Player Matchup

Ah Muzen Cab
Ah Muzen Cab
A-A-R-O-N-N
Ah Muzen Cab
Level 149
God Stats
2W - 1L
1,626 SR
Queue Stats
111W - 127L
1,523 Elo+
Solo
Athena
Athena
Raphtalia xx
Athena
Level 104
God Stats
2W - 2L
1,665 SR
Queue Stats
134W - 131L
1,540 Elo+
Solo
Poseidon
Poseidon
je7001
Poseidon
Level 103
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 14L
1,183 Elo+
Party 1
Mercury
Mercury
manorik
Mercury
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
364W - 358L
1,470 Elo+
Solo
Cerberus
Cerberus
tmyndy
Cerberus
Level 115
God Stats
4W - 3L
1,693 SR
Queue Stats
178W - 198L
1,413 Elo+
Party 1
Team Averages
Level 111
1,557 SR
1,426 Elo+

VS

Team Averages
Level 101
1,503 SR
1,560 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Aggfree2
Nemesis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,783 Elo+
Solo
Charybdis
Charybdis
Atlasfazer
Charybdis
Level 85
God Stats
1W - 1L
1,454 SR
Queue Stats
127W - 89L
1,569 Elo+
Solo
Geb
Geb
ChowPey
Geb
Level 73
God Stats
2W - 1L
1,433 SR
Queue Stats
221W - 244L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zZzFuy
Ah Muzen Cab
Level 98
God Stats
4W - 1L
1,627 SR
Queue Stats
500W - 525L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A-A-R-O-N-N
Ah Muzen Cab
20
10 / 4 / 8
12,333
725
18,081
19,936
10,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Athena
20
2 / 4 / 15
11,939
702
10,359
36,786
42,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
je7001
Poseidon
20
1 / 4 / 13
11,632
684
18,698
12,416
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
manorik
Mercury
16
4 / 7 / 10
10,932
643
10,646
13,832
6,289
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
tmyndy
Cerberus
20
5 / 4 / 14
11,672
687
19,830
26,561
38,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 5 / 10
10,056
592
19,549
16,426
8,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Aggfree2
Nemesis
19
6 / 5 / 9
11,646
685
17,149
18,485
10,890
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Atlasfazer
Charybdis
18
4 / 5 / 10
10,939
643
19,466
13,135
7,712
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
18
3 / 5 / 13
11,416
672
11,599
21,047
26,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
zZzFuy
Ah Muzen Cab
20
7 / 2 / 12
12,582
740
27,138
16,483
9,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
77
22
Kills
23
23
Deaths
22
60
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
5
10
1.6
L
Ah Muzen Cab
A-A-R-O-N-N
Ah Muzen Cab
10
4
8
3.5
W
Nemesis
Aggfree2
Nemesis
6
5
9
2.1
W
Charybdis
Atlasfazer
Charybdis
4
5
10
1.8
W
Geb
3
5
13
1.9
L
Athena
2
4
15
2.38
L
Poseidon
je7001
Poseidon
1
4
13
1.88
L
Mercury
manorik
Mercury
4
7
10
1.29
L
Cerberus
tmyndy
Cerberus
5
4
14
3
W
Ah Muzen Cab
zZzFuy
Ah Muzen Cab
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,614
Damage
94,901
109,531
Taken
85,576
102,442
Mitigated
62,628
43,486
Healing
23,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
19,549
1,594
58
3,925
16,426
8,586
0
10,256
6,170
34,230
0
L
Ah Muzen Cab
A-A-R-O-N-N
Ah Muzen Cab
18,081
6,313
3,576
3,348
19,936
10,388
701
4,887
15,049
0
40,610
W
Nemesis
Aggfree2
Nemesis
17,149
5,845
1,703
6,768
18,485
10,890
0
10,807
7,678
0
27,560
W
Charybdis
Atlasfazer
Charybdis
19,466
9,732
528
836
13,135
7,712
0
7,913
5,222
0
35,983
W
Geb
11,599
962
3,006
3,069
21,047
26,065
29
11,326
9,721
21,819
282
L
Athena
10,359
2,515
1,393
14,199
36,786
42,437
141
9,501
27,285
20,575
0
L
Poseidon
je7001
Poseidon
18,698
300
2,378
2,757
12,416
4,922
608
4,790
7,626
49,101
0
L
Mercury
manorik
Mercury
10,646
4,485
1,390
1,169
13,832
6,289
193
3,722
10,110
0
14,535
L
Cerberus
tmyndy
Cerberus
19,830
565
3,655
9,621
26,561
38,406
77
7,966
18,595
34,703
0
W
Ah Muzen Cab
zZzFuy
Ah Muzen Cab
27,138
6,509
328
3,266
16,483
9,375
0
8,585
7,898
0
56,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,508
Gold Earned
56,639
239
Minions Killed
226
0
Camps Cleared
0
1,540,879
Distance Traveled
1,492,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,056
592
34
2
0
273,176
0
L
Ah Muzen Cab
12,333
725
71
4
0
331,064
0
W
Nemesis
11,646
685
34
2
0
333,734
0
W
Charybdis
10,939
643
47
3
0
265,946
0
W
Geb
11,416
672
28
2
0
283,230
0
L
Athena
11,939
702
28
2
0
292,939
0
L
Poseidon
11,632
684
76
4
0
327,382
0
L
Mercury
10,932
643
18
1
0
272,810
0
L
Cerberus
11,672
687
46
3
0
316,684
0
W
Ah Muzen Cab
12,582
740
83
5
0
336,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role