Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AlteredWorld181
Ra
Level 121
God Stats
14W - 12L
1,507 SR
Queue Stats
295W - 262L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bennymaruu
Cu Chulainn
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 82L
1,529 Elo+
Party 2
Bacchus
Bacchus
Mello8822
Bacchus
Level 127
God Stats
47W - 47L
1,548 SR
Queue Stats
274W - 282L
1,476 Elo+
Solo
Team Averages
Level 121
1,511 SR
1,496 Elo+

VS

Team Averages
Level 120
1,529 SR
1,517 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DoxaGhost
Neith
Level 81
God Stats
6W - 9L
1,429 SR
Queue Stats
265W - 253L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
GrandMasterHuey
Gilgamesh
Level 152
God Stats
7W - 1L
1,737 SR
Queue Stats
373W - 364L
1,543 Elo+
Party 3
Yemoja
Yemoja
JRGooF
Yemoja
Level 92
God Stats
10W - 15L
1,482 SR
Queue Stats
648W - 631L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
1 / 0 / 0
3,824
765
1,859
3,158
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
 
Bakasura
6
0 / 0 / 0
3,386
677
416
4,263
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
3,679
736
524
1,616
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Bennymaruu
Cu Chulainn
6
0 / 1 / 0
3,602
720
1,062
4,326
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Mello8822
Bacchus
1
0 / 0 / 0
937
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 0
3,711
742
298
1,563
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
6
1 / 0 / 0
3,598
720
1,980
2,351
677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
DoxaGhost
Neith
5
0 / 1 / 0
3,137
627
2,075
2,420
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
GrandMasterHuey
Gilgamesh
6
0 / 0 / 1
3,255
651
281
3,436
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
JRGooF
Yemoja
6
0 / 0 / 0
3,404
681
807
2,227
1,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
0
0
1
L
Bakasura
 
Bakasura
0
0
0
0
W
Ra
 
Ra
0
0
0
0
W
Artemis
 
Artemis
1
0
0
1
L
0
0
0
0
L
Cu Chulainn
Bennymaruu
Cu Chulainn
0
1
0
0
W
Neith
DoxaGhost
Neith
0
1
0
0
W
Gilgamesh
GrandMasterHuey
Gilgamesh
0
0
1
0.5
W
Yemoja
JRGooF
Yemoja
0
0
0
0
L
Bacchus
Mello8822
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,861
Damage
5,441
13,363
Taken
11,997
4,848
Mitigated
4,456
4,721
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,859
1,455
0
1,123
3,158
970
0
322
2,836
0
17,187
L
Bakasura
 
Bakasura
416
386
0
1,536
4,263
1,429
0
376
3,887
0
11,676
W
Ra
 
Ra
298
84
192
1,242
1,563
542
0
352
1,211
25,704
0
W
Artemis
 
Artemis
1,980
663
0
762
2,351
677
0
0
2,321
0
17,049
L
524
46
72
834
1,616
500
0
395
1,209
24,616
0
L
Cu Chulainn
Bennymaruu
Cu Chulainn
1,062
39
0
1,156
4,326
1,949
0
0
4,326
0
18,490
W
Neith
DoxaGhost
Neith
2,075
1,383
0
762
2,420
844
0
0
2,420
0
17,321
W
Gilgamesh
GrandMasterHuey
Gilgamesh
281
52
0
2,077
3,436
1,270
0
102
3,334
0
13,309
W
Yemoja
JRGooF
Yemoja
807
373
614
626
2,227
1,123
0
70
2,157
10,234
0
L
Bacchus
Mello8822
Bacchus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,428
Gold Earned
17,105
155
Minions Killed
168
0
Camps Cleared
0
411,562
Distance Traveled
487,175
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,824
765
31
6
0
98,138
0
L
Bakasura
3,386
677
42
8
0
107,772
0
W
Ra
3,711
742
52
10
0
103,494
0
W
Artemis
3,598
720
33
7
0
85,138
0
L
Ra
3,679
736
48
10
0
104,907
0
L
Cu Chulainn
3,602
720
34
7
0
100,745
0
W
Neith
3,137
627
24
5
0
83,516
0
W
Gilgamesh
3,255
651
26
5
0
119,144
0
W
Yemoja
3,404
681
33
7
0
95,883
1
L
Bacchus
937
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role