Player Matchup

Skadi
Skadi
 
Skadi
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GreenSonic00
Bastet
Level 115
God Stats
2W - 1L
1,557 SR
Queue Stats
125W - 93L
1,522 Elo+
Solo
Odin
Odin
JaguarDSaul
Odin
Level 148
God Stats
3W - 2L
1,711 SR
Queue Stats
425W - 442L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MochaQuarantini
Morgan Le Fay
Level 128
God Stats
18W - 16L
1,573 SR
Queue Stats
433W - 414L
1,505 Elo+
Solo
Geb
Geb
oSo Kalepzo
Geb
Level 148
God Stats
18W - 13L
1,716 SR
Queue Stats
997W - 1,071L
1,470 Elo+
Solo
Team Averages
Level 143
1,612 SR
1,496 Elo+

VS

Team Averages
Level 163
1,581 SR
1,503 Elo+
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CubeDaFace
Arachne
Level 190
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,547 Elo+
Party 1
Skadi
Skadi
Jiren_-0
Skadi
Level 185
God Stats
18W - 11L
1,551 SR
Queue Stats
935W - 928L
1,504 Elo+
Solo
Vulcan
Vulcan
NYCKILLER09
Vulcan
Level 125
God Stats
20W - 9L
1,667 SR
Queue Stats
701W - 721L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
SMG Vyrus
Zhong Kui
Level 158
God Stats
6W - 4L
1,685 SR
Queue Stats
181W - 181L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 5 / 2
7,588
759
8,001
10,525
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
16
2 / 3 / 3
8,228
823
11,521
11,872
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 1
6,533
653
1,557
6,595
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
MochaQuarantini
Morgan Le Fay
15
1 / 4 / 2
7,918
792
9,124
9,159
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 2
7,715
772
9,411
16,814
15,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 2 / 10
8,208
821
6,205
15,634
10,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
CubeDaFace
Arachne
13
3 / 2 / 9
8,428
843
6,691
14,145
18,270
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Jiren_-0
Skadi
15
5 / 1 / 9
8,695
870
15,794
7,384
3,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vulcan
14
3 / 2 / 10
8,362
836
10,485
5,742
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SMG Vyrus
Zhong Kui
16
4 / 1 / 9
8,754
875
10,360
8,668
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
8
Kills
16
16
Deaths
8
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
2
0.6
W
Khepri
 
Khepri
1
2
10
3
W
Arachne
CubeDaFace
Arachne
3
2
9
3.75
L
Bastet
2
3
3
1.17
L
1
1
1
1.5
W
Skadi
Jiren_-0
Skadi
5
1
9
9.5
L
Morgan Le Fay
MochaQuarantini
Morgan Le Fay
1
4
2
0.5
W
Vulcan
3
2
10
4
W
Zhong Kui
SMG Vyrus
Zhong Kui
4
1
9
8.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,614
Damage
49,535
54,965
Taken
51,573
33,141
Mitigated
43,360
17,976
Healing
25,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,001
3,094
1,229
656
10,525
4,825
0
6,007
4,518
0
22,284
W
Khepri
 
Khepri
6,205
292
959
6,012
15,634
10,663
0
6,350
9,284
10,899
0
W
Arachne
CubeDaFace
Arachne
6,691
2,825
1,484
4,813
14,145
18,270
58
4,917
9,228
960
9,045
L
Bastet
11,521
1,681
116
3,415
11,872
5,748
0
7,908
3,964
0
19,055
L
1,557
73
26
2,655
6,595
2,775
0
3,223
3,372
0
3,663
W
Skadi
Jiren_-0
Skadi
15,794
3,614
995
2,093
7,384
3,468
1,388
1,880
5,504
0
33,523
L
Morgan Le Fay
MochaQuarantini
Morgan Le Fay
9,124
1,065
250
1,024
9,159
4,688
0
2,931
6,228
31,790
0
W
Vulcan
10,485
3,497
1,211
1,740
5,742
3,043
76
2,263
3,479
18,888
0
W
Zhong Kui
SMG Vyrus
Zhong Kui
10,360
933
1,969
3,985
8,668
7,916
85
3,125
5,543
19,786
949
L
9,411
511
1,758
6,847
16,814
15,105
0
7,723
9,091
15,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
42,447
156
Minions Killed
114
0
Camps Cleared
0
883,250
Distance Traveled
964,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,588
759
42
4
0
167,272
0
W
Khepri
8,208
821
12
1
0
178,387
0
W
Arachne
8,428
843
13
1
0
203,387
0
L
Bastet
8,228
823
34
3
0
226,880
0
L
Odin
6,533
653
6
1
0
91,305
0
W
Skadi
8,695
870
32
3
0
198,560
0
L
Morgan Le Fay
7,918
792
53
5
0
184,202
0
W
Vulcan
8,362
836
22
2
0
186,309
0
W
Zhong Kui
8,754
875
35
4
0
197,825
0
L
Geb
7,715
772
21
2
0
213,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role