Player Matchup

Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Kanasov
The Morrigan
Level 147
God Stats
0W - 4L
1,175 SR
Queue Stats
132W - 123L
1,514 Elo+
Party 2
Terra
Terra
MrAmarfii
Terra
Level 129
God Stats
0W - 2L
1,207 SR
Queue Stats
120W - 108L
1,515 Elo+
Party 2
Chaac
Chaac
Yungsta
Chaac
Level 47
God Stats
0W - 1L
1,394 SR
Queue Stats
46W - 52L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
mafekalam
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,356 Elo+
Party 1
Team Averages
Level 101
1,355 SR
1,461 Elo+

VS

Team Averages
Level 143
1,544 SR
1,519 Elo+
Anubis
Anubis
Bosen
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,720 Elo+
Party 3
Merlin
Merlin
ZaneFalcon
Merlin
Level 156
God Stats
2W - 2L
1,504 SR
Queue Stats
161W - 169L
1,450 Elo+
Solo
Nu Wa
Nu Wa
desen
Nu Wa
Level 156
God Stats
8W - 2L
1,716 SR
Queue Stats
245W - 236L
1,530 Elo+
Party 3
Ra
Ra
l RC23 l
Ra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,426 Elo+
Solo
Odin
Odin
wespi
Odin
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 51L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
3 / 4 / 2
8,297
691
9,174
11,238
5,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Kanasov
The Morrigan
15
1 / 3 / 0
8,461
705
10,712
9,462
7,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
MrAmarfii
Terra
16
1 / 1 / 3
8,815
735
7,376
11,720
10,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Yungsta
Chaac
14
0 / 2 / 4
7,972
664
10,602
12,096
13,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
mafekalam
Erlang Shen
14
1 / 4 / 2
7,873
656
8,667
17,654
21,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bosen
Anubis
13
2 / 3 / 7
7,783
649
8,320
9,559
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
ZaneFalcon
Merlin
16
3 / 1 / 9
9,434
786
13,968
9,035
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
desen
Nu Wa
16
1 / 0 / 12
9,011
751
12,036
6,550
4,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
3 / 1 / 10
9,903
825
8,885
12,737
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
wespi
Odin
16
5 / 1 / 7
9,712
809
11,864
16,166
17,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
6
Kills
14
14
Deaths
6
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
2
1
W
Anubis
Bosen
Anubis
2
3
7
1.83
L
The Morrigan
Kanasov
The Morrigan
1
3
0
0.33
L
Terra
MrAmarfii
Terra
1
1
3
2.5
L
Chaac
Yungsta
Chaac
0
2
4
1
W
Merlin
ZaneFalcon
Merlin
3
1
9
7.5
W
Nu Wa
desen
Nu Wa
1
0
12
7
W
3
1
10
8
L
Erlang Shen
mafekalam
Erlang Shen
1
4
2
0.5
W
Odin
wespi
Odin
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,531
Damage
55,073
62,170
Taken
54,047
58,714
Mitigated
45,590
24,935
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,174
1,082
3,529
1,603
11,238
5,397
0
6,790
4,432
0
16,404
W
Anubis
Bosen
Anubis
8,320
180
1,089
1,740
9,559
5,711
22
3,006
6,322
16,203
0
L
The Morrigan
Kanasov
The Morrigan
10,712
159
1,779
1,680
9,462
7,707
0
5,017
4,101
34,554
0
L
Terra
MrAmarfii
Terra
7,376
108
3,891
3,299
11,720
10,794
0
8,605
3,031
15,810
0
L
Chaac
Yungsta
Chaac
10,602
438
806
3,614
12,096
13,723
0
9,656
2,440
0
31,025
W
Merlin
ZaneFalcon
Merlin
13,968
659
532
793
9,035
4,337
0
2,532
6,320
30,776
0
W
Nu Wa
desen
Nu Wa
12,036
3,275
2,798
1,202
6,550
4,396
323
2,359
4,098
35,266
0
W
8,885
531
7,605
5,537
12,737
13,679
110
4,413
7,922
27,913
0
L
Erlang Shen
mafekalam
Erlang Shen
8,667
2,493
706
4,028
17,654
21,093
0
12,629
4,957
0
12,474
W
Odin
wespi
Odin
11,864
2,050
1,206
1,997
16,166
17,467
44
5,827
9,897
0
16,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,418
Gold Earned
45,843
137
Minions Killed
155
0
Camps Cleared
0
1,171,643
Distance Traveled
1,091,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,297
691
14
1
0
195,435
0
W
Anubis
7,783
649
18
2
0
205,144
0
L
The Morrigan
8,461
705
58
5
0
210,134
0
L
Terra
8,815
735
17
1
0
285,329
0
L
Chaac
7,972
664
39
3
0
240,375
0
W
Merlin
9,434
786
35
3
0
190,146
0
W
Nu Wa
9,011
751
43
4
0
258,565
0
W
Ra
9,903
825
48
4
0
209,349
0
L
Erlang Shen
7,873
656
9
1
0
240,370
0
W
Odin
9,712
809
11
1
0
228,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role