Player Matchup

Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Aliz-84
Anubis
Level 159
God Stats
12W - 11L
1,380 SR
Queue Stats
294W - 321L
1,379 Elo+
Party 2
Fafnir
Fafnir
HellLucifer666
Fafnir
Level 157
God Stats
4W - 6L
1,410 SR
Queue Stats
669W - 668L
1,424 Elo+
Solo
Zeus
Zeus
Jafustian
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 38L
1,326 Elo+
Solo
Hun Batz
Hun Batz
wachita
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,446 Elo+
Solo
Team Averages
Level 123
1,458 SR
1,415 Elo+

VS

Team Averages
Level 71
1,506 SR
1,412 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BarneyStinson69L
Hachiman
Level 108
God Stats
4W - 5L
1,615 SR
Queue Stats
481W - 461L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
numvlogger
Gilgamesh
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
119W - 170L
1,344 Elo+
Solo
Kumbhakarna
Kumbhakarna
rom169330
Kumbhakarna
Level 85
God Stats
8W - 5L
1,646 SR
Queue Stats
251W - 270L
1,425 Elo+
Party 1
Kali
Kali
sancho69taras
Kali
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 202L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 0 / 6
9,230
923
5,360
3,543
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Aliz-84
Anubis
15
4 / 2 / 6
8,788
879
15,930
9,223
5,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 9
8,172
817
4,371
9,150
13,968
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
14
1 / 2 / 9
8,100
810
6,165
5,541
2,447
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
wachita
Hun Batz
15
2 / 1 / 8
8,182
818
6,181
7,037
4,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
0 / 0 / 0
5,428
543
0
268
102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 3
7,059
706
8,472
10,470
4,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
numvlogger
Gilgamesh
15
3 / 4 / 3
7,568
757
10,615
15,892
10,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Kumbhakarna
rom169330
Kumbhakarna
13
1 / 1 / 3
7,245
725
1,724
9,603
8,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 2 / 3
6,658
666
3,264
7,451
3,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
12
Kills
6
6
Deaths
12
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
0
6
7
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Anubis
Aliz-84
Anubis
4
2
6
3.5
L
2
5
3
0.7
W
1
1
9
5.5
W
Zeus
1
2
9
2.75
L
Gilgamesh
numvlogger
Gilgamesh
3
4
3
1.13
L
Kumbhakarna
rom169330
Kumbhakarna
1
1
3
2.5
L
0
2
3
0.75
W
Hun Batz
wachita
Hun Batz
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,007
Damage
24,075
34,494
Taken
43,684
30,779
Mitigated
26,510
11,844
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,360
500
584
694
3,543
4,237
429
95
3,448
10,770
0
L
Cernunnos
 
Cernunnos
0
0
0
0
268
102
0
268
0
0
0
W
Anubis
Aliz-84
Anubis
15,930
1,012
1,781
3,362
9,223
5,691
372
615
8,608
32,981
0
L
8,472
3,148
494
837
10,470
4,418
44
7,847
2,623
0
18,891
W
4,371
1,090
767
1,908
9,150
13,968
737
475
8,675
9,554
0
W
Zeus
6,165
2,290
0
297
5,541
2,447
1,134
347
5,194
13,202
0
L
Gilgamesh
numvlogger
Gilgamesh
10,615
265
587
2,567
15,892
10,131
0
11,629
4,263
0
21,405
L
Kumbhakarna
rom169330
Kumbhakarna
1,724
254
2,123
2,818
9,603
8,415
0
6,772
2,831
3,609
0
L
3,264
356
1,198
1,798
7,451
3,444
0
5,310
2,141
0
12,975
W
Hun Batz
wachita
Hun Batz
6,181
757
803
1,648
7,037
4,436
1,662
192
6,845
0
14,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
33,958
99
Minions Killed
64
0
Camps Cleared
0
769,251
Distance Traveled
678,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,230
923
8
1
0
129,955
0
L
Cernunnos
5,428
543
0
0
0
6,622
0
W
Anubis
8,788
879
31
3
0
143,515
0
L
Hachiman
7,059
706
20
2
0
146,154
0
W
Fafnir
8,172
817
11
1
0
184,890
0
W
Zeus
8,100
810
22
2
0
118,963
0
L
Gilgamesh
7,568
757
22
2
0
179,582
0
L
Kumbhakarna
7,245
725
4
0
0
194,193
0
L
Kali
6,658
666
18
2
0
151,574
0
W
Hun Batz
8,182
818
27
3
0
191,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role