Player Matchup

Hel
Hel
Fortunatee
Hel
Level 67
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 15L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
S0Sn
Cthulhu
Level 125
God Stats
15W - 13L
1,557 SR
Queue Stats
82W - 81L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
bobcorn75
Heimdallr
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,150 Elo+
Party 1
Team Averages
Level 88
1,459 SR
1,302 Elo+

VS

Team Averages
Level 109
1,599 SR
1,396 Elo+
Bakasura
Bakasura
Darksider_r
Bakasura
Level 115
God Stats
12W - 7L
1,678 SR
Queue Stats
218W - 234L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
Umbra5470
Gilgamesh
Level 108
God Stats
13W - 17L
1,462 SR
Queue Stats
205W - 230L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
greghwiggy
Morgan Le Fay
Level 105
God Stats
46W - 23L
1,656 SR
Queue Stats
512W - 529L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
10,293
792
5,644
7,615
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
S0Sn
Cthulhu
12
5 / 2 / 2
10,216
786
12,779
14,779
10,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
bobcorn75
Heimdallr
13
1 / 3 / 6
9,736
749
6,010
8,688
3,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Darksider_r
Bakasura
8
0 / 2 / 4
7,930
610
751
6,194
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Umbra5470
Gilgamesh
9
2 / 3 / 3
8,419
648
4,210
8,750
5,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
greghwiggy
Morgan Le Fay
14
4 / 4 / 2
10,450
804
15,587
13,875
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
9
Kills
6
6
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Darksider_r
Bakasura
0
2
4
1
W
3
1
4
5
W
Cthulhu
S0Sn
Cthulhu
5
2
2
3
L
Gilgamesh
Umbra5470
Gilgamesh
2
3
3
1.17
W
Heimdallr
bobcorn75
Heimdallr
1
3
6
1.33
L
Morgan Le Fay
greghwiggy
Morgan Le Fay
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,433
Damage
20,548
31,082
Taken
28,819
16,281
Mitigated
14,374
5,502
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Darksider_r
Bakasura
751
565
0
1,812
6,194
3,264
0
4,567
1,451
0
2,787
W
5,644
293
1,075
2,548
7,615
2,207
869
4,336
3,279
33,607
0
W
Cthulhu
S0Sn
Cthulhu
12,779
689
0
482
14,779
10,936
219
7,076
7,663
35,690
0
L
Gilgamesh
Umbra5470
Gilgamesh
4,210
788
0
1,154
8,750
5,717
0
4,775
3,763
0
11,562
W
Heimdallr
bobcorn75
Heimdallr
6,010
1,644
0
1,397
8,688
3,138
1,384
4,824
3,776
0
37,265
L
Morgan Le Fay
greghwiggy
Morgan Le Fay
15,587
1,658
0
1,073
13,875
5,393
0
8,607
5,038
51,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
26,799
162
Minions Killed
70
0
Camps Cleared
0
732,040
Distance Traveled
573,531
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,930
610
12
1
0
140,922
0
W
Hel
10,293
792
55
4
0
250,255
0
W
Cthulhu
10,216
786
58
4
0
259,107
0
L
Gilgamesh
8,419
648
5
0
0
194,235
2
W
Heimdallr
9,736
749
49
4
0
222,678
0
L
Morgan Le Fay
10,450
804
53
4
0
238,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role