Player Matchup

Medusa
Medusa
Gold IV
AceroIIa
Medusa
Gold IV
Level 98
God Stats
13W - 16L
1,465 SR
Queue Stats
246W - 262L
1,469 MMR
Party 1
Osiris
Osiris
Gold V
ArticStorm22
Osiris
Gold V
Level 129
God Stats
3W - 5L
1,551 SR
Queue Stats
163W - 168L
1,265 MMR
Solo
Ganesha
Ganesha
Silver II
CraigPopivich
Ganesha
Silver II
Level 93
God Stats
9W - 10L
1,538 SR
Queue Stats
221W - 248L
1,048 MMR
Party 1
Kukulkan
Kukulkan
Gold V
NotoriousBUD82
Kukulkan
Gold V
Level 215
God Stats
12W - 14L
1,602 SR
Queue Stats
691W - 725L
1,269 MMR
Solo
Mercury
Mercury
Gold V
VivoDelPaco
Mercury
Gold V
Level 87
God Stats
5W - 3L
1,907 SR
Queue Stats
142W - 155L
1,215 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,613 SR
1,253 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,527 SR
1,268 MMR
Xbalanque
Xbalanque
Gold V
CT-5756
Xbalanque
Gold V
Level 103
God Stats
3W - 2L
1,348 SR
Queue Stats
157W - 171L
1,256 MMR
Solo
Thor
Thor
Gold V
Red_Wolf-003
Thor
Gold V
Level 89
God Stats
8W - 6L
1,603 SR
Queue Stats
78W - 84L
1,261 MMR
Party 2
Athena
Athena
Gold V
SuperAfraid
Athena
Gold V
Level 121
God Stats
10W - 8L
1,518 SR
Queue Stats
257W - 269L
1,256 MMR
Solo
Cthulhu
Cthulhu
Silver I
TheAstrophel
Cthulhu
Silver I
Level 129
God Stats
4W - 3L
1,592 SR
Queue Stats
99W - 102L
1,285 MMR
Solo
Raijin
Raijin
Gold V
aTachyons
Raijin
Gold V
Level 125
God Stats
1W - 1L
1,573 SR
Queue Stats
91W - 90L
1,282 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AceroIIa
Medusa
5
2 / 0 / 0
3,458
692
4,144
2,956
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
6
2 / 2 / 1
3,748
750
1,806
4,875
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
5
0 / 1 / 2
3,381
676
1,720
4,734
2,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
6
0 / 0 / 0
3,440
688
1,317
888
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
VivoDelPaco
Mercury
3
0 / 1 / 0
2,679
536
65
1,519
411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
PeleAo KuangArtemisThanatos

VS

Bans
BastetArachneAwilixNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CT-5756
Xbalanque
5
0 / 1 / 1
3,207
641
3,630
3,318
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
2 / 1 / 1
3,609
722
1,049
3,706
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
5
0 / 1 / 1
3,336
667
1,563
4,478
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
TheAstrophel
Cthulhu
6
1 / 2 / 1
3,886
777
2,973
4,965
1,931
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
aTachyons
Raijin
7
1 / 0 / 0
3,882
776
850
1,814
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
AceroIIa
Medusa
2
0
0
2
L
Osiris
2
2
1
1.25
W
Xbalanque
CT-5756
Xbalanque
0
1
1
0.5
L
Ganesha
0
1
2
1
L
Kukulkan
0
0
0
0
W
2
1
1
2.5
W
Athena
0
1
1
0.5
W
Cthulhu
TheAstrophel
Cthulhu
1
2
1
0.75
L
Mercury
VivoDelPaco
Mercury
0
1
0
0
W
Raijin
aTachyons
Raijin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,052
Damage
10,065
14,972
Taken
18,281
6,896
Mitigated
6,611
4,762
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AceroIIa
Medusa
4,144
1,437
0
750
2,956
893
0
671
2,285
0
17,343
L
Osiris
1,806
801
0
2,258
4,875
2,982
0
2,973
1,902
0
13,388
W
Xbalanque
CT-5756
Xbalanque
3,630
1,827
0
1,297
3,318
954
0
725
2,593
0
18,546
L
Ganesha
1,720
312
0
1,320
4,734
2,348
0
892
3,842
6,978
0
L
Kukulkan
1,317
92
0
224
888
262
0
319
569
20,200
0
W
1,049
440
0
375
3,706
1,109
9
796
2,910
0
11,236
W
Athena
1,563
529
0
1,497
4,478
2,108
0
896
3,582
7,367
0
W
Cthulhu
TheAstrophel
Cthulhu
2,973
955
0
1,559
4,965
1,931
0
0
4,965
17,391
0
L
Mercury
VivoDelPaco
Mercury
65
0
0
210
1,519
411
0
531
988
0
2,949
W
Raijin
aTachyons
Raijin
850
234
0
848
1,814
509
0
620
1,194
27,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,706
Gold Earned
17,920
117
Minions Killed
141
0
Camps Cleared
0
441,288
Distance Traveled
494,991
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,458
692
42
8
0
89,859
0
L
Osiris
3,748
750
28
6
0
84,518
0
W
Xbalanque
3,207
641
32
6
0
89,837
0
L
Ganesha
3,381
676
0
0
0
119,928
0
L
Kukulkan
3,440
688
41
8
0
89,278
0
W
Thor
3,609
722
19
4
0
119,406
0
W
Athena
3,336
667
12
2
0
111,945
0
W
Cthulhu
3,886
777
25
5
0
91,762
0
L
Mercury
2,679
536
6
1
0
57,705
0
W
Raijin
3,882
776
53
11
0
82,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role