Player Matchup

Nemesis
Nemesis
AlanSlurring
Nemesis
Level 106
God Stats
1W - 1L
1,733 SR
Queue Stats
141W - 151L
1,461 Elo+
Solo
Cthulhu
Cthulhu
KalloJin
Cthulhu
Level 67
God Stats
8W - 6L
1,636 SR
Queue Stats
135W - 162L
1,443 Elo+
Solo
Apollo
Apollo
PitLion
Apollo
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 87L
1,221 Elo+
Solo
Janus
Janus
Yoke3883
Janus
Level 78
God Stats
7W - 12L
1,504 SR
Queue Stats
92W - 81L
1,550 Elo+
Solo
Hades
Hades
friskyYoursenpai
Hades
Level 142
God Stats
66W - 53L
1,540 SR
Queue Stats
367W - 352L
1,572 Elo+
Solo
Team Averages
Level 99
1,582 SR
1,450 Elo+

VS

Team Averages
Level 110
1,597 SR
1,508 Elo+
Ao Kuang
Ao Kuang
DonkeyCheeks
Ao Kuang
Level 43
God Stats
4W - 3L
1,573 SR
Queue Stats
83W - 76L
1,497 Elo+
Party 1
Poseidon
Poseidon
Le Mr Sacha
Poseidon
Level 125
God Stats
72W - 55L
1,620 SR
Queue Stats
118W - 112L
1,537 Elo+
Party 2
Fafnir
Fafnir
Level99Pain
Fafnir
Level 159
God Stats
7W - 3L
1,583 SR
Queue Stats
61W - 59L
1,494 Elo+
Party 1
Anhur
Anhur
Mxmlcl
Anhur
Level 133
God Stats
1W - 0L
1,766 SR
Queue Stats
119W - 106L
1,582 Elo+
Party 2
Bellona
Bellona
luusted
Bellona
Level 89
God Stats
3W - 3L
1,441 SR
Queue Stats
269W - 241L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlanSlurring
Nemesis
11
1 / 1 / 2
7,209
481
4,265
7,390
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
KalloJin
Cthulhu
11
0 / 1 / 0
6,824
455
4,212
8,011
4,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
PitLion
Apollo
7
0 / 2 / 0
5,407
360
412
4,403
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Yoke3883
Janus
16
2 / 0 / 1
9,505
634
6,180
4,536
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 0
8,904
594
6,553
11,517
6,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DonkeyCheeks
Ao Kuang
12
3 / 1 / 0
7,233
482
6,294
13,672
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Le Mr Sacha
Poseidon
14
0 / 3 / 2
7,826
522
2,421
6,275
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
11
0 / 0 / 1
7,441
496
957
6,175
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Mxmlcl
Anhur
15
1 / 0 / 1
8,470
565
4,417
7,945
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
luusted
Bellona
13
0 / 2 / 1
6,895
460
4,625
9,738
7,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
4
5
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlanSlurring
Nemesis
1
1
2
2
W
Ao Kuang
DonkeyCheeks
Ao Kuang
3
1
0
3
L
Cthulhu
KalloJin
Cthulhu
0
1
0
0
W
Poseidon
Le Mr Sacha
Poseidon
0
3
2
0.33
W
Fafnir
0
0
1
0.5
W
Anhur
Mxmlcl
Anhur
1
0
1
1.5
L
Apollo
PitLion
Apollo
0
2
0
0
L
Janus
Yoke3883
Janus
2
0
1
2.5
L
3
1
0
3
W
Bellona
luusted
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,622
Damage
18,714
35,857
Taken
43,805
17,008
Mitigated
23,172
11,482
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlanSlurring
Nemesis
4,265
2,224
0
820
7,390
2,631
0
2,899
4,491
0
48,692
W
Ao Kuang
DonkeyCheeks
Ao Kuang
6,294
1,764
0
2,826
13,672
4,438
810
4,957
8,559
55,496
0
L
Cthulhu
KalloJin
Cthulhu
4,212
225
795
1,467
8,011
4,796
0
971
7,040
35,089
0
W
Poseidon
Le Mr Sacha
Poseidon
2,421
105
39
719
6,275
1,958
337
1,202
4,959
69,199
0
W
Fafnir
957
161
284
1,740
6,175
5,730
121
2,382
3,713
18,926
0
W
Anhur
Mxmlcl
Anhur
4,417
2,517
0
4,114
7,945
3,143
522
2,749
5,196
0
85,613
L
Apollo
PitLion
Apollo
412
242
0
956
4,403
1,155
0
562
3,841
0
18,781
L
Janus
Yoke3883
Janus
6,180
341
0
636
4,536
1,956
729
2,327
2,209
87,913
0
L
6,553
1,483
115
6,693
11,517
6,470
651
2,913
8,604
67,893
0
W
Bellona
luusted
Bellona
4,625
915
0
2,292
9,738
7,903
97
5,279
4,433
0
44,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
37,865
451
Minions Killed
452
0
Camps Cleared
0
1,241,460
Distance Traveled
1,486,997
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,209
481
82
5
0
229,765
0
W
Ao Kuang
7,233
482
84
6
0
322,448
0
L
Cthulhu
6,824
455
47
3
0
304,842
1
W
Poseidon
7,826
522
119
8
0
330,859
0
W
Fafnir
7,441
496
37
2
0
277,723
2
W
Anhur
8,470
565
141
9
0
269,284
0
L
Apollo
5,407
360
36
2
0
113,947
0
L
Janus
9,505
634
155
10
0
335,347
4
L
Hades
8,904
594
131
9
0
257,559
0
W
Bellona
6,895
460
71
5
0
286,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role