Player Matchup

Nike
Nike
AceBLOODNINJA
Nike
Level 84
God Stats
4W - 6L
1,610 SR
Queue Stats
295W - 299L
1,448 Elo+
Solo
Xing Tian
Xing Tian
Arborous7
Xing Tian
Level 84
God Stats
7W - 5L
1,681 SR
Queue Stats
39W - 33L
1,525 Elo+
Solo
Raijin
Raijin
ESPINBLACK
Raijin
Level 188
God Stats
9W - 4L
1,599 SR
Queue Stats
861W - 858L
1,546 Elo+
Party 1
Fenrir
Fenrir
LockCarfer
Fenrir
Level 138
God Stats
13W - 18L
1,462 SR
Queue Stats
162W - 166L
1,461 Elo+
Party 1
Hachiman
Hachiman
biglind
Hachiman
Level 126
God Stats
7W - 6L
1,375 SR
Queue Stats
219W - 226L
1,454 Elo+
Solo
Team Averages
Level 124
1,546 SR
1,487 Elo+

VS

Team Averages
Level 107
1,596 SR
1,470 Elo+
Cabrakan
Cabrakan
CalculusPrime
Cabrakan
Level 68
God Stats
6W - 3L
1,708 SR
Queue Stats
199W - 202L
1,482 Elo+
Solo
Arachne
Arachne
ElsewhereHere
Arachne
Level 105
God Stats
126W - 95L
1,582 SR
Queue Stats
397W - 412L
1,452 Elo+
Party 2
King Arthur
King Arthur
Faultynine2
King Arthur
Level 114
God Stats
2W - 1L
1,717 SR
Queue Stats
144W - 141L
1,495 Elo+
Solo
Medusa
Medusa
JingWeiAllDay
Medusa
Level 125
God Stats
9W - 7L
1,398 SR
Queue Stats
143W - 177L
1,443 Elo+
Party 2
Yu Huang
Yu Huang
xxSpartan007
Yu Huang
Level 124
God Stats
3W - 1L
1,577 SR
Queue Stats
346W - 341L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,321
462
9,387
17,687
19,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
Arborous7
Xing Tian
12
0 / 3 / 2
7,909
439
4,864
14,491
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
ESPINBLACK
Raijin
17
2 / 3 / 1
10,464
581
8,129
10,276
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
LockCarfer
Fenrir
14
1 / 4 / 2
8,402
467
4,229
17,804
8,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
biglind
Hachiman
15
2 / 3 / 0
8,970
498
7,011
11,020
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CalculusPrime
Cabrakan
15
2 / 2 / 4
8,512
473
6,337
12,687
13,893
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
19
11 / 0 / 1
11,762
653
11,407
15,812
8,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Faultynine2
King Arthur
16
3 / 2 / 3
10,659
592
12,932
17,052
19,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 0 / 5
9,732
541
14,354
9,827
4,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
xxSpartan007
Yu Huang
17
0 / 2 / 3
10,495
583
5,158
12,336
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
18
18
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Xing Tian
Arborous7
Xing Tian
0
3
2
0.33
W
Cabrakan
CalculusPrime
Cabrakan
2
2
4
2
L
Raijin
ESPINBLACK
Raijin
2
3
1
0.83
W
Arachne
11
0
1
11.5
W
King Arthur
Faultynine2
King Arthur
3
2
3
2.25
W
2
0
5
4.5
L
Fenrir
LockCarfer
Fenrir
1
4
2
0.5
L
Hachiman
biglind
Hachiman
2
3
0
0.67
W
Yu Huang
xxSpartan007
Yu Huang
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,620
Damage
50,188
71,278
Taken
67,714
47,341
Mitigated
54,728
10,462
Healing
20,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,387
1,132
0
2,386
17,687
19,183
152
0
17,687
3,670
52,672
L
Xing Tian
Arborous7
Xing Tian
4,864
173
90
2,453
14,491
11,223
90
2,927
11,024
24,488
0
W
Cabrakan
CalculusPrime
Cabrakan
6,337
958
0
500
12,687
13,893
0
2,639
10,048
30,639
626
L
Raijin
ESPINBLACK
Raijin
8,129
401
0
791
10,276
4,481
560
3,683
6,593
92,766
0
W
Arachne
11,407
8,303
0
9,542
15,812
8,775
271
2,738
13,074
0
121,385
W
King Arthur
Faultynine2
King Arthur
12,932
1,811
0
902
17,052
19,882
196
2,109
14,943
0
81,153
W
14,354
7,011
0
5,639
9,827
4,570
221
1,774
8,053
0
90,637
L
Fenrir
LockCarfer
Fenrir
4,229
877
350
3,978
17,804
8,521
500
1,771
15,963
0
57,715
L
Hachiman
biglind
Hachiman
7,011
2,968
0
414
11,020
3,933
0
1,626
9,142
0
74,752
W
Yu Huang
xxSpartan007
Yu Huang
5,158
866
0
3,904
12,336
7,608
603
5,283
7,053
101,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,066
Gold Earned
51,160
504
Minions Killed
609
0
Camps Cleared
0
1,773,110
Distance Traveled
1,825,628
24
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,321
462
79
4
0
340,403
2
L
Xing Tian
7,909
439
29
2
0
388,405
8
W
Cabrakan
8,512
473
62
3
0
345,515
0
L
Raijin
10,464
581
181
10
0
352,133
10
W
Arachne
11,762
653
159
9
0
444,614
0
W
King Arthur
10,659
592
116
6
0
334,446
2
W
Medusa
9,732
541
126
7
0
340,061
0
L
Fenrir
8,402
467
88
5
0
387,788
0
L
Hachiman
8,970
498
127
7
0
304,381
4
W
Yu Huang
10,495
583
146
8
0
360,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role