Player Matchup

He Bo
He Bo
jelapago
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
jixca
Cabrakan
Level 82
God Stats
1W - 3L
1,401 SR
Queue Stats
7W - 8L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
kingofthehouse6
Baron Samedi
Level 64
God Stats
2W - 1L
1,789 SR
Queue Stats
18W - 21L
1,557 Elo+
Party 1
Team Averages
Level 77
1,563 SR
1,479 Elo+

VS

Team Averages
Level 75
1,736 SR
1,467 Elo+
Hachiman
Hachiman
Clóùd
Hachiman
Level 92
God Stats
40W - 21L
1,694 SR
Queue Stats
134W - 128L
1,461 Elo+
Solo
Thoth
Thoth
EmperorRamen
Thoth
Level 46
God Stats
9W - 2L
1,835 SR
Queue Stats
145W - 145L
1,551 Elo+
Solo
Arachne
Arachne
d3mo
Arachne
Level 87
God Stats
2W - 2L
1,681 SR
Queue Stats
44W - 51L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
jelapago
He Bo
13
5 / 6 / 2
10,855
775
11,039
11,848
3,884
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
jixca
Cabrakan
13
2 / 6 / 6
10,229
731
7,287
16,488
19,605
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
kingofthehouse6
Baron Samedi
12
3 / 5 / 6
10,185
728
10,353
13,303
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clóùd
Hachiman
16
9 / 0 / 6
12,914
922
10,995
6,907
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
6 / 4 / 6
11,919
851
13,741
8,449
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
d3mo
Arachne
14
2 / 6 / 11
11,041
789
8,172
19,294
9,888
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
17
17
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Clóùd
Hachiman
9
0
6
12
W
6
4
6
2.25
W
Arachne
d3mo
Arachne
2
6
11
1.25
L
He Bo
jelapago
He Bo
5
6
2
1
L
Cabrakan
jixca
Cabrakan
2
6
6
0.83
L
Baron Samedi
kingofthehouse6
Baron Samedi
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,679
Damage
32,908
41,639
Taken
34,650
28,973
Mitigated
16,300
8,803
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Clóùd
Hachiman
10,995
4,980
0
3,447
6,907
3,042
1,413
6,042
865
0
61,421
W
13,741
490
0
1,132
8,449
3,370
1,038
6,849
1,600
44,595
0
W
Arachne
d3mo
Arachne
8,172
6,225
0
4,367
19,294
9,888
507
16,109
3,185
0
29,672
L
He Bo
jelapago
He Bo
11,039
933
0
1,842
11,848
3,884
39
3,626
8,222
42,028
0
L
Cabrakan
jixca
Cabrakan
7,287
995
0
2,286
16,488
19,605
29
5,214
11,274
29,782
0
L
Baron Samedi
kingofthehouse6
Baron Samedi
10,353
1,371
1,381
3,294
13,303
5,484
220
5,130
8,173
31,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
35,874
141
Minions Killed
159
0
Camps Cleared
0
697,911
Distance Traveled
744,091
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,914
922
68
5
0
245,439
2
W
Thoth
11,919
851
49
4
0
262,271
0
W
Arachne
11,041
789
42
3
0
236,381
0
L
He Bo
10,855
775
74
5
0
244,619
0
L
Cabrakan
10,229
731
41
3
0
248,392
5
L
Baron Samedi
10,185
728
26
2
0
204,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role