Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Exile Sage
Charon
Level 150
God Stats
16W - 18L
1,733 SR
Queue Stats
202W - 191L
1,555 Elo+
Solo
Tiamat
Tiamat
ForEverAlwaysx3
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 229L
1,509 Elo+
Party 1
Loki
Loki
NivekDrol
Loki
Level 60
God Stats
0W - 1L
1,749 SR
Queue Stats
158W - 156L
1,483 Elo+
Solo
Team Averages
Level 98
1,596 SR
1,509 Elo+

VS

Team Averages
Level 125
1,490 SR
1,485 Elo+
Hercules
Hercules
 
Hercules
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Austintoy1
Thanatos
Level 156
God Stats
14W - 18L
1,651 SR
Queue Stats
280W - 265L
1,513 Elo+
Solo
Arachne
Arachne
Ozhur_
Arachne
Level 84
God Stats
1W - 0L
1,285 SR
Queue Stats
36W - 33L
1,496 Elo+
Solo
Ganesha
Ganesha
TauntaunMilk
Ganesha
Level 113
God Stats
20W - 10L
1,686 SR
Queue Stats
313W - 298L
1,403 Elo+
Solo
Anubis
Anubis
agusslaso
Anubis
Level 85
God Stats
8W - 17L
1,328 SR
Queue Stats
132W - 120L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 1
6,149
559
3,788
8,729
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
 
Heimdallr
9
1 / 4 / 2
5,477
498
4,516
8,857
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
Exile Sage
Charon
8
0 / 2 / 4
5,435
494
4,024
6,117
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 4 / 2
5,442
495
3,377
7,243
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
3 / 4 / 2
6,272
570
5,406
10,318
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 1 / 3
6,411
583
5,817
6,120
4,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Austintoy1
Thanatos
13
10 / 1 / 1
7,895
718
11,005
10,489
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Ozhur_
Arachne
11
1 / 1 / 5
6,287
572
3,155
7,697
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
TauntaunMilk
Ganesha
10
0 / 2 / 10
6,949
632
4,069
8,187
6,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
agusslaso
Anubis
11
1 / 2 / 3
6,482
589
3,566
7,768
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
15
16
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
1
1.25
L
Heimdallr
 
Heimdallr
1
4
2
0.5
W
Hercules
 
Hercules
3
1
3
4.5
W
Thanatos
Austintoy1
Thanatos
10
1
1
10.5
L
Charon
Exile Sage
Charon
0
2
4
1
L
0
4
2
0.25
L
Loki
3
4
2
1
W
Arachne
Ozhur_
Arachne
1
1
5
3.5
W
Ganesha
TauntaunMilk
Ganesha
0
2
10
2.5
W
Anubis
agusslaso
Anubis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,111
Damage
27,612
41,264
Taken
40,261
14,187
Mitigated
22,526
14,080
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,788
1,181
0
5,842
8,729
3,076
0
38
8,691
0
30,904
L
Heimdallr
 
Heimdallr
4,516
2,208
0
2,200
8,857
2,270
0
918
7,939
0
33,008
W
Hercules
 
Hercules
5,817
740
0
2,246
6,120
4,902
0
621
5,499
0
29,917
W
Thanatos
Austintoy1
Thanatos
11,005
4,393
0
8,313
10,489
4,029
1,025
1,127
9,362
0
55,762
L
Charon
Exile Sage
Charon
4,024
702
0
1,431
6,117
3,711
0
1,600
4,517
19,572
0
L
3,377
538
0
973
7,243
2,265
0
2,661
4,582
28,577
0
L
Loki
5,406
1,663
0
3,634
10,318
2,865
0
2,418
7,900
0
40,306
W
Arachne
Ozhur_
Arachne
3,155
2,035
0
2,206
7,697
2,788
0
448
7,249
0
49,046
W
Ganesha
TauntaunMilk
Ganesha
4,069
381
0
1,874
8,187
6,896
0
2,436
5,751
18,673
0
W
Anubis
agusslaso
Anubis
3,566
622
0
3,901
7,768
3,911
256
2,769
4,999
51,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
34,024
290
Minions Killed
329
0
Camps Cleared
0
1,057,188
Distance Traveled
1,221,548
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,149
559
54
5
0
211,070
0
L
Heimdallr
5,477
498
66
6
0
185,241
2
W
Hercules
6,411
583
48
4
0
238,584
0
W
Thanatos
7,895
718
98
9
0
238,797
0
L
Charon
5,435
494
24
2
0
218,711
5
L
Tiamat
5,442
495
68
6
0
217,670
0
L
Loki
6,272
570
78
7
0
224,496
0
W
Arachne
6,287
572
80
7
0
260,810
0
W
Ganesha
6,949
632
5
0
0
272,953
5
W
Anubis
6,482
589
98
9
0
210,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role