Player Matchup

Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ARCHANGEL601
Pele
Level 152
God Stats
8W - 4L
1,745 SR
Queue Stats
257W - 255L
1,463 Elo+
Solo
Raijin
Raijin
Clasipov
Raijin
Level 49
God Stats
5W - 2L
1,534 SR
Queue Stats
249W - 253L
1,428 Elo+
Solo
Anubis
Anubis
Habibisito
Anubis
Level 66
God Stats
88W - 74L
1,441 SR
Queue Stats
287W - 302L
1,392 Elo+
Party 1
Medusa
Medusa
nyar999
Medusa
Level 64
God Stats
5W - 1L
1,650 SR
Queue Stats
178W - 189L
1,488 Elo+
Solo
Team Averages
Level 88
1,574 SR
1,454 Elo+

VS

Team Averages
Level 86
1,570 SR
1,473 Elo+
Chang'e
Chang'e
Constitude5895
Chang'e
Level 63
God Stats
7W - 2L
1,645 SR
Queue Stats
23W - 21L
1,483 Elo+
Party 2
Sobek
Sobek
DrakeHater33
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,618 Elo+
Party 2
Bacchus
Bacchus
Jasonash
Bacchus
Level 88
God Stats
5W - 16L
1,598 SR
Queue Stats
128W - 130L
1,486 Elo+
Solo
Neith
Neith
Kyddnyght
Neith
Level 157
God Stats
12W - 7L
1,586 SR
Queue Stats
244W - 241L
1,438 Elo+
Solo
Raijin
Raijin
PaganMorningstar
Raijin
Level 116
God Stats
3W - 3L
1,520 SR
Queue Stats
74W - 73L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 0 / 5
9,801
613
6,946
12,382
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 1 / 4
9,214
576
5,118
13,617
6,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Clasipov
Raijin
13
2 / 4 / 6
8,430
527
10,163
11,103
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Habibisito
Anubis
16
3 / 2 / 7
10,458
654
6,377
9,674
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
nyar999
Medusa
13
2 / 1 / 7
8,167
510
8,675
11,229
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,083
443
6,973
11,258
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 4
7,716
482
7,713
19,589
19,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Jasonash
Bacchus
9
0 / 5 / 2
6,166
385
3,610
12,515
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Kyddnyght
Neith
15
4 / 2 / 3
8,836
552
9,838
10,252
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 0
5,654
353
1,995
4,412
1,861
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
8
8
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
5
10.5
W
3
1
4
5
W
Raijin
Clasipov
Raijin
2
4
6
1.25
L
2
4
2
0.75
L
2
5
4
0.8
W
Anubis
Habibisito
Anubis
3
2
7
3.25
L
Bacchus
Jasonash
Bacchus
0
5
2
0.2
L
Neith
Kyddnyght
Neith
4
2
3
2.75
L
0
2
0
0
W
Medusa
nyar999
Medusa
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
30,129
58,005
Taken
58,026
25,201
Mitigated
34,976
20,302
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,946
3,051
248
6,537
12,382
5,034
3,737
4,212
8,170
0
58,777
W
5,118
891
0
5,152
13,617
6,012
122
3,333
10,284
0
80,432
W
Raijin
Clasipov
Raijin
10,163
515
0
0
11,103
4,652
147
5,983
5,120
57,785
0
L
6,973
201
942
3,901
11,258
3,771
38
3,908
7,350
37,591
0
L
7,713
465
0
4,009
19,589
19,507
0
4,960
14,629
31,460
0
W
Anubis
Habibisito
Anubis
6,377
314
0
6,891
9,674
4,929
1,981
2,513
7,161
85,516
0
L
Bacchus
Jasonash
Bacchus
3,610
110
73
1,353
12,515
5,981
0
2,932
9,583
27,667
0
L
Neith
Kyddnyght
Neith
9,838
2,900
0
2,328
10,252
3,856
743
2,619
7,633
0
76,150
L
1,995
227
0
1,010
4,412
1,861
0
2,121
2,291
15,664
0
W
Medusa
nyar999
Medusa
8,675
4,595
0
1,474
11,229
4,574
3,940
4,250
6,979
0
47,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,070
Gold Earned
35,455
514
Minions Killed
281
0
Camps Cleared
0
1,548,418
Distance Traveled
1,154,723
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,801
613
101
6
0
298,214
0
W
Pele
9,214
576
108
7
0
339,379
6
W
Raijin
8,430
527
85
5
0
302,392
2
L
Chang'e
7,083
443
59
4
0
277,020
0
L
Sobek
7,716
482
33
2
0
298,743
0
W
Anubis
10,458
654
146
9
0
299,071
5
L
Bacchus
6,166
385
45
3
0
227,094
0
L
Neith
8,836
552
124
8
0
263,272
0
L
Raijin
5,654
353
20
1
0
88,594
2
W
Medusa
8,167
510
74
5
0
309,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role