Player Matchup

Tiamat
Tiamat
Katty9000
Tiamat
Level 27
God Stats
0W - 1L
1,257 SR
Queue Stats
3W - 3L
1,171 Elo+
Party 1
Awilix
Awilix
Lyal
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,171 Elo+
Party 1
Xbalanque
Xbalanque
PumPumEater
Xbalanque
Level 15
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Nu Wa
Nu Wa
RaesingHel
Nu Wa
Level 105
God Stats
1W - 2L
1,444 SR
Queue Stats
6W - 9L
1,289 Elo+
Party 1
Yemoja
Yemoja
TogaKun
Yemoja
Level 4
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 51
1,534 SR
1,279 Elo+

VS

Team Averages
Level 102
1,586 SR
1,481 Elo+
Fenrir
Fenrir
Lihelm
Fenrir
Level 45
God Stats
3W - 1L
1,782 SR
Queue Stats
109W - 101L
1,532 Elo+
Party 2
Anubis
Anubis
MrLewisC93
Anubis
Level 108
God Stats
51W - 36L
1,633 SR
Queue Stats
266W - 310L
1,479 Elo+
Party 3
Arachne
Arachne
Strepz
Arachne
Level 145
God Stats
19W - 14L
1,551 SR
Queue Stats
408W - 463L
1,414 Elo+
Party 3
Olorun
Olorun
Xuphia
Olorun
Level 89
God Stats
3W - 0L
1,550 SR
Queue Stats
85W - 70L
1,548 Elo+
Party 2
Surtr
Surtr
zzviperx
Surtr
Level 123
God Stats
10W - 15L
1,413 SR
Queue Stats
345W - 379L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Katty9000
Tiamat
14
3 / 4 / 2
8,262
551
7,583
11,746
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Lyal
Awilix
14
5 / 5 / 3
8,572
571
10,552
16,915
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
PumPumEater
Xbalanque
7
1 / 6 / 2
5,651
377
2,019
9,246
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
2 / 3 / 2
8,062
537
9,446
7,043
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
TogaKun
Yemoja
12
1 / 2 / 7
7,541
503
2,593
10,785
7,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lihelm
Fenrir
14
5 / 3 / 5
9,430
629
3,676
11,671
7,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
MrLewisC93
Anubis
14
6 / 3 / 2
9,703
647
9,910
11,366
5,999
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Strepz
Arachne
13
1 / 1 / 6
8,273
552
8,366
17,033
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Xuphia
Olorun
16
6 / 3 / 2
10,523
702
15,679
9,822
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
zzviperx
Surtr
13
2 / 2 / 1
8,780
585
5,513
12,303
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
12
Kills
20
20
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Katty9000
Tiamat
3
4
2
1
W
Fenrir
Lihelm
Fenrir
5
3
5
2.5
L
Awilix
Lyal
Awilix
5
5
3
1.3
W
Anubis
MrLewisC93
Anubis
6
3
2
2.33
L
Xbalanque
PumPumEater
Xbalanque
1
6
2
0.33
L
Nu Wa
2
3
2
1
W
Arachne
Strepz
Arachne
1
1
6
4
L
Yemoja
TogaKun
Yemoja
1
2
7
2.25
W
Olorun
Xuphia
Olorun
6
3
2
2.33
W
Surtr
zzviperx
Surtr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,193
Damage
43,144
55,735
Taken
62,195
26,220
Mitigated
31,132
11,266
Healing
22,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Katty9000
Tiamat
7,583
1,432
0
1,474
11,746
7,006
0
5,873
5,873
51,805
0
W
Fenrir
Lihelm
Fenrir
3,676
679
1,314
2,312
11,671
7,553
0
2,087
9,524
0
35,761
L
Awilix
Lyal
Awilix
10,552
3,902
0
1,948
16,915
6,833
0
5,769
11,146
0
68,661
W
Anubis
MrLewisC93
Anubis
9,910
332
0
4,945
11,366
5,999
1,643
3,979
7,311
79,362
0
L
Xbalanque
PumPumEater
Xbalanque
2,019
1,136
0
1,051
9,246
3,021
11
6,130
3,116
0
21,688
L
Nu Wa
9,446
2,515
0
875
7,043
2,134
304
467
6,576
55,365
0
W
Arachne
Strepz
Arachne
8,366
6,182
0
5,909
17,033
6,531
126
3,858
13,041
0
67,449
L
Yemoja
TogaKun
Yemoja
2,593
1,163
3,727
2,191
10,785
7,226
11
7,406
3,379
13,200
0
W
Olorun
Xuphia
Olorun
15,679
7,624
130
3,325
9,822
4,998
3,948
2,791
6,971
89,622
10,728
W
Surtr
zzviperx
Surtr
5,513
1,699
0
4,603
12,303
6,051
7
7,022
4,973
1,240
51,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
46,709
373
Minions Killed
501
0
Camps Cleared
0
1,438,935
Distance Traveled
1,417,542
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,262
551
102
7
0
316,968
0
W
Fenrir
9,430
629
49
3
0
310,811
0
L
Awilix
8,572
571
91
6
0
366,240
0
W
Anubis
9,703
647
126
8
0
267,662
3
L
Xbalanque
5,651
377
44
3
0
165,515
0
L
Nu Wa
8,062
537
119
8
0
280,400
0
W
Arachne
8,273
552
95
6
0
333,481
0
L
Yemoja
7,541
503
17
1
0
309,812
0
W
Olorun
10,523
702
143
10
0
262,966
3
W
Surtr
8,780
585
88
6
0
242,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role