Player Matchup

Neith
Neith
BDG Tingus
Neith
Level 128
God Stats
4W - 4L
1,450 SR
Queue Stats
307W - 290L
1,493 Elo+
Solo
Xing Tian
Xing Tian
BurnSetting
Xing Tian
Level 171
God Stats
1W - 0L
1,406 SR
Queue Stats
23W - 23L
1,542 Elo+
Party 2
Medusa
Medusa
DarkBead11
Medusa
Level 128
God Stats
1W - 0L
1,802 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 2
Charon
Charon
kiporone
Charon
Level 29
God Stats
1W - 0L
1,546 SR
Queue Stats
6W - 4L
1,526 Elo+
Party 2
Freya
Freya
ttdhades
Freya
Level 148
God Stats
1W - 3L
1,125 SR
Queue Stats
236W - 216L
1,508 Elo+
Solo
Team Averages
Level 121
1,466 SR
1,459 Elo+

VS

Team Averages
Level 128
1,536 SR
1,498 Elo+
Ao Kuang
Ao Kuang
ChefBandit_Qc
Ao Kuang
Level 168
God Stats
1W - 1L
1,457 SR
Queue Stats
184W - 195L
1,497 Elo+
Party 1
Kali
Kali
FrostedCake420
Kali
Level 45
God Stats
4W - 2L
1,677 SR
Queue Stats
820W - 857L
1,541 Elo+
Solo
Merlin
Merlin
HVAK87
Merlin
Level 151
God Stats
10W - 6L
1,544 SR
Queue Stats
612W - 594L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Kobe Nuf
Kukulkan
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,483 Elo+
Solo
Zeus
Zeus
laloulex
Zeus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 133L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 1 / 8
8,874
683
10,740
12,051
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
BurnSetting
Xing Tian
16
3 / 1 / 7
9,648
742
8,668
18,009
14,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
DarkBead11
Medusa
18
5 / 1 / 7
10,004
770
12,627
7,091
3,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
kiporone
Charon
14
1 / 4 / 11
9,360
720
12,285
14,199
15,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
ttdhades
Freya
14
3 / 2 / 6
8,629
664
7,558
9,764
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChefBandit_Qc
Ao Kuang
15
4 / 2 / 2
9,017
694
8,213
15,306
18,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 4
8,465
651
9,442
12,692
6,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
HVAK87
Merlin
15
1 / 3 / 3
8,360
643
11,486
9,262
4,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
Kobe Nuf
Kukulkan
17
1 / 1 / 5
9,494
730
11,238
6,195
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
14
2 / 4 / 2
8,543
657
9,407
10,348
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
14
Kills
8
9
Deaths
14
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
2
1
8
6
W
Xing Tian
BurnSetting
Xing Tian
3
1
7
6.5
L
Ao Kuang
ChefBandit_Qc
Ao Kuang
4
2
2
2.5
W
Medusa
DarkBead11
Medusa
5
1
7
8.5
L
0
4
4
0.5
L
Merlin
HVAK87
Merlin
1
3
3
0.83
L
Kukulkan
Kobe Nuf
Kukulkan
1
1
5
3.5
W
Charon
kiporone
Charon
1
4
11
1.63
L
Zeus
2
4
2
0.75
W
Freya
ttdhades
Freya
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,878
Damage
49,786
61,114
Taken
53,803
41,756
Mitigated
38,601
28,298
Healing
18,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,740
1,342
2,799
6,206
12,051
5,599
0
9,534
2,517
0
28,050
W
Xing Tian
BurnSetting
Xing Tian
8,668
279
1,054
7,244
18,009
14,118
0
10,904
7,105
13,337
0
L
Ao Kuang
ChefBandit_Qc
Ao Kuang
8,213
760
1,684
5,713
15,306
18,698
0
7,455
7,851
9,618
0
W
Medusa
DarkBead11
Medusa
12,627
3,639
876
2,000
7,091
3,018
210
4,225
2,866
0
28,396
L
9,442
1,633
685
3,009
12,692
6,917
0
7,018
5,674
0
19,012
L
Merlin
HVAK87
Merlin
11,486
416
290
1,380
9,262
4,493
0
5,382
3,880
26,553
0
L
Kukulkan
Kobe Nuf
Kukulkan
11,238
262
747
1,736
6,195
3,477
0
3,301
2,894
34,519
0
W
Charon
kiporone
Charon
12,285
1,078
1,066
2,553
14,199
15,276
16
8,304
5,895
23,470
0
L
Zeus
9,407
1,119
343
2,712
10,348
5,016
0
5,355
4,993
20,431
0
W
Freya
ttdhades
Freya
7,558
2,052
700
3,800
9,764
3,745
0
7,377
2,387
22,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,515
Gold Earned
43,879
157
Minions Killed
147
0
Camps Cleared
0
1,220,456
Distance Traveled
1,173,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,874
683
41
3
0
257,156
0
W
Xing Tian
9,648
742
9
1
0
233,362
0
L
Ao Kuang
9,017
694
4
0
0
259,719
0
W
Medusa
10,004
770
41
3
0
285,181
0
L
Kali
8,465
651
18
1
0
242,845
0
L
Merlin
8,360
643
26
2
0
206,046
0
L
Kukulkan
9,494
730
75
6
0
257,810
0
W
Charon
9,360
720
21
2
0
247,093
0
L
Zeus
8,543
657
24
2
0
206,760
0
W
Freya
8,629
664
45
3
0
197,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role