Player Matchup

Scylla
Scylla
Slash0103
Scylla
Level 55
God Stats
1W - 5L
1,339 SR
Queue Stats
99W - 109L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
jixca
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,387 Elo+
Solo
Izanami
Izanami
yunoumii
Izanami
Level 64
God Stats
2W - 8L
1,238 SR
Queue Stats
56W - 65L
1,469 Elo+
Party 1
Team Averages
Level 67
1,359 SR
1,440 Elo+

VS

Team Averages
Level 56
1,548 SR
1,405 Elo+
Cerberus
Cerberus
GH0ST W4GEN
Cerberus
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
212W - 200L
1,402 Elo+
Party 2
Izanami
Izanami
vRAAAM
Izanami
Level 48
God Stats
4W - 3L
1,592 SR
Queue Stats
18W - 20L
1,400 Elo+
Solo
Discordia
Discordia
zx-chopper
Discordia
Level 57
God Stats
9W - 4L
1,551 SR
Queue Stats
157W - 160L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Slash0103
Scylla
7
2 / 3 / 0
6,943
694
4,383
4,743
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jixca
Cthulhu
11
2 / 5 / 2
7,451
745
5,589
12,492
11,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
yunoumii
Izanami
11
2 / 4 / 3
8,032
803
8,634
10,828
4,660
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GH0ST W4GEN
Cerberus
11
2 / 1 / 7
8,013
801
5,651
11,888
7,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
vRAAAM
Izanami
12
6 / 4 / 5
9,009
901
10,049
9,087
3,749
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
zx-chopper
Discordia
12
4 / 1 / 5
8,248
825
8,530
4,211
1,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
12
12
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GH0ST W4GEN
Cerberus
2
1
7
5.5
L
Scylla
Slash0103
Scylla
2
3
0
0.67
L
Cthulhu
jixca
Cthulhu
2
5
2
0.6
W
Izanami
vRAAAM
Izanami
6
4
5
2.13
L
Izanami
yunoumii
Izanami
2
4
3
0.88
W
Discordia
zx-chopper
Discordia
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
24,230
28,063
Taken
25,186
18,302
Mitigated
12,999
3,273
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GH0ST W4GEN
Cerberus
5,651
772
0
2,552
11,888
7,727
158
6,150
5,738
14,756
0
L
Scylla
Slash0103
Scylla
4,383
1,052
0
1,490
4,743
1,736
26
4,129
614
13,324
0
L
Cthulhu
jixca
Cthulhu
5,589
629
108
1,312
12,492
11,906
0
4,953
7,539
15,501
0
W
Izanami
vRAAAM
Izanami
10,049
6,279
0
616
9,087
3,749
343
3,241
5,846
0
37,842
L
Izanami
yunoumii
Izanami
8,634
5,215
0
363
10,828
4,660
37
5,494
5,334
0
29,304
W
Discordia
zx-chopper
Discordia
8,530
583
0
492
4,211
1,523
0
1,423
2,788
36,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,426
Gold Earned
25,270
83
Minions Killed
128
0
Camps Cleared
0
422,317
Distance Traveled
534,572
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,013
801
25
3
0
188,918
2
L
Scylla
6,943
694
17
2
0
110,925
0
L
Cthulhu
7,451
745
25
3
0
152,463
0
W
Izanami
9,009
901
63
6
0
152,827
0
L
Izanami
8,032
803
41
4
0
158,929
0
W
Discordia
8,248
825
40
4
0
192,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role