Player Matchup

Sol
Sol
 
Sol
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fozy_Star
Tsukuyomi
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
416W - 390L
1,515 Elo+
Party 2
Ymir
Ymir
Inatri
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 92L
1,794 Elo+
Party 1
Anubis
Anubis
SteokaPe
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 111L
1,544 Elo+
Party 2
Anhur
Anhur
Скамарох
Anhur
Level 158
God Stats
50W - 37L
1,572 SR
Queue Stats
272W - 266L
1,438 Elo+
Solo
Team Averages
Level 71
1,514 SR
1,558 Elo+

VS

Team Averages
Level 72
1,535 SR
1,460 Elo+
Sobek
Sobek
CryoVengance
Sobek
Level 127
God Stats
67W - 46L
1,678 SR
Queue Stats
168W - 146L
1,508 Elo+
Solo
Ra
Ra
DazBooth
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,458 Elo+
Solo
Medusa
Medusa
KidàpawanCity
Medusa
Level 46
God Stats
1W - 0L
1,526 SR
Queue Stats
4W - 9L
1,332 Elo+
Solo
Mulan
Mulan
Madoze
Mulan
Level 28
God Stats
4W - 3L
1,521 SR
Queue Stats
60W - 57L
1,482 Elo+
Party 3
Ao Kuang
Ao Kuang
nitath0
Ao Kuang
Level 89
God Stats
7W - 9L
1,450 SR
Queue Stats
72W - 73L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 0
5,373
537
2,307
7,030
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Fozy_Star
Tsukuyomi
9
1 / 6 / 0
5,282
528
5,452
11,121
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Inatri
Ymir
6
0 / 2 / 0
4,520
452
2,181
4,739
2,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
SteokaPe
Anubis
8
1 / 6 / 0
5,243
524
3,775
6,721
2,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 4 / 0
4,518
452
2,689
8,980
2,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
6,226
623
3,776
7,365
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 4
6,813
681
3,340
3,849
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 3
5,809
581
7,336
6,827
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Madoze
Mulan
12
6 / 1 / 1
7,590
759
5,283
8,784
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
nitath0
Ao Kuang
12
8 / 0 / 0
6,963
696
7,627
8,074
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
20
20
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
2
0
5
4.5
W
1
0
4
3
L
Tsukuyomi
Fozy_Star
Tsukuyomi
1
6
0
0.17
L
Ymir
Inatri
Ymir
0
2
0
0
W
3
1
3
4.5
W
Mulan
Madoze
Mulan
6
1
1
6.5
L
Anubis
SteokaPe
Anubis
1
6
0
0.17
W
Ao Kuang
nitath0
Ao Kuang
8
0
0
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,404
Damage
27,362
38,591
Taken
34,899
14,649
Mitigated
16,995
10,774
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,307
1,059
0
2,997
7,030
2,462
0
4,561
2,423
37,539
0
W
3,776
460
0
4,126
7,365
5,419
0
928
6,437
16,870
0
W
3,340
200
328
2,485
3,849
1,491
0
1,242
2,607
51,343
0
L
Tsukuyomi
Fozy_Star
Tsukuyomi
5,452
1,655
0
2,911
11,121
4,085
0
6,293
4,828
0
29,725
L
Ymir
Inatri
Ymir
2,181
562
529
758
4,739
2,718
0
1,736
3,003
6,620
0
W
7,336
2,484
0
1,301
6,827
2,214
502
1,221
5,606
0
35,832
W
Mulan
Madoze
Mulan
5,283
820
0
4,671
8,784
4,771
112
3,775
5,009
0
48,415
L
Anubis
SteokaPe
Anubis
3,775
243
0
1,293
6,721
2,434
0
0
6,721
24,653
0
W
Ao Kuang
nitath0
Ao Kuang
7,627
1,670
0
2,120
8,074
3,100
0
1,097
6,977
51,088
0
L
2,689
1,331
0
2,286
8,980
2,950
0
2,107
6,873
0
22,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
33,401
220
Minions Killed
306
0
Camps Cleared
0
891,638
Distance Traveled
996,628
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,373
537
76
8
0
154,000
0
W
Sobek
6,226
623
18
2
0
201,386
2
W
Ra
6,813
681
85
9
0
197,976
0
L
Tsukuyomi
5,282
528
55
6
0
215,887
0
L
Ymir
4,520
452
5
1
0
184,369
0
W
Medusa
5,809
581
50
5
0
175,092
0
W
Mulan
7,590
759
76
8
0
179,937
0
L
Anubis
5,243
524
47
5
0
175,235
0
W
Ao Kuang
6,963
696
77
8
0
242,237
0
L
Anhur
4,518
452
37
4
0
162,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role