Player Matchup

Artio
Artio
DaLambKing
Artio
Level 146
God Stats
2W - 1L
1,513 SR
Queue Stats
168W - 177L
1,457 Elo+
Party 1
Hercules
Hercules
GlowFires
Hercules
Level 154
God Stats
25W - 13L
1,657 SR
Queue Stats
151W - 92L
1,592 Elo+
Party 3
Kali
Kali
InaneSoldier145
Kali
Level 156
God Stats
2W - 3L
1,491 SR
Queue Stats
220W - 152L
1,564 Elo+
Party 3
Chang'e
Chang'e
TheTruOlogist
Chang'e
Level 121
God Stats
7W - 2L
1,700 SR
Queue Stats
164W - 167L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
ZeroA J Killer
Hou Yi
Level 159
God Stats
16W - 13L
1,440 SR
Queue Stats
176W - 194L
1,510 Elo+
Party 1
Team Averages
Level 147
1,560 SR
1,521 Elo+

VS

Team Averages
Level 101
1,566 SR
1,532 Elo+
Chaac
Chaac
BerserkerNorm
Chaac
Level 143
God Stats
2W - 3L
1,564 SR
Queue Stats
72W - 70L
1,538 Elo+
Solo
Chang'e
Chang'e
EdgarBHarris
Chang'e
Level 65
God Stats
4W - 4L
1,416 SR
Queue Stats
429W - 439L
1,492 Elo+
Solo
Pele
Pele
EstrellianKing
Pele
Level 120
God Stats
13W - 15L
1,526 SR
Queue Stats
190W - 204L
1,547 Elo+
Solo
Rama
Rama
SnappingRhyme28
Rama
Level 25
God Stats
4W - 3L
1,551 SR
Queue Stats
19W - 18L
1,494 Elo+
Party 2
Raijin
Raijin
SpeedyBoyy
Raijin
Level 154
God Stats
1W - 4L
1,773 SR
Queue Stats
135W - 103L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
1 / 2 / 9
8,634
1,233
4,406
10,413
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
GlowFires
Hercules
14
5 / 2 / 7
9,176
1,311
9,658
12,174
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 6
8,974
1,282
8,089
10,278
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
14
0 / 1 / 10
7,793
1,113
4,694
6,997
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 9
8,700
1,243
7,668
4,665
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

306

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,235
1,176
8,129
9,428
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
EdgarBHarris
Chang'e
13
0 / 2 / 7
7,342
1,049
6,179
4,514
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 7
7,986
1,141
7,372
7,405
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 4
7,866
1,124
7,299
7,467
3,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
SpeedyBoyy
Raijin
13
4 / 3 / 2
8,830
1,261
11,395
8,399
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
12
Kills
8
8
Deaths
12
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
W
Artio
1
2
9
2.75
L
Chang'e
EdgarBHarris
Chang'e
0
2
7
1.75
L
1
3
7
1.5
W
Hercules
GlowFires
Hercules
5
2
7
4.25
W
3
2
6
3
L
1
3
4
1
L
Raijin
SpeedyBoyy
Raijin
4
3
2
1.67
W
Chang'e
0
1
10
5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,515
Damage
40,374
44,527
Taken
37,213
29,659
Mitigated
24,044
12,594
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,129
999
0
2,839
9,428
11,766
0
2,953
6,202
0
22,514
W
Artio
4,406
253
210
1,399
10,413
8,426
0
4,271
6,018
8,166
0
L
Chang'e
EdgarBHarris
Chang'e
6,179
41
478
502
4,514
1,856
0
790
3,447
9,759
0
L
7,372
1,116
0
294
7,405
3,118
0
2,843
4,353
0
20,213
W
Hercules
GlowFires
Hercules
9,658
1,896
0
1,447
12,174
11,909
0
5,720
6,083
0
15,232
W
8,089
2,281
0
1,335
10,278
5,325
0
2,394
7,708
0
20,122
L
7,299
5,798
0
82
7,467
3,439
0
1,485
5,414
0
16,663
L
Raijin
SpeedyBoyy
Raijin
11,395
1,804
0
0
8,399
3,865
0
870
7,241
34,479
0
W
Chang'e
4,694
563
4,702
3,453
6,997
2,430
0
3,661
3,336
23,575
0
W
7,668
2,443
0
48
4,665
1,569
0
1,378
3,012
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
40,259
161
Minions Killed
150
6
Camps Cleared
5
765,134
Distance Traveled
691,473
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,235
1,176
37
5
1
158,420
0
W
Artio
8,634
1,233
6
1
0
151,578
0
L
Chang'e
7,342
1,049
6
1
0
111,492
0
L
Pele
7,986
1,141
28
4
1
138,044
0
W
Hercules
9,176
1,311
22
3
0
166,388
0
W
Kali
8,974
1,282
43
6
4
166,489
0
L
Rama
7,866
1,124
22
3
3
125,040
0
L
Raijin
8,830
1,261
57
8
0
158,477
4
W
Chang'e
7,793
1,113
47
7
1
141,496
0
W
Hou Yi
8,700
1,243
43
6
1
139,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role