Player Matchup

Zeus
Zeus
Black_Mamba_Jr_
Zeus
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
81W - 90L
1,281 Elo+
Party 1
Amaterasu
Amaterasu
BreadBankNoBread
Amaterasu
Level 67
God Stats
6W - 7L
1,390 SR
Queue Stats
96W - 105L
1,426 Elo+
Party 1
Horus
Horus
RozeTwilight
Horus
Level 69
God Stats
1W - 1L
1,372 SR
Queue Stats
112W - 139L
1,430 Elo+
Party 1
Team Averages
Level 61
1,421 SR
1,379 Elo+

VS

Team Averages
Level 53
1,564 SR
1,352 Elo+
Janus
Janus
Mochilito iF
Janus
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 270L
1,360 Elo+
Solo
Sylvanus
Sylvanus
RJA304
Sylvanus
Level 48
God Stats
2W - 5L
1,488 SR
Queue Stats
55W - 67L
1,326 Elo+
Solo
Lancelot
Lancelot
Spla5h Up
Lancelot
Level 59
God Stats
0W - 1L
1,705 SR
Queue Stats
39W - 40L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
10,220
786
3,947
5,282
1,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
11
2 / 0 / 3
9,372
721
2,320
10,889
4,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 4
9,881
760
2,839
11,261
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
10,587
814
11,220
7,082
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RJA304
Sylvanus
4
0 / 2 / 1
7,355
566
326
2,541
785
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Spla5h Up
Lancelot
6
0 / 2 / 1
7,518
578
845
1,965
538
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
1
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Amaterasu
2
0
3
3.5
L
1
2
1
0.75
L
Sylvanus
RJA304
Sylvanus
0
2
1
0.25
W
2
1
4
4
L
Lancelot
Spla5h Up
Lancelot
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,106
Damage
12,391
27,432
Taken
11,588
12,421
Mitigated
3,335
10,349
Healing
173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,947
730
0
727
5,282
1,648
661
3,421
1,705
45,442
0
W
Amaterasu
2,320
1,087
0
3,215
10,889
4,725
1,447
6,246
4,397
0
36,533
L
11,220
364
0
44
7,082
2,012
0
3,312
3,588
68,474
0
L
Sylvanus
RJA304
Sylvanus
326
30
60
69
2,541
785
0
472
1,956
475
0
W
2,839
1,491
1,431
4,976
11,261
6,048
1,159
3,419
7,552
0
25,808
L
Lancelot
Spla5h Up
Lancelot
845
229
0
0
1,965
538
0
412
1,447
0
3,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
25,460
145
Minions Killed
91
0
Camps Cleared
0
605,960
Distance Traveled
277,492
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,220
786
70
5
0
189,107
0
W
Amaterasu
9,372
721
43
3
0
187,600
0
L
Janus
10,587
814
83
6
0
211,539
1
L
Sylvanus
7,355
566
1
0
0
26,625
1
W
Horus
9,881
760
32
2
0
229,253
0
L
Lancelot
7,518
578
7
1
0
39,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role