
Thoth
Diamond IV
ItsT1m
Thoth
Diamond IV
Level 125
God Stats
1W - 1L
1,435 SR
Queue Stats
37W - 26L
2,272 MMR
Party 1
Mulan
Mulan
Platinum I
JosefSchnitzl
Mulan
Platinum I
Level 149
God Stats
16W - 13L
1,657 SR
Queue Stats
151W - 166L
2,024 MMR
Party 1
Geb
Geb
Diamond V
MrFridger26
Geb
Diamond V
Level 118
God Stats
2W - 1L
1,553 SR
Queue Stats
48W - 35L
2,020 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,549 SR
2,105 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,762 SR
2,354 MMR
Set
Set
Diamond I
Pøørly
Set
Diamond I
Level 142
God Stats
9W - 0L
2,150 SR
Queue Stats
249W - 61L
2,877 MMR
Solo
Nox
Nox
Platinum I
Ryȃn
Nox
Platinum I
Level 187
God Stats
20W - 23L
1,543 SR
Queue Stats
403W - 458L
2,090 MMR
Solo
Ne Zha
Ne Zha
Masters
cloudyo100
Ne Zha
Masters
Level 121
God Stats
112W - 131L
1,592 SR
Queue Stats
905W - 898L
2,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ItsT1m
Thoth
11
3 / 6 / 1
8,689
790
9,896
9,145
2,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
7,640
695
9,500
12,675
12,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 2
8,108
737
8,287
14,664
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AresCabrakanRaijinAchillesBacchus

VS

Bans
KuzenboDiscordiaXing TianScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 2
10,159
924
15,356
15,819
10,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nox
Ryȃn
Nox
11
2 / 2 / 8
8,867
806
8,834
8,191
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
cloudyo100
Ne Zha
12
0 / 0 / 10
8,601
782
7,301
11,533
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
11
11
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
ItsT1m
Thoth
3
6
1
0.58
L
0
2
2
0.5
L
1
3
2
0.67
W
9
2
2
5
W
Nox
Ryȃn
Nox
2
2
8
3
W
Ne Zha
cloudyo100
Ne Zha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
31,491
36,484
Taken
35,543
29,019
Mitigated
24,330
7,111
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ItsT1m
Thoth
9,896
403
0
1,298
9,145
2,964
0
1,087
7,818
41,915
0
L
9,500
1,679
0
3,060
12,675
12,753
0
4,078
8,252
0
22,595
L
8,287
1,183
266
2,487
14,664
13,302
0
3,883
10,449
15,938
327
W
15,356
6,259
0
6,564
15,819
10,783
375
6,528
8,052
0
47,269
W
Nox
Ryȃn
Nox
8,834
775
0
1,918
8,191
3,448
540
4,507
2,914
29,917
0
W
Ne Zha
cloudyo100
Ne Zha
7,301
1,003
0
3,715
11,533
10,099
0
5,152
5,316
483
26,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
27,627
102
Minions Killed
122
0
Camps Cleared
0
641,776
Distance Traveled
665,346
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,689
790
53
5
0
203,459
0
L
Mulan
7,640
695
31
3
0
213,021
1
L
Geb
8,108
737
18
2
0
225,296
2
W
Set
10,159
924
52
5
0
215,264
1
W
Nox
8,867
806
40
4
0
218,060
3
W
Ne Zha
8,601
782
30
3
0
232,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role