Player Matchup

Hun Batz
Hun Batz
Bistoufle
Hun Batz
Level 127
God Stats
1W - 3L
1,285 SR
Queue Stats
137W - 137L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
Ewiixx
Sylvanus
Level 127
God Stats
2W - 2L
1,677 SR
Queue Stats
542W - 541L
1,474 Elo+
Solo
Lancelot
Lancelot
Hameliin
Lancelot
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 124L
1,516 Elo+
Party 2
Izanami
Izanami
HephaystosX
Izanami
Level 98
God Stats
4W - 3L
1,742 SR
Queue Stats
130W - 127L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
Nibíru
Hou Yi
Level 58
God Stats
5W - 7L
1,618 SR
Queue Stats
297W - 261L
1,540 Elo+
Solo
Team Averages
Level 101
1,564 SR
1,512 Elo+

VS

Team Averages
Level 107
1,542 SR
1,529 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AnyHashSham
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,713 Elo+
Solo
Baba Yaga
Baba Yaga
BREonator
Baba Yaga
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 85L
1,468 Elo+
Party 1
Thoth
Thoth
BratwurstBill
Thoth
Level 128
God Stats
3W - 7L
1,659 SR
Queue Stats
212W - 334L
1,389 Elo+
Party 1
Charon
Charon
LittleTea
Charon
Level 68
God Stats
3W - 2L
1,549 SR
Queue Stats
334W - 265L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bistoufle
Hun Batz
13
1 / 1 / 3
6,938
631
5,804
14,049
10,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sylvanus
Ewiixx
Sylvanus
14
1 / 5 / 5
8,018
729
5,914
17,735
17,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Hameliin
Lancelot
12
2 / 4 / 2
7,257
660
6,782
10,363
4,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
HephaystosX
Izanami
13
1 / 3 / 5
7,411
674
5,063
6,818
3,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Nibíru
Hou Yi
15
2 / 3 / 3
8,381
762
15,198
13,138
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
7 / 1 / 7
9,488
863
14,975
14,767
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
AnyHashSham
Chang'e
15
3 / 2 / 10
8,667
788
9,332
10,776
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
BREonator
Baba Yaga
14
1 / 3 / 6
8,315
756
9,747
9,704
7,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
3 / 2 / 7
9,090
826
14,793
6,355
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
LittleTea
Charon
15
2 / 1 / 13
9,796
891
9,429
13,279
17,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
7
Kills
16
16
Deaths
9
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
1
7
10.5
W
Chang'e
AnyHashSham
Chang'e
3
2
10
4
W
Baba Yaga
BREonator
Baba Yaga
1
3
6
1.33
L
Hun Batz
Bistoufle
Hun Batz
1
1
3
2.5
W
3
2
7
3.25
L
Sylvanus
Ewiixx
Sylvanus
1
5
5
0.7
L
Lancelot
Hameliin
Lancelot
2
4
2
0.75
L
Izanami
HephaystosX
Izanami
1
3
5
1.17
W
Charon
LittleTea
Charon
2
1
13
8.5
L
Hou Yi
Nibíru
Hou Yi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,761
Damage
58,276
62,103
Taken
54,881
42,746
Mitigated
39,838
22,533
Healing
26,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,975
12,999
0
1,161
14,767
7,248
1,627
2,492
12,275
0
25,077
W
Chang'e
AnyHashSham
Chang'e
9,332
787
14,015
5,272
10,776
5,239
1,009
1,307
9,469
20,762
0
W
Baba Yaga
BREonator
Baba Yaga
9,747
416
0
1,597
9,704
7,059
2,600
757
8,947
25,413
0
L
Hun Batz
Bistoufle
Hun Batz
5,804
595
702
5,596
14,049
10,635
0
8,513
5,244
0
10,000
W
14,793
338
710
639
6,355
2,933
2,013
184
6,171
22,878
0
L
Sylvanus
Ewiixx
Sylvanus
5,914
2,306
5,078
4,411
17,735
17,966
0
10,662
6,699
10,171
0
L
Lancelot
Hameliin
Lancelot
6,782
913
1,507
681
10,363
4,721
0
6,689
3,482
0
8,333
L
Izanami
HephaystosX
Izanami
5,063
2,727
943
165
6,818
3,171
0
5,670
1,090
0
16,360
W
Charon
LittleTea
Charon
9,429
2,091
1,310
1,802
13,279
17,359
736
1,174
12,105
14,227
1,287
L
Hou Yi
Nibíru
Hou Yi
15,198
3,858
1,727
1,723
13,138
6,253
0
9,286
3,574
0
37,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
45,356
91
Minions Killed
130
0
Camps Cleared
0
971,002
Distance Traveled
1,053,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,488
863
35
3
0
189,741
0
W
Chang'e
8,667
788
17
2
0
205,929
0
W
Baba Yaga
8,315
756
28
3
0
214,723
0
L
Hun Batz
6,938
631
4
0
0
232,992
0
W
Thoth
9,090
826
34
3
0
226,491
0
L
Sylvanus
8,018
729
15
1
0
156,644
0
L
Lancelot
7,257
660
6
1
0
213,108
0
L
Izanami
7,411
674
22
2
0
194,035
0
W
Charon
9,796
891
16
1
0
216,357
0
L
Hou Yi
8,381
762
44
4
0
174,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role