Player Matchup

Thoth
Thoth
 
Thoth
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ArtOfEightLimbs
Bastet
Level 73
God Stats
4W - 6L
1,577 SR
Queue Stats
105W - 105L
1,505 Elo+
Solo
Da Ji
Da Ji
RemainBroken
Da Ji
Level 150
God Stats
1W - 10L
1,164 SR
Queue Stats
690W - 667L
1,538 Elo+
Solo
Aphrodite
Aphrodite
bGKhaleesi
Aphrodite
Level 138
God Stats
3W - 2L
1,605 SR
Queue Stats
303W - 294L
1,599 Elo+
Solo
Xbalanque
Xbalanque
oSo Kalepzo
Xbalanque
Level 148
God Stats
16W - 17L
1,499 SR
Queue Stats
997W - 1,071L
1,461 Elo+
Solo
Team Averages
Level 137
1,469 SR
1,520 Elo+

VS

Team Averages
Level 176
1,582 SR
1,513 Elo+
Hel
Hel
Humildad
Hel
Level 159
God Stats
8W - 2L
1,774 SR
Queue Stats
274W - 254L
1,531 Elo+
Solo
Zeus
Zeus
Jiren_-0
Zeus
Level 185
God Stats
24W - 14L
1,686 SR
Queue Stats
935W - 928L
1,514 Elo+
Solo
Amaterasu
Amaterasu
PULL OUT PATT
Amaterasu
Level 155
God Stats
3W - 3L
1,661 SR
Queue Stats
213W - 219L
1,567 Elo+
Solo
Hera
Hera
milkflavoredpop
Hera
Level 202
God Stats
10W - 9L
1,353 SR
Queue Stats
492W - 487L
1,436 Elo+
Party 1
Medusa
Medusa
pinkrazor49
Medusa
Level 180
God Stats
17W - 16L
1,434 SR
Queue Stats
626W - 608L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 5 / 6
9,028
821
13,623
12,524
6,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 3 / 10
9,559
869
15,143
14,106
10,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 10
8,721
793
4,515
13,503
18,236
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
bGKhaleesi
Aphrodite
13
0 / 4 / 13
8,114
738
6,422
16,374
12,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
oSo Kalepzo
Xbalanque
15
2 / 7 / 3
8,815
801
12,791
13,684
6,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 16
9,435
858
5,350
14,851
10,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zeus
16
9 / 3 / 10
10,143
922
22,177
11,930
4,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
PULL OUT PATT
Amaterasu
16
1 / 5 / 12
8,988
817
6,745
14,745
16,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 5 / 13
9,540
867
12,700
12,730
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
16
7 / 3 / 11
10,475
952
12,413
12,571
6,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
85
16
Kills
23
24
Deaths
18
42
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
5
6
1.6
L
7
3
10
4
W
2
2
16
5
W
Zeus
9
3
10
4.67
W
Amaterasu
PULL OUT PATT
Amaterasu
1
5
12
1.4
L
2
5
10
1.4
L
Aphrodite
bGKhaleesi
Aphrodite
0
4
13
1.63
W
4
5
13
2.1
L
Xbalanque
oSo Kalepzo
Xbalanque
2
7
3
0.5
W
Medusa
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,494
Damage
59,385
70,191
Taken
66,827
54,421
Mitigated
43,664
28,052
Healing
30,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,623
757
404
330
12,524
6,558
485
8,154
4,328
29,946
0
L
15,143
3,403
2,921
5,048
14,106
10,402
685
8,311
5,540
0
22,388
W
5,350
116
11,271
8,931
14,851
10,232
184
3,588
11,263
14,994
0
W
Zeus
22,177
2,144
0
1,790
11,930
4,779
2,448
3,523
8,407
40,114
0
W
Amaterasu
PULL OUT PATT
Amaterasu
6,745
1,572
407
1,831
14,745
16,792
732
4,436
10,309
0
12,264
L
4,515
795
189
1,044
13,503
18,236
76
7,960
5,373
0
5,818
L
Aphrodite
bGKhaleesi
Aphrodite
6,422
699
7,387
7,739
16,374
12,538
230
8,235
7,990
14,777
0
W
12,700
3,482
1,396
2,854
12,730
5,538
1,028
5,148
7,582
23,308
0
L
Xbalanque
oSo Kalepzo
Xbalanque
12,791
5,907
2,003
987
13,684
6,687
1,451
7,567
5,934
0
30,808
W
Medusa
12,413
4,357
582
1,548
12,571
6,323
3,223
3,350
9,221
0
25,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,237
Gold Earned
48,581
97
Minions Killed
128
0
Camps Cleared
0
1,008,027
Distance Traveled
1,002,867
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,028
821
34
3
0
205,800
0
L
Bastet
9,559
869
14
1
0
248,591
0
W
Hel
9,435
858
30
3
0
215,230
0
W
Zeus
10,143
922
21
2
0
183,644
0
W
Amaterasu
8,988
817
24
2
0
201,494
0
L
Da Ji
8,721
793
2
0
0
179,491
0
L
Aphrodite
8,114
738
10
1
0
200,715
0
W
Hera
9,540
867
19
2
0
193,496
0
L
Xbalanque
8,815
801
37
3
0
173,430
0
W
Medusa
10,475
952
34
3
0
209,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role