Player Matchup

Kuzenbo
Kuzenbo
El1teZ
Kuzenbo
Level 63
God Stats
33W - 21L
1,622 SR
Queue Stats
44W - 40L
1,500 Elo+
Party 2
Osiris
Osiris
KingMonster01
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 88L
1,487 Elo+
Solo
Hachiman
Hachiman
Slypiee
Hachiman
Level 6
God Stats
3W - 3L
1,605 SR
Queue Stats
3W - 5L
1,435 Elo+
Party 2
Anubis
Anubis
Unschlauer
Anubis
Level 48
God Stats
6W - 5L
1,599 SR
Queue Stats
47W - 32L
1,556 Elo+
Party 2
Awilix
Awilix
warfishthereal1
Awilix
Level 58
God Stats
0W - 4L
1,175 SR
Queue Stats
85W - 76L
1,529 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,502 Elo+

VS

Team Averages
Level 112
1,595 SR
1,486 Elo+
Yemoja
Yemoja
AjeLL
Yemoja
Level 78
God Stats
7W - 4L
1,681 SR
Queue Stats
18W - 20L
1,462 Elo+
Party 1
Anubis
Anubis
BloodyHello
Anubis
Level 107
God Stats
4W - 0L
1,906 SR
Queue Stats
23W - 18L
1,513 Elo+
Party 1
Bellona
Bellona
MadamePaladin
Bellona
Level 119
God Stats
2W - 4L
1,198 SR
Queue Stats
217W - 214L
1,457 Elo+
Solo
Izanami
Izanami
Pedrolito
Izanami
Level 139
God Stats
4W - 3L
1,538 SR
Queue Stats
23W - 21L
1,498 Elo+
Party 1
Lancelot
Lancelot
cerceuil
Lancelot
Level 115
God Stats
6W - 3L
1,650 SR
Queue Stats
23W - 21L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
El1teZ
Kuzenbo
14
1 / 5 / 1
9,260
421
4,743
20,197
21,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 4 / 4
10,418
474
14,836
30,307
42,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Slypiee
Hachiman
15
0 / 5 / 1
9,170
417
4,650
13,212
4,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Unschlauer
Anubis
18
2 / 4 / 2
10,822
492
16,630
17,749
7,503
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 5 / 3
11,147
507
12,633
21,978
8,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AjeLL
Yemoja
16
1 / 0 / 12
11,336
515
7,244
6,351
7,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
19
8 / 0 / 5
12,897
586
21,323
15,557
8,249
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
19
0 / 3 / 4
12,750
580
13,500
29,905
46,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Izanami
Pedrolito
Izanami
19
6 / 1 / 7
12,770
580
22,809
14,555
7,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
cerceuil
Lancelot
19
8 / 2 / 5
12,543
570
13,796
21,508
11,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
23
23
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AjeLL
Yemoja
1
0
12
7
W
Anubis
8
0
5
10.5
L
Kuzenbo
El1teZ
Kuzenbo
1
5
1
0.3
L
0
4
4
0.5
W
Bellona
0
3
4
0.67
W
Izanami
Pedrolito
Izanami
6
1
7
9.5
L
Hachiman
Slypiee
Hachiman
0
5
1
0.1
L
Anubis
Unschlauer
Anubis
2
4
2
0.75
W
Lancelot
cerceuil
Lancelot
8
2
5
5.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,492
Damage
78,672
103,443
Taken
87,876
85,258
Mitigated
80,878
27,413
Healing
44,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AjeLL
Yemoja
7,244
1,183
7,846
2,245
6,351
7,394
90
1,548
4,803
17,505
0
W
Anubis
21,323
852
0
9,081
15,557
8,249
2,131
7,105
8,452
119,502
0
L
Kuzenbo
El1teZ
Kuzenbo
4,743
1,524
0
4,214
20,197
21,428
0
6,591
13,606
25,582
0
L
14,836
6,890
0
9,537
30,307
42,795
210
4,552
25,755
0
89,786
W
Bellona
13,500
6,869
0
11,137
29,905
46,099
2,047
1,832
28,073
0
107,597
W
Izanami
Pedrolito
Izanami
22,809
16,074
0
4,744
14,555
7,403
7,062
4,483
10,072
0
142,217
L
Hachiman
Slypiee
Hachiman
4,650
2,042
0
2,366
13,212
4,799
672
3,540
9,672
0
51,644
L
Anubis
Unschlauer
Anubis
16,630
187
0
9,328
17,749
7,503
1,165
7,368
10,381
94,718
0
W
Lancelot
cerceuil
Lancelot
13,796
3,187
0
9,564
21,508
11,733
70
6,405
15,103
0
93,273
L
12,633
5,491
0
1,968
21,978
8,733
0
6,516
15,462
0
125,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,817
Gold Earned
62,296
559
Minions Killed
713
0
Camps Cleared
0
1,933,613
Distance Traveled
2,117,427
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,336
515
19
1
0
411,159
11
W
Anubis
12,897
586
164
7
0
409,540
0
L
Kuzenbo
9,260
421
28
1
0
344,614
0
L
Osiris
10,418
474
125
6
0
387,982
1
W
Bellona
12,750
580
171
8
0
368,025
2
W
Izanami
12,770
580
238
11
0
416,616
0
L
Hachiman
9,170
417
86
4
0
349,783
0
L
Anubis
10,822
492
157
7
0
374,021
0
W
Lancelot
12,543
570
121
6
0
512,087
0
L
Awilix
11,147
507
163
7
0
477,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role