Player Matchup

Amaterasu
Amaterasu
combatwombat_cw
Amaterasu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 251L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
hoshikage27
Zhong Kui
Level 128
God Stats
1W - 3L
1,205 SR
Queue Stats
83W - 85L
1,488 Elo+
Solo
Neith
Neith
iTHEDANY
Neith
Level 78
God Stats
1W - 8L
1,359 SR
Queue Stats
1W - 16L
1,063 Elo+
Solo
Team Averages
Level 108
1,355 SR
1,338 Elo+

VS

Team Averages
Level 133
1,496 SR
1,473 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TESmoke_16
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,500 Elo+
Solo
Charon
Charon
fheer
Charon
Level 158
God Stats
4W - 1L
1,487 SR
Queue Stats
63W - 60L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
combatwombat_cw
Amaterasu
9
0 / 8 / 1
7,605
634
4,135
20,905
11,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
hoshikage27
Zhong Kui
10
2 / 5 / 0
8,231
686
4,821
8,141
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
iTHEDANY
Neith
10
0 / 3 / 1
7,715
643
3,139
6,930
2,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
9 / 0 / 5
10,650
888
13,645
8,657
3,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
TESmoke_16
Baron Samedi
13
4 / 0 / 12
10,135
845
7,272
4,361
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
fheer
Charon
13
3 / 2 / 12
10,102
842
10,041
13,331
9,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
16
16
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
5
11.5
W
Baron Samedi
TESmoke_16
Baron Samedi
4
0
12
10
L
Amaterasu
combatwombat_cw
Amaterasu
0
8
1
0.06
W
Charon
fheer
Charon
3
2
12
4.5
L
Zhong Kui
hoshikage27
Zhong Kui
2
5
0
0.4
L
Neith
iTHEDANY
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,095
Damage
30,958
35,976
Taken
26,349
19,886
Mitigated
14,530
6,220
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,645
4,465
0
2,541
8,657
3,513
2,099
1,362
7,295
0
58,034
W
Baron Samedi
TESmoke_16
Baron Samedi
7,272
970
1,632
2,273
4,361
1,881
744
857
3,504
37,233
0
L
Amaterasu
combatwombat_cw
Amaterasu
4,135
1,134
0
3,695
20,905
11,160
0
9,261
11,644
0
21,888
W
Charon
fheer
Charon
10,041
1,827
283
3,281
13,331
9,136
261
3,273
10,058
29,582
628
L
Zhong Kui
hoshikage27
Zhong Kui
4,821
406
0
938
8,141
6,078
0
4,830
3,311
17,405
1,866
L
Neith
iTHEDANY
Neith
3,139
756
336
1,251
6,930
2,648
0
2,785
4,145
0
24,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,551
Gold Earned
30,887
76
Minions Killed
154
0
Camps Cleared
0
493,570
Distance Traveled
624,353
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,650
888
57
5
0
200,805
0
W
Baron Samedi
10,135
845
40
3
0
207,185
0
L
Amaterasu
7,605
634
18
2
0
173,574
0
W
Charon
10,102
842
57
5
0
216,363
0
L
Zhong Kui
8,231
686
25
2
0
166,308
1
L
Neith
7,715
643
33
3
0
153,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role