Player Matchup

Sun Wukong
Sun Wukong
Greenota
Sun Wukong
Level 43
God Stats
0W - 1L
1,690 SR
Queue Stats
6W - 7L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
JointMASTER420
Ah Puch
Level 60
God Stats
4W - 4L
1,548 SR
Queue Stats
148W - 192L
1,378 Elo+
Solo
Awilix
Awilix
KingKaay
Awilix
Level 16
God Stats
2W - 4L
1,402 SR
Queue Stats
6W - 18L
1,316 Elo+
Solo
Kuzenbo
Kuzenbo
Mr_Oglesby84
Kuzenbo
Level 124
God Stats
12W - 5L
1,649 SR
Queue Stats
248W - 285L
1,426 Elo+
Solo
Poseidon
Poseidon
Orion40404
Poseidon
Level 18
God Stats
0W - 1L
1,671 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 1
Team Averages
Level 52
1,592 SR
1,383 Elo+

VS

Team Averages
Level 37
1,510 SR
1,438 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AikaTheUsurper
Hades
Level 20
God Stats
7W - 5L
1,541 SR
Queue Stats
18W - 18L
1,502 Elo+
Solo
Yemoja
Yemoja
AustinM24
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
DJ_Liquidus
Sun Wukong
Level 28
God Stats
4W - 5L
1,467 SR
Queue Stats
149W - 167L
1,360 Elo+
Solo
Zeus
Zeus
FeetBalls
Zeus
Level 24
God Stats
24W - 23L
1,540 SR
Queue Stats
179W - 234L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Greenota
Sun Wukong
17
0 / 2 / 7
9,434
674
11,840
18,091
15,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 3
9,067
648
15,920
12,553
5,288
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
KingKaay
Awilix
17
3 / 4 / 3
10,286
735
8,680
11,717
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Mr_Oglesby84
Kuzenbo
16
1 / 3 / 2
9,300
664
7,031
13,852
25,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Orion40404
Poseidon
18
3 / 6 / 1
11,137
796
11,211
12,937
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
2 / 1 / 6
10,617
758
8,636
11,467
4,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 2 / 4
11,582
827
20,635
17,760
13,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
AustinM24
Yemoja
17
2 / 0 / 6
10,661
762
5,013
11,657
10,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
DJ_Liquidus
Sun Wukong
19
8 / 2 / 8
11,587
828
17,150
17,551
16,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
16
0 / 2 / 7
9,442
674
8,521
10,799
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
7
Kills
19
19
Deaths
7
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
6
5
W
7
2
4
4.5
W
Yemoja
AustinM24
Yemoja
2
0
6
5
W
Sun Wukong
DJ_Liquidus
Sun Wukong
8
2
8
6
W
Zeus
0
2
7
1.75
L
Sun Wukong
Greenota
Sun Wukong
0
2
7
1.75
L
0
4
3
0.38
L
Awilix
KingKaay
Awilix
3
4
3
1.13
L
Kuzenbo
Mr_Oglesby84
Kuzenbo
1
3
2
0.67
L
Poseidon
Orion40404
Poseidon
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,682
Damage
59,955
69,150
Taken
69,234
57,067
Mitigated
48,584
10,751
Healing
22,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,636
5,810
0
2,331
11,467
4,647
456
5,231
6,017
0
47,117
W
20,635
1,063
420
6,120
17,760
13,443
2,502
9,733
7,653
51,579
0
W
Yemoja
AustinM24
Yemoja
5,013
1,639
4,414
2,377
11,657
10,003
320
6,860
4,750
19,045
0
W
Sun Wukong
DJ_Liquidus
Sun Wukong
17,150
3,011
0
3,637
17,551
16,180
0
6,256
10,985
0
49,412
W
Zeus
8,521
810
0
3,121
10,799
4,311
168
5,042
5,667
33,510
0
L
Sun Wukong
Greenota
Sun Wukong
11,840
2,137
0
4,915
18,091
15,086
84
10,017
8,074
0
35,178
L
15,920
459
0
2,695
12,553
5,288
387
7,237
5,316
33,924
0
L
Awilix
KingKaay
Awilix
8,680
3,105
0
290
11,717
6,348
0
4,647
7,070
0
39,213
L
Kuzenbo
Mr_Oglesby84
Kuzenbo
7,031
2,342
373
1,471
13,852
25,007
0
6,575
7,277
18,020
0
L
Poseidon
Orion40404
Poseidon
11,211
2,127
0
1,007
12,937
5,338
116
5,693
7,244
45,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
53,889
248
Minions Killed
359
0
Camps Cleared
0
1,471,022
Distance Traveled
1,370,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,617
758
90
6
0
308,856
0
W
Hades
11,582
827
90
6
0
301,236
0
W
Yemoja
10,661
762
43
3
0
246,515
0
W
Sun Wukong
11,587
828
68
5
0
286,116
0
W
Zeus
9,442
674
68
5
0
228,229
0
L
Sun Wukong
9,434
674
55
4
0
312,325
0
L
Ah Puch
9,067
648
37
3
0
261,819
0
L
Awilix
10,286
735
56
4
0
300,509
0
L
Kuzenbo
9,300
664
24
2
0
307,908
0
L
Poseidon
11,137
796
76
5
0
288,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role