Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
XxJacksonxX
Janus
Platinum V
Level 65
God Stats
0W - 3L
1,320 SR
Queue Stats
66W - 61L
1,729 MMR
Solo
Ne Zha
Ne Zha
Gold I
kellyk03
Ne Zha
Gold I
Level 127
God Stats
1W - 5L
1,326 SR
Queue Stats
177W - 168L
1,621 MMR
Party 2
Charon
Charon
Gold II
kkqe20
Charon
Gold II
Level 159
God Stats
12W - 14L
1,784 SR
Queue Stats
202W - 213L
1,667 MMR
Solo
Charybdis
Charybdis
Platinum IV
youngrichgirl
Charybdis
Platinum IV
Level 129
God Stats
18W - 12L
1,615 SR
Queue Stats
210W - 194L
1,718 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,509 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,613 SR
1,612 MMR
He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum II
 
Nox
Platinum II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
BrxiN3
Thanatos
Gold III
Level 46
God Stats
8W - 1L
1,913 SR
Queue Stats
21W - 3L
1,809 MMR
Party 1
Sol
Sol
Gold I
Nocsan
Sol
Gold I
Level 158
God Stats
19W - 9L
1,652 SR
Queue Stats
137W - 125L
1,603 MMR
Party 1
Chaac
Chaac
Platinum V
Srgodlike
Chaac
Platinum V
Level 125
God Stats
8W - 3L
1,500 SR
Queue Stats
404W - 400L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 1
5,716
520
5,883
11,670
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 2 / 0
6,612
601
879
5,599
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
kellyk03
Ne Zha
10
1 / 2 / 1
5,762
524
2,281
11,180
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
kkqe20
Charon
9
1 / 1 / 3
5,994
545
4,007
7,891
6,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
youngrichgirl
Charybdis
10
3 / 4 / 2
6,794
618
8,591
10,879
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ChernobogThorArachne

VS

Bans
HachimanAnubisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 1 / 1
7,670
697
7,549
9,034
3,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nox
 
Nox
11
0 / 2 / 3
6,402
582
1,776
6,478
3,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
BrxiN3
Thanatos
13
7 / 0 / 2
7,537
685
8,564
10,394
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Nocsan
Sol
11
2 / 3 / 1
6,497
591
8,789
7,810
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Srgodlike
Chaac
12
1 / 0 / 0
6,898
627
5,238
5,546
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
13
13
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
He Bo
 
He Bo
3
1
1
3.5
W
Nox
 
Nox
0
2
3
0.75
W
Thanatos
BrxiN3
Thanatos
7
0
2
8
W
Sol
Nocsan
Sol
2
3
1
0.83
W
Chaac
Srgodlike
Chaac
1
0
0
1
L
1
2
0
0.5
L
Ne Zha
kellyk03
Ne Zha
1
2
1
0.75
L
Charon
kkqe20
Charon
1
1
3
2.5
L
Charybdis
youngrichgirl
Charybdis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,641
Damage
31,916
47,219
Taken
39,262
23,859
Mitigated
16,095
11,959
Healing
21,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,883
380
0
1,102
11,670
8,753
0
6,603
5,067
0
37,132
W
He Bo
 
He Bo
7,549
864
0
5,558
9,034
3,233
455
305
8,729
59,592
0
W
Nox
 
Nox
1,776
787
0
1,462
6,478
3,446
45
1,230
5,248
27,287
0
W
Thanatos
BrxiN3
Thanatos
8,564
3,030
0
9,079
10,394
4,112
0
618
9,776
0
73,312
W
Sol
Nocsan
Sol
8,789
4,742
0
3,377
7,810
2,174
1,064
1,424
6,386
48,767
3,635
W
Chaac
Srgodlike
Chaac
5,238
1,288
0
2,235
5,546
3,130
0
1,309
4,237
0
54,948
L
879
197
0
993
5,599
1,711
0
68
5,531
56,296
0
L
Ne Zha
kellyk03
Ne Zha
2,281
529
0
5,566
11,180
3,694
0
1,722
9,458
0
31,629
L
Charon
kkqe20
Charon
4,007
1,005
0
1,597
7,891
6,152
0
3,844
4,047
14,630
0
L
Charybdis
youngrichgirl
Charybdis
8,591
4,691
0
2,701
10,879
3,549
0
5,877
5,002
0
52,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
35,004
323
Minions Killed
420
0
Camps Cleared
0
1,172,619
Distance Traveled
1,247,723
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,716
520
42
4
0
230,693
0
W
He Bo
7,670
697
106
10
0
214,656
5
W
Nox
6,402
582
32
3
0
252,076
2
W
Thanatos
7,537
685
99
9
0
297,023
0
W
Sol
6,497
591
74
7
0
221,382
2
W
Chaac
6,898
627
109
10
0
262,586
0
L
Janus
6,612
601
116
11
0
246,169
3
L
Ne Zha
5,762
524
64
6
0
256,793
0
L
Charon
5,994
545
15
1
0
224,451
4
L
Charybdis
6,794
618
86
8
0
214,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role