Player Matchup

Geb
Geb
Fallen_Atombomb
Geb
Level 208
God Stats
19W - 19L
1,643 SR
Queue Stats
722W - 671L
1,593 Elo+
Party 1
Ganesha
Ganesha
Sopa_beige
Ganesha
Level 158
God Stats
3W - 7L
1,445 SR
Queue Stats
399W - 407L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
krieger1991
Cu Chulainn
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 275L
1,457 Elo+
Solo
Skadi
Skadi
smolllion
Skadi
Level 109
God Stats
2W - 2L
1,604 SR
Queue Stats
244W - 232L
1,625 Elo+
Party 1
Cupid
Cupid
sote_the_silent
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,464 Elo+
Party 1
Team Averages
Level 152
1,538 SR
1,529 Elo+

VS

Team Averages
Level 118
1,374 SR
1,526 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Humildad
Artio
Level 159
God Stats
3W - 2L
1,401 SR
Queue Stats
274W - 254L
1,530 Elo+
Solo
Martichoras
Martichoras
Sweechez
Martichoras
Level 75
God Stats
2W - 2L
1,199 SR
Queue Stats
115W - 108L
1,561 Elo+
Party 2
Ao Kuang
Ao Kuang
Xmarkstre
Ao Kuang
Level 143
God Stats
8W - 15L
1,270 SR
Queue Stats
971W - 984L
1,478 Elo+
Solo
Danzaburou
Danzaburou
xXYaNerdXx
Danzaburou
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 102L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,147
704
9,698
19,916
15,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Sopa_beige
Ganesha
15
0 / 3 / 4
9,004
693
6,011
19,932
16,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
krieger1991
Cu Chulainn
10
1 / 4 / 1
7,096
546
3,764
9,314
6,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
smolllion
Skadi
15
0 / 4 / 2
8,015
617
11,380
11,656
5,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 1
8,371
644
7,766
10,801
5,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 1 / 12
10,084
776
16,533
6,334
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
Humildad
Artio
16
3 / 2 / 13
10,956
843
10,164
17,739
24,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
Sweechez
Martichoras
16
1 / 1 / 13
10,073
775
15,597
8,354
4,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
Xmarkstre
Ao Kuang
17
8 / 1 / 9
10,898
838
10,560
14,045
15,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
xXYaNerdXx
Danzaburou
17
4 / 1 / 11
10,541
811
10,158
7,390
3,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
4
Kills
19
20
Deaths
6
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
12
9
L
1
6
2
0.33
W
Artio
Humildad
Artio
3
2
13
4.75
L
Ganesha
Sopa_beige
Ganesha
0
3
4
0.67
W
Martichoras
Sweechez
Martichoras
1
1
13
7.5
W
Ao Kuang
Xmarkstre
Ao Kuang
8
1
9
12.5
L
Cu Chulainn
krieger1991
Cu Chulainn
1
4
1
0.38
L
Skadi
smolllion
Skadi
0
4
2
0.25
L
2
3
1
0.83
W
Danzaburou
xXYaNerdXx
Danzaburou
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
63,012
71,619
Taken
53,862
48,005
Mitigated
52,322
21,646
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,533
607
1,601
955
6,334
3,291
2,360
1,918
4,416
35,957
0
L
9,698
633
2,472
3,412
19,916
15,006
0
7,828
11,391
14,477
0
W
Artio
Humildad
Artio
10,164
462
2,380
6,461
17,739
24,617
687
5,205
12,534
19,677
0
L
Ganesha
Sopa_beige
Ganesha
6,011
77
2,729
7,846
19,932
16,076
0
9,991
9,212
19,565
0
W
Martichoras
Sweechez
Martichoras
15,597
4,356
382
1,230
8,354
4,691
2,155
3,011
5,343
0
36,405
W
Ao Kuang
Xmarkstre
Ao Kuang
10,560
1,836
1,523
5,094
14,045
15,798
2,998
2,843
11,202
16,660
0
L
Cu Chulainn
krieger1991
Cu Chulainn
3,764
446
0
0
9,314
6,317
0
4,402
4,599
0
7,119
L
Skadi
smolllion
Skadi
11,380
4,593
0
0
11,656
5,349
0
7,213
4,278
0
24,981
L
7,766
3,728
2,747
2,440
10,801
5,257
22
5,849
4,778
0
23,538
W
Danzaburou
xXYaNerdXx
Danzaburou
10,158
3,003
909
2,129
7,390
3,925
727
2,732
4,658
0
23,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,633
Gold Earned
52,552
107
Minions Killed
143
0
Camps Cleared
0
924,542
Distance Traveled
1,193,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,084
776
47
4
0
243,345
0
L
Geb
9,147
704
20
2
0
193,616
0
W
Artio
10,956
843
10
1
0
258,685
0
L
Ganesha
9,004
693
3
0
0
205,930
0
W
Martichoras
10,073
775
44
3
0
224,927
0
W
Ao Kuang
10,898
838
11
1
0
215,257
0
L
Cu Chulainn
7,096
546
10
1
0
117,120
0
L
Skadi
8,015
617
35
3
0
196,474
0
L
Cupid
8,371
644
39
3
0
211,402
0
W
Danzaburou
10,541
811
31
2
0
251,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role