Player Matchup

Danzaburou
Danzaburou
JabaWalky23
Danzaburou
Level 54
God Stats
3W - 1L
1,242 SR
Queue Stats
3W - 2L
1,239 Elo+
Solo
Baba Yaga
Baba Yaga
Lithicc
Baba Yaga
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,129 Elo+
Solo
Ne Zha
Ne Zha
OGSlatGang
Ne Zha
Level 42
God Stats
11W - 1L
1,767 SR
Queue Stats
82W - 22L
1,702 Elo+
Solo
Team Averages
Level 61
1,503 SR
1,357 Elo+

VS

Team Averages
Level 56
1,388 SR
1,350 Elo+
Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GangaMonsta007
Cupid
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 247L
1,301 Elo+
Party 1
Odin
Odin
MRDUCK4263
Odin
Level 38
God Stats
0W - 5L
1,163 SR
Queue Stats
131W - 162L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JabaWalky23
Danzaburou
13
2 / 1 / 13
9,238
924
6,483
3,994
1,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Lithicc
Baba Yaga
8
0 / 2 / 6
6,956
696
179
4,854
2,523
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ne Zha
OGSlatGang
Ne Zha
13
16 / 1 / 2
10,591
1,059
16,957
8,810
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 4 / 0
7,356
736
5,928
6,555
1,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 6 / 1
6,873
687
2,846
9,794
1,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 8 / 1
7,497
750
1,770
11,891
8,349
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
4
4
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
0
0.5
L
1
6
1
0.25
W
Danzaburou
JabaWalky23
Danzaburou
2
1
13
8.5
W
Baba Yaga
Lithicc
Baba Yaga
0
2
6
1.5
L
1
8
1
0.19
W
Ne Zha
OGSlatGang
Ne Zha
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,619
Damage
10,544
17,658
Taken
28,240
8,392
Mitigated
11,653
3,923
Healing
1,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,928
855
0
250
6,555
1,356
0
379
6,176
23,702
0
L
2,846
1,040
72
798
9,794
1,948
0
0
9,794
0
13,240
W
Danzaburou
JabaWalky23
Danzaburou
6,483
2,552
0
699
3,994
1,758
1,125
2,451
1,543
0
28,894
W
Baba Yaga
Lithicc
Baba Yaga
179
56
0
679
4,854
2,523
120
1,967
2,887
3,041
0
L
1,770
469
0
0
11,891
8,349
0
22
11,869
0
9,289
W
Ne Zha
OGSlatGang
Ne Zha
16,957
3,643
0
2,545
8,810
4,111
8
2,239
6,571
0
56,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
21,726
119
Minions Killed
62
0
Camps Cleared
0
495,355
Distance Traveled
405,752
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,356
736
39
4
0
110,866
1
L
Cupid
6,873
687
15
2
0
145,788
0
W
Danzaburou
9,238
924
50
5
0
171,559
0
W
Baba Yaga
6,956
696
7
1
0
137,182
0
L
Odin
7,497
750
8
1
0
149,098
0
W
Ne Zha
10,591
1,059
62
6
0
186,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role